71,342 research outputs found
Tree-Structure Expectation Propagation for LDPC Decoding over the BEC
We present the tree-structure expectation propagation (Tree-EP) algorithm to
decode low-density parity-check (LDPC) codes over discrete memoryless channels
(DMCs). EP generalizes belief propagation (BP) in two ways. First, it can be
used with any exponential family distribution over the cliques in the graph.
Second, it can impose additional constraints on the marginal distributions. We
use this second property to impose pair-wise marginal constraints over pairs of
variables connected to a check node of the LDPC code's Tanner graph. Thanks to
these additional constraints, the Tree-EP marginal estimates for each variable
in the graph are more accurate than those provided by BP. We also reformulate
the Tree-EP algorithm for the binary erasure channel (BEC) as a peeling-type
algorithm (TEP) and we show that the algorithm has the same computational
complexity as BP and it decodes a higher fraction of errors. We describe the
TEP decoding process by a set of differential equations that represents the
expected residual graph evolution as a function of the code parameters. The
solution of these equations is used to predict the TEP decoder performance in
both the asymptotic regime and the finite-length regime over the BEC. While the
asymptotic threshold of the TEP decoder is the same as the BP decoder for
regular and optimized codes, we propose a scaling law (SL) for finite-length
LDPC codes, which accurately approximates the TEP improved performance and
facilitates its optimization
Demonstrating Discreteness and Collision Error in Cosmological N-body Simulations of Dark Matter Gravitational Clustering
Two-body scattering and other discreteness effects are unimportant in
cosmological gravitational clustering in most scenarios, since the dark matter
has a small particle mass. The collective field should determine evolution:
Two-body scattering in simulations violates the Poisson-Vlasov equations. We
test this in PM, PM, Tree, and NGPM codes, noting that a collisionless code
will preserve the one-dimensional character of plane wave collapse. We find
collisionality vanishing as the softening parameter approaches the mean
interparticle separation. Solutions for the problem are suggested, involving
greater computer power, PM-based nested grid codes, and a more conservative
approach to resolution claims.Comment: Final version accepted for ApJ Letters. Minor revisions, including
due to bug fix in tree code. Uses aasms4.sty. 15 pages. Higher resolution
figures available at ftp://kusmos.phsx.ukans.edu/preprints/discret
Error correcting code using tree-like multilayer perceptron
An error correcting code using a tree-like multilayer perceptron is proposed.
An original message \mbi{s}^0 is encoded into a codeword \boldmath{y}_0
using a tree-like committee machine (committee tree) or a tree-like parity
machine (parity tree). Based on these architectures, several schemes featuring
monotonic or non-monotonic units are introduced. The codeword \mbi{y}_0 is
then transmitted via a Binary Asymmetric Channel (BAC) where it is corrupted by
noise. The analytical performance of these schemes is investigated using the
replica method of statistical mechanics. Under some specific conditions, some
of the proposed schemes are shown to saturate the Shannon bound at the infinite
codeword length limit. The influence of the monotonicity of the units on the
performance is also discussed.Comment: 23 pages, 3 figures, Content has been extended and revise
How to simulate the Universe in a Computer
In this contribution a broad overview of the methodologies of cosmological
N-body simulations and a short introduction explaining the general idea behind
such simulations is presented. After explaining how to set up the initial
conditions using a set of N particles two (diverse) techniques are presented
for evolving these particles forward in time under the influence of their
self-gravity. One technique (tree codes) is solely based upon a sophistication
of the direct particle-particle summation whereas the other method relies on
the continuous (de-)construction of arbitrarily shaped grids and is realized in
adaptive mesh refinement codes.Comment: 8 pages, 4 figures, accepted for publication in PASA (refereed
proceedings contribution for the meeting "Gravity 2004" held in Sydney, April
15-16, 2004
Simulation techniques for cosmological simulations
Modern cosmological observations allow us to study in great detail the
evolution and history of the large scale structure hierarchy. The fundamental
problem of accurate constraints on the cosmological parameters, within a given
cosmological model, requires precise modelling of the observed structure. In
this paper we briefly review the current most effective techniques of large
scale structure simulations, emphasising both their advantages and
shortcomings. Starting with basics of the direct N-body simulations appropriate
to modelling cold dark matter evolution, we then discuss the direct-sum
technique GRAPE, particle-mesh (PM) and hybrid methods, combining the PM and
the tree algorithms. Simulations of baryonic matter in the Universe often use
hydrodynamic codes based on both particle methods that discretise mass, and
grid-based methods. We briefly describe Eulerian grid methods, and also some
variants of Lagrangian smoothed particle hydrodynamics (SPH) methods.Comment: 42 pages, 16 figures, accepted for publication in Space Science
Reviews, special issue "Clusters of galaxies: beyond the thermal view",
Editor J.S. Kaastra, Chapter 12; work done by an international team at the
International Space Science Institute (ISSI), Bern, organised by J.S.
Kaastra, A.M. Bykov, S. Schindler & J.A.M. Bleeke
N-body simulations of gravitational dynamics
We describe the astrophysical and numerical basis of N-body simulations, both
of collisional stellar systems (dense star clusters and galactic centres) and
collisionless stellar dynamics (galaxies and large-scale structure). We explain
and discuss the state-of-the-art algorithms used for these quite different
regimes, attempt to give a fair critique, and point out possible directions of
future improvement and development. We briefly touch upon the history of N-body
simulations and their most important results.Comment: invited review (28 pages), to appear in European Physics Journal Plu
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