22,269 research outputs found
Real-Time Salient Closed Boundary Tracking via Line Segments Perceptual Grouping
This paper presents a novel real-time method for tracking salient closed
boundaries from video image sequences. This method operates on a set of
straight line segments that are produced by line detection. The tracking scheme
is coherently integrated into a perceptual grouping framework in which the
visual tracking problem is tackled by identifying a subset of these line
segments and connecting them sequentially to form a closed boundary with the
largest saliency and a certain similarity to the previous one. Specifically, we
define a new tracking criterion which combines a grouping cost and an area
similarity constraint. The proposed criterion makes the resulting boundary
tracking more robust to local minima. To achieve real-time tracking
performance, we use Delaunay Triangulation to build a graph model with the
detected line segments and then reduce the tracking problem to finding the
optimal cycle in this graph. This is solved by our newly proposed closed
boundary candidates searching algorithm called "Bidirectional Shortest Path
(BDSP)". The efficiency and robustness of the proposed method are tested on
real video sequences as well as during a robot arm pouring experiment.Comment: 7 pages, 8 figures, The 2017 IEEE/RSJ International Conference on
Intelligent Robots and Systems (IROS 2017) submission ID 103
An Efficient Multiple Object Vision Tracking System using Bipartite Graph Matching
For application domains like 11 vs. 11 robot soccer league, crowd surveillance and air traffic control, vision systems need to be able to identify and maintain information in real time about multiple objects as they move through an environment using video images. In this paper, we reduce the multi-object tracking problem to a bipartite graph matching and present efficient techniques that compute the optimal matching in real time. We demonstrate the robustness of our system on a task of tracking indistinguishable objects. One of the advantages of our tracking system is that it requires a much lower frame rate than standard tracking systems to reliably keep track of multiple objects
FollowMe: Efficient Online Min-Cost Flow Tracking with Bounded Memory and Computation
One of the most popular approaches to multi-target tracking is
tracking-by-detection. Current min-cost flow algorithms which solve the data
association problem optimally have three main drawbacks: they are
computationally expensive, they assume that the whole video is given as a
batch, and they scale badly in memory and computation with the length of the
video sequence. In this paper, we address each of these issues, resulting in a
computationally and memory-bounded solution. First, we introduce a dynamic
version of the successive shortest-path algorithm which solves the data
association problem optimally while reusing computation, resulting in
significantly faster inference than standard solvers. Second, we address the
optimal solution to the data association problem when dealing with an incoming
stream of data (i.e., online setting). Finally, we present our main
contribution which is an approximate online solution with bounded memory and
computation which is capable of handling videos of arbitrarily length while
performing tracking in real time. We demonstrate the effectiveness of our
algorithms on the KITTI and PETS2009 benchmarks and show state-of-the-art
performance, while being significantly faster than existing solvers
Keyframe-based monocular SLAM: design, survey, and future directions
Extensive research in the field of monocular SLAM for the past fifteen years
has yielded workable systems that found their way into various applications in
robotics and augmented reality. Although filter-based monocular SLAM systems
were common at some time, the more efficient keyframe-based solutions are
becoming the de facto methodology for building a monocular SLAM system. The
objective of this paper is threefold: first, the paper serves as a guideline
for people seeking to design their own monocular SLAM according to specific
environmental constraints. Second, it presents a survey that covers the various
keyframe-based monocular SLAM systems in the literature, detailing the
components of their implementation, and critically assessing the specific
strategies made in each proposed solution. Third, the paper provides insight
into the direction of future research in this field, to address the major
limitations still facing monocular SLAM; namely, in the issues of illumination
changes, initialization, highly dynamic motion, poorly textured scenes,
repetitive textures, map maintenance, and failure recovery
Vision-based toddler tracking at home
This paper presents a vision-based toddler tracking system for detecting risk factors of a toddler's fall within the home environment. The risk factors have environmental and behavioral aspects and the research in this paper focuses on the behavioral aspects. Apart from common image processing tasks such as background subtraction, the vision-based toddler tracking involves human classification, acquisition of motion and position information, and handling of regional merges and splits. The human classification is based on dynamic motion vectors of the human body. The center of mass of each contour is detected and connected with the closest center of mass in the next frame to obtain position, speed, and directional information. This tracking system is further enhanced by dealing with regional merges and splits due to multiple object occlusions. In order to identify the merges and splits, two directional detections of closest region centers are conducted between every two successive frames. Merges and splits of a single object due to errors in the background subtraction are also handled. The tracking algorithms have been developed, implemented and tested
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