2 research outputs found

    Features-based moving objects tracking for smart video surveillances: A review

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    Video surveillance is one of the most active research topics in the computer vision due to the increasing need for security. Although surveillance systems are getting cheaper, the cost of having human operators to monitor the video feed can be very expensive and inefficient. To overcome this problem, the automated visual surveillance system can be used to detect any suspicious activities that require immediate action. The framework of a video surveillance system encompasses a large scope in machine vision, they are background modelling, object detection, moving objects classification, tracking, motion analysis, and require fusion of information from the camera networks. This paper reviews recent techniques used by researchers for detection of moving object detection and tracking in order to solve many surveillance problems. The features and algorithms used for modelling the object appearance and tracking multiple objects in outdoor and indoor environment are also reviewed in this paper. This paper summarizes the recent works done by previous researchers in moving objects tracking for single camera view and multiple cameras views. Nevertheless, despite of the recent progress in surveillance technologies, there still are challenges that need to be solved before the system can come out with a reliable automated video surveillance

    Analysis-by-synthesis: Pedestrian tracking with crowd simulation models in a multi-camera video network

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    For tracking systems consisting of multiple cameras with overlapping field-of-views, homography-based approaches are widely adopted to significantly reduce occlusions among pedestrians by sharing information among multiple views. However, in these approaches, the usage of information under real-world coordinates is only at a preliminary level. Therefore, in this paper, a multi-camera tracking system with integrated crowd simulation is proposed in order to explore the possibility to make homography information more helpful. Two crowd simulators with different simulation strategies are used to investigate the influence of the simulation strategy on the final tracking performance. The performance is evaluated by multiple object tracking precision and accuracy (MOTP and MOTA) metrics, for all the camera views and the results obtained under real-world coordinates. The experimental results demonstrate that crowd simulators boost the tracking performance significantly, especially for crowded scenes with higher density. In addition, a more realistic simulation strategy helps to further improve the overall tracking result
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