10 research outputs found

    Embedding defeasible argumentation in the semantic web: an ontology-based approach

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    The SemanticWeb is a project intended to create a universal medium for information exchange by giving semantics to the content of documents on the Web by means of ontology definitions. Ontologies intended for knowledge representation in intelligent agents rely on common-sense reasoning formalizations. Defeasible argumentation has emerged as a successful approach to model common-sense reasoning. Recent research has linked argumentation with belief revision in order to model the dynamics of knowledge. This paper outlines an approach which combines ontologies, argumentation and belief revision by defining an ontology algebra. We suggest how different aspects of ontology integration can be defined in terms of defeasible argumentation and belief revision.Eje: Inteligencia artificialRed de Universidades con Carreras en Informática (RedUNCI

    Identification of influence within the social media

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    Social media is expected to have a growing impact on the corporate reputation of organizations. Various social media actors referred to as social media influencers can have a particular impact on corporate reputation. It is important for organizations to identify these actors and understand how to interact with them in order to safeguard the organizational reputation. In this study, based on extensive literature review and a Delphi study, we constructed a model for the identification of the social media influencers; the ‘social media corporate reputation influencers model’. The Delphi study shows that the model is suitable for the identification of social media influencers by identifying the main indicators for determining and predicting the influence within the social media. Based on the Delphi study amongst social media marketing professionals, we conclude that social media has an impact on corporate reputations

    Embedding defeasible argumentation in the semantic web: an ontology-based approach

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    The SemanticWeb is a project intended to create a universal medium for information exchange by giving semantics to the content of documents on the Web by means of ontology definitions. Ontologies intended for knowledge representation in intelligent agents rely on common-sense reasoning formalizations. Defeasible argumentation has emerged as a successful approach to model common-sense reasoning. Recent research has linked argumentation with belief revision in order to model the dynamics of knowledge. This paper outlines an approach which combines ontologies, argumentation and belief revision by defining an ontology algebra. We suggest how different aspects of ontology integration can be defined in terms of defeasible argumentation and belief revision.Eje: Inteligencia artificialRed de Universidades con Carreras en Informática (RedUNCI

    Towards a framework for computational persuasion with applications in behaviour change

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    Persuasion is an activity that involves one party trying to induce another party to believe something or to do something. It is an important and multifaceted human facility. Obviously, sales and marketing is heavily dependent on persuasion. But many other activities involve persuasion such as a doctor persuading a patient to drink less alcohol, a road safety expert persuading drivers to not text while driving, or an online safety expert persuading users of social media sites to not reveal too much personal information online. As computing becomes involved in every sphere of life, so too is persuasion a target for applying computer-based solutions. An automated persuasion system (APS) is a system that can engage in a dialogue with a user (the persuadee) in order to persuade the persuadee to do (or not do) some action or to believe (or not believe) something. To do this, an APS aims to use convincing arguments in order to persuade the persuadee. Computational persuasion is the study of formal models of dialogues involving arguments and counterarguments, of user models, and strategies, for APSs. A promising application area for computational persuasion is in behaviour change. Within healthcare organizations, government agencies, and non-governmental agencies, there is much interest in changing behaviour of particular groups of people away from actions that are harmful to themselves and/or to others around them

    Optimization of dialectical outcomes in dialogical argumentation

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    When informal arguments are presented, there may be imprecision in the language used, and so the audience may be uncertain as to the structure of the argument graph as intended by the presenter of the arguments. For a presenter of arguments, it is useful to know the audience’s argument graph, but the presenter may be uncertain as to the structure of it. To model the uncertainty as to the structure of the argument graph in situations such as these, we can use probabilistic argument graphs. The set of subgraphs of an argument graph is a sample space. A probability value is assigned to each subgraph such that the sum is 1, thereby re- flecting the uncertainty over which is the actual subgraph. We can then determine the probability that a particular set of arguments is included or excluded from an extension according to a particular Dung semantics. We represent and reason with extensions from a graph and from its subgraphs, using a logic of dialectical outcomes that we present. We harness this to define the notion of an argumentation lottery, which can be used by the audience to determine the expected utility of a debate, and can be used by the presenter to decide which arguments to present by choosing those that maximize expected utility. We investigate some of the options for using argumentation lotteries, and provide a computational evaluation

    A Framework for Argumentation-Based Agent Negotiation in Uncertain Settings

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    Automated negotiation technologies are being increasingly used in business applications, especially in the e-Commerce domain. Argumentation-Based Negotiation (ABN), among the existing approaches, has been distinguished as a powerful approach to automated negotiation due to its ability to provide more sophisticated information (arguments) that justifies and supports agents’ proposals in order to mutually influence their preference relations on the set of offers, and consequently on the negotiation outcome. During the recent years, argumentation-based negotiation has received a considerable attention in the area of agent communication. However, current proposals are mostly concerned with presenting protocols for showing how agents can interact with each other, and how arguments and offers can be generated, evaluated and exchanged under the assumption of certainty. Therefore, none of these proposals is directly targeting the agents’ uncertainty about the selection of their moves nor designing the appropriate negotiation strategies based on this uncertainty in order to help the negotiating agents better make their decisions in the negotiation settings where agents have limited or uncertain information, precluding them from making optimal individual decisions. In this thesis, we tackle the aforementioned problems by advocating an Argumentation-Based Agent Negotiation (ABAN) framework that is capable of handling the problem of agents’ uncertainty during the negotiation process. We begin by proposing an argumentation framework enriched with a new element called agent’s uncertainty as an important parameter in the agent theory to allow negotiating agents to decide which moves to play and reason about the selection of these moves under the assumption of uncertainty. Then, a method for agents’ uncertainty assessment is presented. In particular, we use Shannon entropy to assess agent’s uncertainty about their moves at each dialogue step as well as for the whole dialogue. Negotiation strategies and agent profiles issues are also explored and a methodology for designing novel negotiation strategies and agent profiles under the assumption of uncertainty is developed. Moreover, two important outcome properties namely, completeness and Nash equilibrium are discussed. Finally, the applicability of our framework is explored through several scenarios of the well-known Buyer/Seller case study. The obtained empirical results confirm the effectiveness of using our uncertainty-aware techniques and demonstrate the usefulness of using such techniques in argumentation-based negotiations

    Tracking and judging debates using argumentation.

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    Using argumentation to debate and reach conclusions is a particularly human activity relevant to many professions and applications. Debates exist not only in the Houses of Parliament, but also in such disciplines as medicine and law. In this theoretical thesis I explore three new logical constructs for realistic debate modelling, namely: confirmation, preclusion and reflection. Confirmation is two or more arguments for a claim, used to provide corroboration of evidence. Preclusion is an attacking argument that says 'one or other of your arguments is wrong' an argumentation technique used adeptly by Sherlock Holmes and many politicians. Reflection is a way of identifying logical redundancies (i.e. predictable patterns) in the argument data structure of a debate. A reflection originates from an unpredictable 'reflector' argument and gives rise to the predictable or 'reflected' argument. One type of reflection can be said to 'flow down' a tree of arguments, where the reflector is nearer the root and the reflected arguments further from the root, while another kind 'flows up' the tree in the reverse direction. Incorporating preclusion into the model of reflection increases this to four distinct types of reflection, two up-tree and two down-tree. The value of identifying and removing reflections is to ensure intuitive, or arguably 'correct', results when judging debates, be that judgement based on the existence or number of arguments. Re moving reflection also aids human comprehension of the debate as it reduces the number of arguments involved. This logical analysis of reflection and preclusion leads to the definition of a reflection-free, preclusion-aware, debate-tracking tree. Finally, the framework addresses judging the tree to determine who won the debate, with a proposal that takes confirmation into account when reaching conclusions. Confirmation assessment is helpful in resolving inconsistencies. Out of scope are notions of alternating moves by competing players and computational complexity

    Proceedings of the 11th Workshop on Nonmonotonic Reasoning

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    These are the proceedings of the 11th Nonmonotonic Reasoning Workshop. The aim of this series is to bring together active researchers in the broad area of nonmonotonic reasoning, including belief revision, reasoning about actions, planning, logic programming, argumentation, causality, probabilistic and possibilistic approaches to KR, and other related topics. As part of the program of the 11th workshop, we have assessed the status of the field and discussed issues such as: Significant recent achievements in the theory and automation of NMR; Critical short and long term goals for NMR; Emerging new research directions in NMR; Practical applications of NMR; Significance of NMR to knowledge representation and AI in general

    Towards Higher Impact Argumentation

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    There are a number of frameworks for modelling argumentation in logic. They incorporate a formal representation of individual arguments and techniques for comparing conflicting arguments. An example is the framework by Besnard and Hunter that is based on classical logic and in which an argument (obtained from a knowledgebase) is a pair where the first item is a minimal consistent set of formulae that proves the second item (which is a formula). In the framework, the only counter-arguments (defeaters) that need to be taken into account are canonical arguments (a form of minimal undercut) . Argument trees then provide a way of exhaustively collating arguments and counter-arguments. A problem with this set up is that some argument trees may be "too big" to have sufficient impact. In this paper, we address the need to increase the impact of argumentation by using pruned argument trees. We formalize this in terms of how arguments resonate with the intended audience of the arguments. For example, if a politician wants to make a case for raising taxes, the arguments used would depend on what is important to the audience: Arguments based on increased taxes are needed to pay for improved healthcare would resonate better with an audience of pensioners, whereas arguments based on increased taxes are needed to pay for improved transport infrastructure would resonate better with an audience of business executives. B
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