89,861 research outputs found
Temporal Patterns in Multi-modal Social Interaction between Elderly Users and Service Robot
Social interaction, especially for older people living
alone is a challenge currently facing human-robot interaction
(HRI). User interfaces to manage service robots in home environments need to be tailored for older people. Multi-modal
interfaces providing users with more than one communication
option seem promising. There has been little research on user
preference towards HRI interfaces; most studies have focused
on utility and functionality of the interface. In this paper, we
took both objective observations and participants’ opinions into
account in studying older users with a robot partner. Our study
was under the framework of the EU FP7 Robot-Era Project.
The developed dual-modal robot interface offered older users
options of speech or touch screen to perform tasks. Fifteen people
aged from 70 to 89 years old, participated. We analyzed the
spontaneous actions of the participants, including their attentional activities (eye contacts) and conversational activities, the
temporal characteristics (timestamps, duration of events, event
transitions) of these social behaviours, as well as questionnaires.
This combination of data distinguishes it from other studies that
focused on questionnaire ratings only. There were three main
findings. First, the design of the Robot-Era interface was very
acceptable for older users. Secondly, most older people used both
speech and tablet to perform the food delivery service, with no
difference in their preferences towards either. Thirdly, these older
people had frequent and long-duration eye contact with the robot
during their conversations, showing patience when expecting
the robot to respond. They enjoyed the service. Overall, social
engagement with the robot demonstrated by older people was no
different from what might be expected towards a human partner.
This study is an early attempt to reveal the social connections
between human beings and a personal robot in real life. Our
observations and findings should inspire new insights in HRI
research and eventually contribute to next-generation intelligent
robot developmen
Generation of rapidly-exploring random trees by using a new class of membrane systems
Methods based on Rapidly-exploring Random Trees (RRTs)
have been in use in robotics to solve motion planning problems for nearly
two decades. On the other hand, models based on Enzymatic Numerical
P systems (ENPS) have been applied to robot controllers for more than
six years. These controllers in real robots handle the power of motors ac-
cording to motion commands usually generated by planning algorithms,
but today there is a lack of planning algorithms based on membrane sys-
tems for robotics. With this motivation, we provide in this paper a new
variant of ENPS called Random Enzymatic Numerical P systems with
Proteins and Shared Memory (RENPSM) oriented to RRTs for planning
in robotics and we illustrate it by presenting a model for generation of
RRTs with holonomic limitations. We are working on the ENPS frame-
work with the idea of moving towards a complete mobile robot system
based on membrane systems, i.e. including controllers and planning; and
we have incorporated new ingredients into the ENPS framework to meet
the requirements of the RRT generation algorithm
A Review of Verbal and Non-Verbal Human-Robot Interactive Communication
In this paper, an overview of human-robot interactive communication is
presented, covering verbal as well as non-verbal aspects of human-robot
interaction. Following a historical introduction, and motivation towards fluid
human-robot communication, ten desiderata are proposed, which provide an
organizational axis both of recent as well as of future research on human-robot
communication. Then, the ten desiderata are examined in detail, culminating to
a unifying discussion, and a forward-looking conclusion
Evolution of Swarm Robotics Systems with Novelty Search
Novelty search is a recent artificial evolution technique that challenges
traditional evolutionary approaches. In novelty search, solutions are rewarded
based on their novelty, rather than their quality with respect to a predefined
objective. The lack of a predefined objective precludes premature convergence
caused by a deceptive fitness function. In this paper, we apply novelty search
combined with NEAT to the evolution of neural controllers for homogeneous
swarms of robots. Our empirical study is conducted in simulation, and we use a
common swarm robotics task - aggregation, and a more challenging task - sharing
of an energy recharging station. Our results show that novelty search is
unaffected by deception, is notably effective in bootstrapping the evolution,
can find solutions with lower complexity than fitness-based evolution, and can
find a broad diversity of solutions for the same task. Even in non-deceptive
setups, novelty search achieves solution qualities similar to those obtained in
traditional fitness-based evolution. Our study also encompasses variants of
novelty search that work in concert with fitness-based evolution to combine the
exploratory character of novelty search with the exploitatory character of
objective-based evolution. We show that these variants can further improve the
performance of novelty search. Overall, our study shows that novelty search is
a promising alternative for the evolution of controllers for robotic swarms.Comment: To appear in Swarm Intelligence (2013), ANTS Special Issue. The final
publication will be available at link.springer.co
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