1,688 research outputs found
Description and Optimization of Abstract Machines in a Dialect of Prolog
In order to achieve competitive performance, abstract machines for Prolog and
related languages end up being large and intricate, and incorporate
sophisticated optimizations, both at the design and at the implementation
levels. At the same time, efficiency considerations make it necessary to use
low-level languages in their implementation. This makes them laborious to code,
optimize, and, especially, maintain and extend. Writing the abstract machine
(and ancillary code) in a higher-level language can help tame this inherent
complexity. We show how the semantics of most basic components of an efficient
virtual machine for Prolog can be described using (a variant of) Prolog. These
descriptions are then compiled to C and assembled to build a complete bytecode
emulator. Thanks to the high level of the language used and its closeness to
Prolog, the abstract machine description can be manipulated using standard
Prolog compilation and optimization techniques with relative ease. We also show
how, by applying program transformations selectively, we obtain abstract
machine implementations whose performance can match and even exceed that of
state-of-the-art, highly-tuned, hand-crafted emulators.Comment: 56 pages, 46 figures, 5 tables, To appear in Theory and Practice of
Logic Programming (TPLP
AutoBayes: A System for Generating Data Analysis Programs from Statistical Models
Data analysis is an important scientific task which is required whenever information needs to be extracted from raw data. Statistical approaches to data analysis, which use methods from probability theory and numerical analysis, are well-founded but difficult to implement: the development of a statistical data analysis program for any given application is time-consuming and requires substantial knowledge and experience in several areas. In this paper, we describe AutoBayes, a program synthesis system for the generation of data analysis programs from statistical models. A statistical model specifies the properties for each problem variable (i.e., observation or parameter) and its dependencies in the form of a probability distribution. It is a fully declarative problem description, similar in spirit to a set of differential equations. From such a model, AutoBayes generates optimized and fully commented C/C++ code which can be linked dynamically into the Matlab and Octave environments. Code is produced by a schema-guided deductive synthesis process. A schema consists of a code template and applicability constraints which are checked against the model during synthesis using theorem proving technology. AutoBayes augments schema-guided synthesis by symbolic-algebraic computation and can thus derive closed-form solutions for many problems. It is well-suited for tasks like estimating best-fitting model parameters for the given data. Here, we describe AutoBayes's system architecture, in particular the schema-guided synthesis kernel. Its capabilities are illustrated by a number of advanced textbook examples and benchmarks
Towards description and optimization of abstract machines in an extension of prolog
Competitive abstract machines for Prolog are usually large,
intricate, and incorpórate sophisticated optimizations. This makes them difñcult to code, optimize, and, especially, maintain and extend. This is partly due to the fact that efñciency considerations make it necessary to use low-level languages in their implementation. Writing the abstract machine (and ancillary code) in a higher-level language can help harness this inherent complexity. In this paper we show how the semantics of basic components of an efficient virtual machine for Prolog can be described using (a variant of) Prolog which retains much of its semantics. These descriptions are then compiled to C and assembled to build a complete bytecode emulator. Thanks to the high level of the language used and its closeness to Prolog the abstract machine descriptions can be manipulated using standard Prolog compilation and optimization techniques
with relative ease. We also show how, by applying program transformations selectively, we obtain abstract machine implementations whose performance can match and even exceed that of highly-tuned, hand-crafted emulators
An Approach to Static Performance Guarantees for Programs with Run-time Checks
Instrumenting programs for performing run-time checking of properties, such
as regular shapes, is a common and useful technique that helps programmers
detect incorrect program behaviors. This is specially true in dynamic languages
such as Prolog. However, such run-time checks inevitably introduce run-time
overhead (in execution time, memory, energy, etc.). Several approaches have
been proposed for reducing such overhead, such as eliminating the checks that
can statically be proved to always succeed, and/or optimizing the way in which
the (remaining) checks are performed. However, there are cases in which it is
not possible to remove all checks statically (e.g., open libraries which must
check their interfaces, complex properties, unknown code, etc.) and in which,
even after optimizations, these remaining checks still may introduce an
unacceptable level of overhead. It is thus important for programmers to be able
to determine the additional cost due to the run-time checks and compare it to
some notion of admissible cost. The common practice used for estimating
run-time checking overhead is profiling, which is not exhaustive by nature.
Instead, we propose a method that uses static analysis to estimate such
overhead, with the advantage that the estimations are functions parameterized
by input data sizes. Unlike profiling, this approach can provide guarantees for
all possible execution traces, and allows assessing how the overhead grows as
the size of the input grows. Our method also extends an existing assertion
verification framework to express "admissible" overheads, and statically and
automatically checks whether the instrumented program conforms with such
specifications. Finally, we present an experimental evaluation of our approach
that suggests that our method is feasible and promising.Comment: 15 pages, 3 tables; submitted to ICLP'18, accepted as technical
communicatio
A generic framework for context-sensitive analysis of modular programs
Context-sensitive analysis provides information which is potentially more accurate than that provided by context-free analysis. Such information can then be applied in order to validate/debug the program and/or to specialize the program obtaining important improvements. Unfortunately, context-sensitive analysis of modular programs poses important theoretical and practical problems. One solution, used in several proposals, is to resort to context-free analysis. Other proposals do address
context-sensitive analysis, but are only applicable when the description domain used satisfies rather restrictive properties. In this paper, we argĂĽe that a general framework for context-sensitive analysis of modular programs, Le., one that allows using all the domains which have proved useful in practice in the non-modular setting, is indeed feasible and very useful. Driven by our experience in the design and implementation of analysis and specialization techniques in the context of CiaoPP, the Ciao
system preprocessor, in this paper we discuss a number of design goals for context-sensitive analysis of modular programs as well as the problems which arise in trying to meet these goals. We also provide a high-level description of a framework for analysis of modular programs which does
substantially meet these objectives. This framework is generic in that it can be instantiated in different ways in order to adapt to different contexts. Finally, the behavior of the different instantiations w.r.t. the design goals that motivate our work is also discussed
Designing a high performance parallel logic programming system
Compilation techniques such as those portrayed by the Warren Abstract Machine(WAM) have greatly improved the speed of execution of logic programs. The research
presented herein is geared towards providing additional performance to logic programs through the use of parallelism, while preserving the conventional semantics of logic languages. Two áreas to which special attention is given are the preservation of sequential performance and
storage efficiency, and the use of low overhead mechanisms for controlling parallel execution. Accordingly, the techniques used for supporting parallelism are efficient extensions of those which have brought high inferencing speeds to sequential implementations. At a lower level,
special attention is also given to design and simulation detail and to the architectural implications of the execution model behavior. This paper offers an overview of the basic concepts and techniques used in the parallel design, simulation tools used, and some of the results obtained to date
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