6,899 research outputs found
A Content-based Centrality Metric for Collaborative Caching in Information-Centric Fogs
Information-Centric Fog Computing enables a multitude of nodes near the
end-users to provide storage, communication, and computing, rather than in the
cloud. In a fog network, nodes connect with each other directly to get content
locally whenever possible. As the topology of the network directly influences
the nodes' connectivity, there has been some work to compute the graph
centrality of each node within that network topology. The centrality is then
used to distinguish nodes in the fog network, or to prioritize some nodes over
others to participate in the caching fog. We argue that, for an
Information-Centric Fog Computing approach, graph centrality is not an
appropriate metric. Indeed, a node with low connectivity that caches a lot of
content may provide a very valuable role in the network.
To capture this, we introduce acontent-based centrality (CBC) metric which
takes into account how well a node is connected to the content the network is
delivering, rather than to the other nodes in the network. To illustrate the
validity of considering content-based centrality, we use this new metric for a
collaborative caching algorithm. We compare the performance of the proposed
collaborative caching with typical centrality based, non-centrality based, and
non-collaborative caching mechanisms. Our simulation implements CBC on three
instances of large scale realistic network topology comprising 2,896 nodes with
three content replication levels. Results shows that CBC outperforms benchmark
caching schemes and yields a roughly 3x improvement for the average cache hit
rate
Towards distributed architecture for collaborative cloud services in community networks
Internet and communication technologies have lowered the costs for communities to collaborate, leading to new services like user-generated content and social computing, and through collaboration, collectively built infrastructures like community networks have also emerged. Community networks get formed when individuals and local organisations from a geographic area team up to create and run a community-owned IP network to satisfy the community’s demand for ICT, such as facilitating Internet access and providing services of local interest.
The consolidation of today’s cloud technologies offers now the possibility of collectively built community clouds, building upon user-generated content and user-provided networks towards an ecosystem of cloud services. To address the limitation and enhance utility of community networks, we propose a collaborative distributed architecture for building a community cloud system that employs resources contributed by the members of the community network for provisioning infrastructure and software services. Such architecture needs to be tailored to the specific social, economic and technical characteristics of the community networks for community clouds to be successful and sustainable. By real deployments of clouds in community networks and evaluation of application performance, we show that community clouds are feasible. Our result may encourage collaborative innovative cloud-based services made possible with the resources of a community.Peer ReviewedPostprint (author’s final draft
Rumba : a Python framework for automating large-scale recursive internet experiments on GENI and FIRE+
It is not easy to design and run Convolutional Neural Networks (CNNs) due to: 1) finding the optimal number of filters (i.e., the width) at each layer is tricky, given an architecture; and 2) the computational intensity of CNNs impedes the deployment on computationally limited devices. Oracle Pruning is designed to remove the unimportant filters from a well-trained CNN, which estimates the filters’ importance by ablating them in turn and evaluating the model, thus delivers high accuracy but suffers from intolerable time complexity, and requires a given resulting width but cannot automatically find it. To address these problems, we propose Approximated Oracle Filter Pruning (AOFP), which keeps searching for the least important filters in a binary search manner, makes pruning attempts by masking out filters randomly, accumulates the resulting errors, and finetunes the model via a multi-path framework. As AOFP enables simultaneous pruning on multiple layers, we can prune an existing very deep CNN with acceptable time cost, negligible accuracy drop, and no heuristic knowledge, or re-design a model which exerts higher accuracy and faster inferenc
Knowledge Representation for Robots through Human-Robot Interaction
The representation of the knowledge needed by a robot to perform complex
tasks is restricted by the limitations of perception. One possible way of
overcoming this situation and designing "knowledgeable" robots is to rely on
the interaction with the user. We propose a multi-modal interaction framework
that allows to effectively acquire knowledge about the environment where the
robot operates. In particular, in this paper we present a rich representation
framework that can be automatically built from the metric map annotated with
the indications provided by the user. Such a representation, allows then the
robot to ground complex referential expressions for motion commands and to
devise topological navigation plans to achieve the target locations.Comment: Knowledge Representation and Reasoning in Robotics Workshop at ICLP
201
- …