37,686 research outputs found

    Model-driven performance evaluation for service engineering

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    Service engineering and service-oriented architecture as an integration and platform technology is a recent approach to software systems integration. Software quality aspects such as performance are of central importance for the integration of heterogeneous, distributed service-based systems. Empirical performance evaluation is a process of measuring and calculating performance metrics of the implemented software. We present an approach for the empirical, model-based performance evaluation of services and service compositions in the context of model-driven service engineering. Temporal databases theory is utilised for the empirical performance evaluation of model-driven developed service systems

    Implementation and performance analysis of a QoS-aware TFRC mechanism

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    This paper deals with the improvement of transport protocol behaviour over the DiffServ Assured Forwarding (AF)class. The Assured Service (AS) provides a minimum throughput guarantee that classical congestion control mechanisms, like window-based in TCP or equation-based in TCP-Friendly Rate Control (TFRC), are not able to use efficiently. In response, this paper proposes a performance analysis of a QoS aware congestion control mechanism, named gTFRC, which improves the delivery of continuous streams. The gTFRC (guaranteed TFRC) mechanism has been integrated into an Enhanced Transport Protocol (ETP) that allows protocol mechanisms to be dynamically managed and controlled. After comparing a ns-2 simulation and our implementation of the basic TFRC mechanism, we show that ETP/gTFRC extension is able to reach a minimum throughput guarantee whatever the flow’s RTT and target rate (TR) and the network provisioning conditions

    Modelling and Simulation of Asynchronous Real-Time Systems using Timed Rebeca

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    In this paper we propose an extension of the Rebeca language that can be used to model distributed and asynchronous systems with timing constraints. We provide the formal semantics of the language using Structural Operational Semantics, and show its expressiveness by means of examples. We developed a tool for automated translation from timed Rebeca to the Erlang language, which provides a first implementation of timed Rebeca. We can use the tool to set the parameters of timed Rebeca models, which represent the environment and component variables, and use McErlang to run multiple simulations for different settings. Timed Rebeca restricts the modeller to a pure asynchronous actor-based paradigm, where the structure of the model represents the service oriented architecture, while the computational model matches the network infrastructure. Simulation is shown to be an effective analysis support, specially where model checking faces almost immediate state explosion in an asynchronous setting.Comment: In Proceedings FOCLASA 2011, arXiv:1107.584

    Distributed Simulation of Heterogeneous and Real-time Systems

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    This work describes a framework for distributed simulation of cyber-physical systems (CPS). Modern CPS comprise large numbers of heterogeneous components, typically designed in very different tools and languages that are not or not easily composeable. Evaluating such large systems requires tools that integrate all components in a systematic, well-defined manner. This work leverages existing frameworks to facilitate the integration offers validation by simulation. A framework for distributed simulation is the IEEE High-Level Architecture (HLA) compliant tool CERTI, which provides the infrastructure for co-simulation of models in various simulation environments as well as hardware components. We use CERTI in combination with Ptolemy II, an environment for modeling and simulating heterogeneous systems. In particular, we focus on models of a CPS, including the physical dynamics of a plant, the software that controls the plant, and the network that enables the communication between controllers. We describe the Ptolemy extensions for the interaction with HLA and demonstrate the approach on a flight control system simulation

    Interacting Components

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    SystemCSP is a graphical modeling language based on both CSP and concepts of component-based software development. The component framework of SystemCSP enables specification of both interaction scenarios and relative execution ordering among components. Specification and implementation of interaction among participating components is formalized via the notion of interaction contract. The used approach enables incremental design of execution diagrams by adding restrictions in different interaction diagrams throughout the process of system design. In this way all different diagrams are related into a single formally verifiable system. The concept of reusable formally verifiable interaction contracts is illustrated by designing set of design patterns for typical fault tolerance interaction scenarios

    The STRESS Method for Boundary-point Performance Analysis of End-to-end Multicast Timer-Suppression Mechanisms

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    Evaluation of Internet protocols usually uses random scenarios or scenarios based on designers' intuition. Such approach may be useful for average-case analysis but does not cover boundary-point (worst or best-case) scenarios. To synthesize boundary-point scenarios a more systematic approach is needed.In this paper, we present a method for automatic synthesis of worst and best case scenarios for protocol boundary-point evaluation. Our method uses a fault-oriented test generation (FOTG) algorithm for searching the protocol and system state space to synthesize these scenarios. The algorithm is based on a global finite state machine (FSM) model. We extend the algorithm with timing semantics to handle end-to-end delays and address performance criteria. We introduce the notion of a virtual LAN to represent delays of the underlying multicast distribution tree. The algorithms used in our method utilize implicit backward search using branch and bound techniques and start from given target events. This aims to reduce the search complexity drastically. As a case study, we use our method to evaluate variants of the timer suppression mechanism, used in various multicast protocols, with respect to two performance criteria: overhead of response messages and response time. Simulation results for reliable multicast protocols show that our method provides a scalable way for synthesizing worst-case scenarios automatically. Results obtained using stress scenarios differ dramatically from those obtained through average-case analyses. We hope for our method to serve as a model for applying systematic scenario generation to other multicast protocols.Comment: 24 pages, 10 figures, IEEE/ACM Transactions on Networking (ToN) [To appear
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