58 research outputs found

    SimSched: A tool for Simulating Autosar Implementaion in Simulink

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    AUTOSAR (AUTomotive Open System ARchitecture) is an open industry standard for the automotive sector. It defines the three-layered automotive software architecture. One of these layers is the application layer, where functional behaviors are encapsulated in Software Components (SW-Cs). Inside SW-Cs, a set of runnable entities represents the internal behavior and is realized as a set of tasks. To address AUTOSAR's lack of support for modeling behaviors of runnables, languages such as Simulink are employed. Simulink simulations assume Simulink block behaviors are completed in zero execution time, while real execution requires a finite execution time. This timing mismatch can result in failures to detect unexpected runtime behaviors during the simulation phase. This paper extends the Simulink environment to model the timing properties of tasks. We present a Simulink block that can schedule tasks with non-zero simulation times. It enables a more realistic analysis during model development.Comment: 21 page

    Intrusion Resilience Systems for Modern Vehicles

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    Current vehicular Intrusion Detection and Prevention Systems either incur high false-positive rates or do not capture zero-day vulnerabilities, leading to safety-critical risks. In addition, prevention is limited to few primitive options like dropping network packets or extreme options, e.g., ECU Bus-off state. To fill this gap, we introduce the concept of vehicular Intrusion Resilience Systems (IRS) that ensures the resilience of critical applications despite assumed faults or zero-day attacks, as long as threat assumptions are met. IRS enables running a vehicular application in a replicated way, i.e., as a Replicated State Machine, over several ECUs, and then requiring the replicated processes to reach a form of Byzantine agreement before changing their local state. Our study rides the mutation of modern vehicular environments, which are closing the gap between simple and resource-constrained "real-time and embedded systems", and complex and powerful "information technology" ones. It shows that current vehicle (e.g., Zonal) architectures and networks are becoming plausible for such modular fault and intrusion tolerance solutions,deemed too heavy in the past. Our evaluation on a simulated Automotive Ethernet network running two state-of-the-art agreement protocols (Damysus and Hotstuff) shows that the achieved latency and throughout are feasible for many Automotive applications

    Understanding the Memory Consumption of the MiBench Embedded Benchmark

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    International audienceComplex embedded systems today commonly involve a mix of real-time and best-effort applications. The recent emergence of small low-cost commodity multi-core processors raises the possibility of running both kinds of applications on a single machine, with virtualization ensuring that the best-effort applications cannot steal CPU cycles from the real-time applications. Nevertheless, memory contention can introduce other sources of delay, that can lead to missed deadlines. In this paper, we analyze the sources of memory consumption for the real-time applications found in the MiBench embedded benchmark suite

    A design process for harware/software system co-design and its application to designing a reconfigurable FPGA

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    This paper is going to address the topic of hardware/software systems co-design. The paper will develop two points of view. First, it provides a system-theoretical layout on the problem of designing hardware-software systems. This layout will enable the designer to proceed systematically in optimizing the tradeoff between the desired functionality, available resources and operating conditions. Second, the paper will describe an application of some of the theoretical principles to the design of an embedded automotive system built on a low-cost FPGA

    The GENESYS Architecture: A Conceptual Model for Component-Based Distributed Real-Time Systems

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    Abstract. This paper proposes a conceptual model and terminology for componentbased development of distributed real-time systems. Components are built on top of a platform, which offers core platform services as the basis for the implementation and integration of components. The core platform services enable emergence of global application services of the overall system out of local application services of the constituting components. Therefore, the core platform services provide elementary capabilities for the interaction of components, such as message-based communication between components or a global time base. Also, the core services are the instrument via which a component creates behavior that is externally visible at the component interface. In addition, the specification of a component's interface builds upon the concepts and operations of the core platform services. The component interface specification constrains the use of these operations and assigns contextual information (e.g., semantics in relation to the component environment) and significant properties (e.g., reliability requirements, energy constraints). Hence, the core platform services are a key aspect in the interaction between integrator and component developer

    Actes des Cinquièmes journées nationales du Groupement De Recherche CNRS du Génie de la Programmation et du Logiciel

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    National audienceCe document contient les actes des Cinquièmes journées nationales du Groupement De Recherche CNRS du Gé}nie de la Programmation et du Logiciel (GDR GPL) s'étant déroulées à Nancy du 3 au 5 avril 2013. Les contributions présentées dans ce document ont été sélectionnées par les différents groupes de travail du GDR. Il s'agit de résumés, de nouvelles versions, de posters et de démonstrations qui correspondent à des travaux qui ont déjà été validés par les comités de programmes d'autres conférences et revues et dont les droits appartiennent exclusivement à leurs auteurs
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