176,674 research outputs found

    Towards a Notion of Distributed Time for Petri Nets

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    We set the ground for research on a timed extension of Petri nets where time parameters are associated with tokens and arcs carry constraints that qualify the age of tokens required for enabling. The novelty is that, rather than a single global clock, we use a set of unrelated clocks --- possibly one per place --- allowing a local timing as well as distributed time synchronisation. We give a formal definition of the model and investigate properties of local versus global timing, including decidability issues and notions of processes of the respective models

    Verification of Timed Automata Using Rewrite Rules and Strategies

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    ELAN is a powerful language and environment for specifying and prototyping deduction systems in a language based on rewrite rules controlled by strategies. Timed automata is a class of continuous real-time models of reactive systems for which efficient model-checking algorithms have been devised. In this paper, we show that these algorithms can very easily be prototyped in the ELAN system. This paper argues through this example that rewriting based systems relying on rules and strategies are a good framework to prototype, study and test rather efficiently symbolic model-checking algorithms, i.e. algorithms which involve combination of graph exploration rules, deduction rules, constraint solving techniques and decision procedures

    An Example of Pi^0_3-complete Infinitary Rational Relation

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    We give in this paper an example of infinitary rational relation, accepted by a 2-tape B\"{u}chi automaton, which is Pi^0_3-complete in the Borel hierarchy. Moreover the example of infinitary rational relation given in this paper has a very simple structure and can be easily described by its sections

    Benchmarks for Parity Games (extended version)

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    We propose a benchmark suite for parity games that includes all benchmarks that have been used in the literature, and make it available online. We give an overview of the parity games, including a description of how they have been generated. We also describe structural properties of parity games, and using these properties we show that our benchmarks are representative. With this work we provide a starting point for further experimentation with parity games.Comment: The corresponding tool and benchmarks are available from https://github.com/jkeiren/paritygame-generator. This is an extended version of the paper that has been accepted for FSEN 201

    Computer simulation of shear flows of granular material

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    The purpose of this paper is to present results from computer simulations of Couette flows of granular materials and to examine the detailed rheological behavior inherent in these simulations. Comparison is made with the experimental results of Bagnold (1954) and Savage and Sayed (1980, 1982) as well as with the various theoretical constitutive models
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