3 research outputs found

    TCP Versus UDP Performance in Term of Bandwidth Usage

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    This project is mainly about how to establish User Datagram Protocol (UDP) and Transmission Control Protocol (TCP) connection in the same network simulation. For that, we will be using four types of TCP which are TCP Tahoe, TCP Reno, TCP NewReno and TCP Vegas. From there, we are going to differentiate them in term bandwidth usage and define how it works and describes several effect that occurred when its work together. In order to create the topology and run the protocols, we use Network Simulator 2 (NS2) to create and run the coding. To run the codes, we use command which use a few code in running the coding. Then we will get a topology,which is the flow of the packet within the source and destination, base on the coding. A graph also appears after the command

    Analysis of COMPOUND TCP using Network Emulation

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    TCP/IP is the main and most widely used transport protocol for reliable communication. Actual use of TCP/IP protocol on wireless links in the Internet has found some serious performance issues. Different versions of the TCP have been planned to improve the performance of data transmission. Due to its widespread need, researchers have been proposing and studying new various TCP variants trying to improve its behavior. Different variants of TCP named TAHOE, RENO, NEW RENO, COMPOUND TCP, TCP VEGAS, HS (High Speed) TCP etc. Network Simulation and Emulation are widely used to Develop, Test and Debug new protocols, to explore and study a specific Network related research issue, or to evaluate the network performance of an existing protocol. We will compare the performance of various TCP variants in terms of different parameters and the final results can provide further insight into the advantages and drawbacks of TCP variants. DOI: 10.17762/ijritcc2321-8169.16048

    Improved congestion control for packet switched data networks and the Internet

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    Congestion control is one of the fundamental issues in computer networks. Without proper congestion control mechanisms there is the possibility of inefficient utilization of resources, ultimately leading to network collapse. Hence congestion control is an effort to adapt the performance of a network to changes in the traffic load without adversely affecting users perceived utilities. This thesis is a step in the direction of improved network congestion control. Traditionally the Internet has adopted a best effort policy while relying on an end-to-end mechanism. Complex functions are implemented by end users, keeping the core routers of network simple and scalable. This policy also helps in updating the software at the users' end. Thus, currently most of the functionality of the current Internet lie within the end users' protocols, particularly within Transmission Control Protocol (TCP). This strategy has worked fine to date, but networks have evolved and the traffic volume has increased many fold; hence routers need to be involved in controlling traffic, particularly during periods of congestion. Other benefits of using routers to control the flow of traffic would be facilitating the introduction of differentiated services or offering different qualities of service to different users. Any real congestion episode due to demand of greater than available bandwidth, or congestion created on a particular target host by computer viruses, will hamper the smooth execution of the offered network services. Thus, the role of congestion control mechanisms in modern computer networks is very crucial. In order to find effective solutions to congestion control, in this thesis we use feedback control system models of computer networks. The closed loop formed by TCPIIP between the end hosts, through intermediate routers, relies on implicit feedback of congestion information through returning acknowledgements. This feedback information about the congestion state of the network can be in the form of lost packets, changes in round trip time and rate of arrival of acknowledgements. Thus, end hosts can either execute reactive or proactive congestion control mechanisms. The former approach uses duplicate acknowledgements and timeouts as congestion signals, as done in TCP Reno, whereas the latter approach depends on changes in the round trip time, as in TCP Vegas. The protocols employing the second approach are still in their infancy as they cannot co-exist safely with protocols employing the first approach. Whereas TCP Reno and its mutations, such as TCP Sack, are presently widely used in computer networks, including the current Internet. These protocols require packet losses to happen before they can detect congestion, thus inherently leading to wastage of time and network bandwidth. Active Queue Management (AQM) is an alternative approach which provides congestion feedback from routers to end users. It makes a network to behave as a sensitive closed loop feedback control system, with a response time of one round trip time, congestion information being delivered to the end host to reduce data sending rates before actual packets losses happen. From this congestion information, end hosts can reduce their congestion window size, thus pumping fewer packets into a congested network until the congestion period is over and routers stop sending congestion signals. Keeping both approaches in view, we have adopted a two-pronged strategy to address the problem of congestion control. They are to adapt the network at its edges as well as its core routers. We begin by introducing TCPIIP based computer networks and defining the congestion control problem. Next we look at different proactive end-to-end protocols, including TCP Vegas due to its better fairness properties. We address the incompatibility problem between TCP Vegas and TCP Reno by using ECN based on Random Early Detection (RED) algorithm to adjust parameters of TCP Vegas. Further, we develop two alternative algorithms, namely optimal minimum variance and generalized optimal minimum variance, for fair end-to-end protocols. The relationship between (p, 1) proportionally fair algorithm and the generalized algorithm is investigated along with conditions for its stable operation. Noteworthy is a novel treatment of the issue of transient fairness. This represents the work done on congestion control at the edges of network. Next, we focus on router-based congestion control algorithms and start with a survey of previous work done in that direction. We select the RED algorithm for further work due to it being recommended for the implementation of AQM. First we devise a new Hybrid RED algorithm which employs instantaneous queue size along with an exponential weighted moving average queue size for making decisions about packet marking/dropping, and adjusts the average value during periods of low traffic. This algorithm improves the link utilization and packet loss rate as compared to basic RED. We further propose a control theory based Auto-tuning RED algorithm that adapts to changing traffic load. This algorithm can clamp the average queue size to a desired reference value which can be used to estimate queuing delays for Quality of Service purposes. As an alternative approach to router-based congestion control, we investigate Proportional, Proportional-Integral (PI) and Proportional-Integral-Derivative (PID) principles based control algorithms for AQM. New control-theoretic RED and frequency response based PI and PID control algorithms are developed and their performance is compared with that of existing algorithms. Later we transform the RED and PI principle based algorithms into their adaptive versions using the well known square root of p formula. The performance of these load adaptive algorithms is compared with that of the previously developed fixed parameter algorithms. Apart from some recent research, most of the previous efforts on the design of congestion control algorithms have been heuristic. This thesis provides an effective use of control theory principles in the design of congestion control algorithms. We develop fixed-parameter-type feedback congestion control algorithms as well as their adaptive versions. All of the newly proposed algorithms are evaluated by using ns-based simulations. The thesis concludes with a number of research proposals emanating from the work reported
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