420 research outputs found

    Evaluation of WWW Usability and User Performance

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    Development of multiple media documents

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    Development of documents in multiple media involves activities in three different fields, the technical, the discoursive and the procedural. The major development problems of artifact complexity, cognitive processes, design basis and working context are located where these fields overlap. Pending the emergence of a unified approach to design, any method must allow for development at the three levels of discourse structure, media disposition and composition, and presentation. Related work concerned with generalised discourse structures, structured documents, production methods for existing multiple media artifacts, and hypertext design offer some partial forms of assistance at different levels. Desirable characteristics of a multimedia design method will include three phases of production, a variety of possible actions with media elements, an underlying discoursive structure, and explicit comparates for review

    Integrating information seeking and information structuring: spatial hypertext as an interface to the digital library.

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    Information seeking is the task of finding documents that satisfy the information needs of a person or organisation. Digital Libraries are one means of providing documents to meet the information needs of their users - i.e. as a resource to support information seeking. Therefore, research into the activity of information seeking is key to the development and understanding of digital libraries. Information structuring is the activity of organising documents found in the process of information seeking. Information structuring can be seen as either part of information seeking, or as a sepárate, complementary activity. It is a task performed by the seeker themselves and targeted by them to support their understanding and the management of later seeking activity. Though information structuring is an important task, it receives sparse support in current digital library Systems. Spatial hypertexts are computer software Systems that have been specifically been developed to support information structuring. However, they seldom are connected to Systems that support information seeking. Thus to day, the two inter-related activities of information seeking and information structuring have been supported by disjoint computer Systems. However, a variety of research strongly indicates that in physical environments, information seeking and information structuring are closely inter-related activities. Given this connection, this thesis explores whether a similar relationship can be found in electronic information seeking environments. However, given the absence of a software system that supports both activities well, there is an immédiate practical problem. In this thesis, I introduce an integrated information seeking and structuring System, called Garnet, that provides a spatial hypertext interface that also supports information seeking in a digital library. The opportunity of supporting information seeking by the artefacts of information structuring is explored in the Garnet system, drawing on the benefits previously found in supporting one information seeking activity with the artefacts of another. Garnet and its use are studied in a qualitative user study that results in the comparison of user behaviour in a combined electronic environment with previous studies in physical environments. The response of participants to using Garnet is reported, particularly regarding their perceptions of the combined system and the quality of the interaction. Finally, the potential value of the artefacts of information structuring to support information seeking is also evaluated

    Usability of hypertext : factors affecting the construction of meaning

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    One type of hypertext application, information retrieval, has become increasingly popular and accessible due to the explosion of activity occurring on the World Wide Web. These hypertext documents are referred to as web sites. Readers can now access a multitude of web sites and retrieve a wide variety of information. The uniqueness of a hypertext document centers around the concept that text is broken into an array of non-sequential text chunks, or nodes, which are connected through links. The hypertext reading can be considered an interactive experience requiring the reader to effectively navigate the document. The potentially complex link and node structure awaiting hypertext readers can lead them into becoming lost in hyperspace Usable hypertext design will maximize document coherence and minimize readers\u27 cognitive overhead, allowing readers to create an accurate mental model of the hypertext structure. Usability testing is designed to determine how easily the functionality of a particular system can be used, In this case, the system under investigation is New Jersey Institute of Technology\u27s web site. The usability of a hypertext document is affected by design elements which contribute to the content and structure of the hypertext. These design elements include good navigation aids, clear link labels, and consistent page layout

    Narrative and Hypertext 2011 Proceedings: a workshop at ACM Hypertext 2011, Eindhoven

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    HyperTools for HyperTexts: Supporting Readers of Electronic documents

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    The most important factor determining the usability of electronic documents (e.g. hypertexts) is neither the set of links within the material nor the structure of the database but the availability hypertools defined as a vast range of electronic tools to support a diversity of reading activities. To illustrate this point, an analysis is undertaken of reading done for the purpose of using the information within a document to assist in tasks involving planning, decision making, and problem solving. Secondly, many readers start with the goals of finding, comparing, and evaluating information. Tools can help them realize these goals by supporting the activities of searching, collecting, and manipulating information. Other tools help people explore task requirements, enable them to preplan details of their interaction with the text, enhance their use of other tools, and optimize their screen-based working environment. It is argued that the support available for people working with electronic texts will not only offer many of of the functions available to readers of printed text, but electronic tools will also offer functionality that has no close counterpart in printed media. Consequently, hypertools will change the way readers do familiar tasks and facilitate tasks which are exceedingly difficult to accomplish when working with information on paper. (Also cross-referenced as CAR-TR-675

    Communicating across cultures in cyberspace

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    METHODOLOGIES FOR DESIGNING AND DEVELOPING HYPERMEDIA APPLICATIONS

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    Hypermedia design, as any other design activity, may be observed according to two points of view: methods which suggest milestones to guide the designer's work and process which concerns the actual detailed behavior of the designer at work. Cognitive studies assess that mental processes involved in any design process show widely shared human characteristics regardless to the used design method. Thereby, they provide general keys to help designers. Thus, a hypertext design environment should equally consider the two dimensions of a hypertext design activity, in particular it should support the natural design process specificities, mainly the incremental and opportunist aspects. The paper focuses on the hypertext design as a computer supported human activity. It examines what is general both in the design methods and in the design process of hypertexts in order to determine which general features are helpful to designers. This analysis has raised from the observation of the behavior of MacWeb users during design tasks. It is related to sound and well known results in cognitive science. The paper also describes how the proposed features are implemented in the MacWeb system.Information Systems Working Papers Serie
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