1,001 research outputs found

    Myoelectric forearm prostheses: State of the art from a user-centered perspective

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    User acceptance of myoelectric forearm prostheses is currently low. Awkward control, lack of feedback, and difficult training are cited as primary reasons. Recently, researchers have focused on exploiting the new possibilities offered by advancements in prosthetic technology. Alternatively, researchers could focus on prosthesis acceptance by developing functional requirements based on activities users are likely to perform. In this article, we describe the process of determining such requirements and then the application of these requirements to evaluating the state of the art in myoelectric forearm prosthesis research. As part of a needs assessment, a workshop was organized involving clinicians (representing end users), academics, and engineers. The resulting needs included an increased number of functions, lower reaction and execution times, and intuitiveness of both control and feedback systems. Reviewing the state of the art of research in the main prosthetic subsystems (electromyographic [EMG] sensing, control, and feedback) showed that modern research prototypes only partly fulfill the requirements. We found that focus should be on validating EMG-sensing results with patients, improving simultaneous control of wrist movements and grasps, deriving optimal parameters for force and position feedback, and taking into account the psychophysical aspects of feedback, such as intensity perception and spatial acuity

    Novel Bidirectional Body - Machine Interface to Control Upper Limb Prosthesis

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    Objective. The journey of a bionic prosthetic user is characterized by the opportunities and limitations involved in adopting a device (the prosthesis) that should enable activities of daily living (ADL). Within this context, experiencing a bionic hand as a functional (and, possibly, embodied) limb constitutes the premise for mitigating the risk of its abandonment through the continuous use of the device. To achieve such a result, different aspects must be considered for making the artificial limb an effective support for carrying out ADLs. Among them, intuitive and robust control is fundamental to improving amputees’ quality of life using upper limb prostheses. Still, as artificial proprioception is essential to perceive the prosthesis movement without constant visual attention, a good control framework may not be enough to restore practical functionality to the limb. To overcome this, bidirectional communication between the user and the prosthesis has been recently introduced and is a requirement of utmost importance in developing prosthetic hands. Indeed, closing the control loop between the user and a prosthesis by providing artificial sensory feedback is a fundamental step towards the complete restoration of the lost sensory-motor functions. Within my PhD work, I proposed the development of a more controllable and sensitive human-like hand prosthesis, i.e., the Hannes prosthetic hand, to improve its usability and effectiveness. Approach. To achieve the objectives of this thesis work, I developed a modular and scalable software and firmware architecture to control the Hannes prosthetic multi-Degree of Freedom (DoF) system and to fit all users’ needs (hand aperture, wrist rotation, and wrist flexion in different combinations). On top of this, I developed several Pattern Recognition (PR) algorithms to translate electromyographic (EMG) activity into complex movements. However, stability and repeatability were still unmet requirements in multi-DoF upper limb systems; hence, I started by investigating different strategies to produce a more robust control. To do this, EMG signals were collected from trans-radial amputees using an array of up to six sensors placed over the skin. Secondly, I developed a vibrotactile system to implement haptic feedback to restore proprioception and create a bidirectional connection between the user and the prosthesis. Similarly, I implemented an object stiffness detection to restore tactile sensation able to connect the user with the external word. This closed-loop control between EMG and vibration feedback is essential to implementing a Bidirectional Body - Machine Interface to impact amputees’ daily life strongly. For each of these three activities: (i) implementation of robust pattern recognition control algorithms, (ii) restoration of proprioception, and (iii) restoration of the feeling of the grasped object's stiffness, I performed a study where data from healthy subjects and amputees was collected, in order to demonstrate the efficacy and usability of my implementations. In each study, I evaluated both the algorithms and the subjects’ ability to use the prosthesis by means of the F1Score parameter (offline) and the Target Achievement Control test-TAC (online). With this test, I analyzed the error rate, path efficiency, and time efficiency in completing different tasks. Main results. Among the several tested methods for Pattern Recognition, the Non-Linear Logistic Regression (NLR) resulted to be the best algorithm in terms of F1Score (99%, robustness), whereas the minimum number of electrodes needed for its functioning was determined to be 4 in the conducted offline analyses. Further, I demonstrated that its low computational burden allowed its implementation and integration on a microcontroller running at a sampling frequency of 300Hz (efficiency). Finally, the online implementation allowed the subject to simultaneously control the Hannes prosthesis DoFs, in a bioinspired and human-like way. In addition, I performed further tests with the same NLR-based control by endowing it with closed-loop proprioceptive feedback. In this scenario, the results achieved during the TAC test obtained an error rate of 15% and a path efficiency of 60% in experiments where no sources of information were available (no visual and no audio feedback). Such results demonstrated an improvement in the controllability of the system with an impact on user experience. Significance. The obtained results confirmed the hypothesis of improving robustness and efficiency of a prosthetic control thanks to of the implemented closed-loop approach. The bidirectional communication between the user and the prosthesis is capable to restore the loss of sensory functionality, with promising implications on direct translation in the clinical practice

    Immersive augmented reality system for the training of pattern classification control with a myoelectric prosthesis

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    Background!#!Hand amputation can have a truly debilitating impact on the life of the affected person. A multifunctional myoelectric prosthesis controlled using pattern classification can be used to restore some of the lost motor abilities. However, learning to control an advanced prosthesis can be a challenging task, but virtual and augmented reality (AR) provide means to create an engaging and motivating training.!##!Methods!#!In this study, we present a novel training framework that integrates virtual elements within a real scene (AR) while allowing the view from the first-person perspective. The framework was evaluated in 13 able-bodied subjects and a limb-deficient person divided into intervention (IG) and control (CG) groups. The IG received training by performing simulated clothespin task and both groups conducted a pre- and posttest with a real prosthesis. When training with the AR, the subjects received visual feedback on the generated grasping force. The main outcome measure was the number of pins that were successfully transferred within 20 min (task duration), while the number of dropped and broken pins were also registered. The participants were asked to score the difficulty of the real task (posttest), fun-factor and motivation, as well as the utility of the feedback.!##!Results!#!The performance (median/interquartile range) consistently increased during the training sessions (4/3 to 22/4). While the results were similar for the two groups in the pretest, the performance improved in the posttest only in IG. In addition, the subjects in IG transferred significantly more pins (28/10.5 versus 14.5/11), and dropped (1/2.5 versus 3.5/2) and broke (5/3.8 versus 14.5/9) significantly fewer pins in the posttest compared to CG. The participants in IG assigned (mean ± std) significantly lower scores to the difficulty compared to CG (5.2 ± 1.9 versus 7.1 ± 0.9), and they highly rated the fun factor (8.7 ± 1.3) and usefulness of feedback (8.5 ± 1.7).!##!Conclusion!#!The results demonstrated that the proposed AR system allows for the transfer of skills from the simulated to the real task while providing a positive user experience. The present study demonstrates the effectiveness and flexibility of the proposed AR framework. Importantly, the developed system is open source and available for download and further development

    Online Classification of Transient EMG Patterns for the Control of the Wrist and Hand in a Transradial Prosthesis

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    Decoding human motor intentions by processing electrophysiological signals is a crucial, yet unsolved, challenge for the development of effective upper limb prostheses. Pattern recognition of continuous myoelectric (EMG) signals represents the state-of-art for multi-DoF prosthesis control. However, this approach relies on the unreliable assumption that repeatable muscular contractions produce repeatable patterns of steady-state EMGs. Here, we propose an approach for decoding wrist and hand movements by processing the signals associated with the onset of contraction (transient EMG). Specifically, we extend the concept of a transient EMG controller for the control of both wrist and hand, and tested it online. We assessed it with one transradial amputee and 15 non-amputees via the Target Achievement Control test. Non-amputees successfully completed 95% of the trials with a median completion time of 17 seconds, showing a significant learning trend (p < 0.001). The transradial amputee completed about the 80% of the trials with a median completion time of 26 seconds. Although the performance proved comparable with earlier studies, the long completion times suggest that the current controller is not yet clinically viable. However, taken collectively, our outcomes reinforce earlier hypothesis that the transient EMG could represent a viable alternative to steady-state pattern recognition approaches

    Online natural myocontrol of combined hand and wrist actions using tactile myography and the biomechanics of grasping

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    Connan M, Kõiva R, Castellini C. Online natural myocontrol of combined hand and wrist actions using tactile myography and the biomechanics of grasping. Frontiers in Neurorobotics. 2020;14: 11.Objective: Despite numerous recent advances in the field of rehabilitation robotics, simultaneous and proportional control of hand and/or wrist prostheses is still unsolved. In this work we concentrate on myocontrol of combined actions, for instance power grasping while rotating the wrist, by only using training data gathered from single actions. This is highly desirable since gathering data for all possible combined actions would be unfeasibly long and demanding for the amputee. Approach: We first investigated physiologically feasible limits for muscle activation during combined actions. Using these limits we involved 12 intact participants and one amputee in a Target Achievement Control test, showing that tactile myography, i.e. high-density force myography, solves the problem of combined actions to a remarkable extent using simple linear regression. Since real-time usage of many sensors can be computationally demanding, we compare this approach with another one using a reduced feature set. These reduced features are obtained using a fast, spatial first-order approximation of the sensor values. Main results: By using the training data of single actions only, i.e. power grasp or wrist movements, subjects achieved an average success rate of 70.0% in the target achievement test using ridge regression. When combining wrist actions, e.g. pronating and flexing the wrist simultaneously, similar results were obtained with an average of 68.1%. If a power grasp is added to the pool of actions, combined actions are much more difficult to achieve (36.1%). Significance: To the best of our knowledge, for the first time, the effectiveness of tactile myography on single and combined actions is evaluated in a target achievement test. The present study includes 3 DoFs control instead of the two generally used in the literature. Additionally, we define a set of physiologically plausible muscle activation limits valid for most experiments of this kind

    Proceedings of the first workshop on Peripheral Machine Interfaces: going beyond traditional surface electromyography

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    One of the hottest topics in rehabilitation robotics is that of proper control of prosthetic devices. Despite decades of research, the state of the art is dramatically behind the expectations. To shed light on this issue, in June, 2013 the first international workshop on Present and future of non-invasive PNS-Machine Interfaces was convened, hosted by the International Conference on Rehabilitation Robotics. The keyword PNS-Machine Interface (PMI) has been selected to denote human-machine interfaces targeted at the limb-deficient, mainly upper-limb amputees, dealing with signals gathered from the peripheral nervous system (PNS) in a non-invasive way, that is, from the surface of the residuum. The workshop was intended to provide an overview of the state of the art and future perspectives of such interfaces; this paper represents is a collection of opinions expressed by each and every researcher/group involved in it

    Reducing the number of EMG electrodes during online hand gesture classification with changing wrist positions

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    Abstract Background Myoelectric control based on hand gesture classification can be used for effective, contactless human–machine interfacing in general applications (e.g., consumer market) as well as in the clinical context. However, the accuracy of hand gesture classification can be impacted by several factors including changing wrist position. The present study aimed at investigating how channel configuration (number and placement of electrode pads) affects performance in hand gesture recognition across wrist positions, with the overall goal of reducing the number of channels without the loss of performance with respect to the benchmark (all channels). Methods Matrix electrodes (256 channels) were used to record high-density EMG from the forearm of 13 healthy subjects performing a set of 8 gestures in 3 wrist positions and 2 force levels (low and moderate). A reduced set of channels was chosen by applying sequential forward selection (SFS) and simple circumferential placement (CIRC) and used for gesture classification with linear discriminant analysis. The classification success rate and task completion rate were the main outcome measures for offline analysis across the different number of channels and online control using 8 selected channels, respectively. Results The offline analysis demonstrated that good accuracy (> 90%) can be achieved with only a few channels. However, using data from all wrist positions required more channels to reach the same performance. Despite the targeted placement (SFS) performing similarly to CIRC in the offline analysis, the task completion rate [median (lower–upper quartile)] in the online control was significantly higher for SFS [71.4% (64.8–76.2%)] compared to CIRC [57.1% (51.8–64.8%), p < 0.01], especially for low contraction levels [76.2% (66.7–84.5%) for SFS vs. 57.1% (47.6–60.7%) for CIRC, p < 0.01]. For the reduced number of electrodes, the performance with SFS was comparable to that obtained when using the full matrix, while the selected electrodes were highly subject-specific. Conclusions The present study demonstrated that the number of channels required for gesture classification with changing wrist positions could be decreased substantially without loss of performance, if those channels are placed strategically along the forearm and individually for each subject. The results also emphasize the importance of online assessment and motivate the development of configurable matrix electrodes with integrated channel selection
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