15,453 research outputs found
Analysis of a Reputation System for Mobile Ad-Hoc Networks with Liars
The application of decentralized reputation systems is a promising approach
to ensure cooperation and fairness, as well as to address random failures and
malicious attacks in Mobile Ad-Hoc Networks. However, they are potentially
vulnerable to liars. With our work, we provide a first step to analyzing
robustness of a reputation system based on a deviation test. Using a mean-field
approach to our stochastic process model, we show that liars have no impact
unless their number exceeds a certain threshold (phase transition). We give
precise formulae for the critical values and thus provide guidelines for an
optimal choice of parameters.Comment: 17 pages, 6 figure
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MobileTrust: Secure Knowledge Integration in VANETs
Vehicular Ad hoc NETworks (VANET) are becoming popular due to the emergence of the Internet of Things and ambient intelligence applications. In such networks, secure resource sharing functionality is accomplished by incorporating trust schemes. Current solutions adopt peer-to-peer technologies that can cover the large operational area. However, these systems fail to capture some inherent properties of VANETs, such as fast and ephemeral interaction, making robust trust evaluation of crowdsourcing challenging. In this article, we propose MobileTrust—a hybrid trust-based system for secure resource sharing in VANETs. The proposal is a breakthrough in centralized trust computing that utilizes cloud and upcoming 5G technologies to provide robust trust establishment with global scalability. The ad hoc communication is energy-efficient and protects the system against threats that are not countered by the current settings. To evaluate its performance and effectiveness, MobileTrust is modelled in the SUMO simulator and tested on the traffic features of the small-size German city of Eichstatt. Similar schemes are implemented in the same platform to provide a fair comparison. Moreover, MobileTrust is deployed on a typical embedded system platform and applied on a real smart car installation for monitoring traffic and road-state parameters of an urban application. The proposed system is developed under the EU-founded THREAT-ARREST project, to provide security, privacy, and trust in an intelligent and energy-aware transportation scenario, bringing closer the vision of sustainable circular economy
MARINE: Man-in-the-middle attack resistant trust model IN connEcted vehicles
Vehicular Ad-hoc NETwork (VANET), a novel technology holds a paramount importance within the transportation domain due to its abilities to increase traffic efficiency and safety. Connected vehicles propagate sensitive information which must be shared with the neighbors in a secure environment. However, VANET may also include dishonest nodes such as Man-in-the-Middle (MiTM) attackers aiming to distribute and share malicious content with the vehicles, thus polluting the network with compromised information. In this regard, establishing trust among connected vehicles can increase security as every participating vehicle will generate and propagate authentic, accurate and trusted content within the network. In this paper, we propose a novel trust model, namely, Man-in-the-middle Attack Resistance trust model IN connEcted vehicles (MARINE), which identifies dishonest nodes performing MiTM attacks in an efficient way as well as revokes their credentials. Every node running MARINE system first establishes trust for the sender by performing multi-dimensional plausibility checks. Once the receiver verifies the trustworthiness of the sender, the received data is then evaluated both directly and indirectly. Extensive simulations are carried out to evaluate the performance and accuracy of MARINE rigorously across three MiTM attacker models and the bench-marked trust model. Simulation results show that for a network containing 35% MiTM attackers, MARINE outperforms the state of the art trust model by 15%, 18%, and 17% improvements in precision, recall and F-score, respectively.N/A
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Trust model for certificate revocation in Ad hoc networks
In this paper we propose a distributed trust model for certificate revocation in Adhoc networks. The proposed model allows trust to be built over time as the number of interactions between nodes increase. Furthermore, trust in a node is defined not only in terms of its potential for maliciousness, but also in terms of the quality of the service it provides. Trust in nodes where there is little or no history of interactions is determined by recommendations from other nodes. If the nodes in the network are selfish, trust is obtained by an exchange of portfolios. Bayesian networks form the underlying basis for this model
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