12 research outputs found

    On Functions Weakly Computable by Pushdown Petri Nets and Related Systems

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    We consider numerical functions weakly computable by grammar-controlled vector addition systems (GVASes, a variant of pushdown Petri nets). GVASes can weakly compute all fast growing functions FαF_\alpha for α<ωω\alpha<\omega^\omega, hence they are computationally more powerful than standard vector addition systems. On the other hand they cannot weakly compute the inverses Fα1F_\alpha^{-1} or indeed any sublinear function. The proof relies on a pumping lemma for runs of GVASes that is of independent interest

    Reasoning about Data Repetitions with Counter Systems

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    We study linear-time temporal logics interpreted over data words with multiple attributes. We restrict the atomic formulas to equalities of attribute values in successive positions and to repetitions of attribute values in the future or past. We demonstrate correspondences between satisfiability problems for logics and reachability-like decision problems for counter systems. We show that allowing/disallowing atomic formulas expressing repetitions of values in the past corresponds to the reachability/coverability problem in Petri nets. This gives us 2EXPSPACE upper bounds for several satisfiability problems. We prove matching lower bounds by reduction from a reachability problem for a newly introduced class of counter systems. This new class is a succinct version of vector addition systems with states in which counters are accessed via pointers, a potentially useful feature in other contexts. We strengthen further the correspondences between data logics and counter systems by characterizing the complexity of fragments, extensions and variants of the logic. For instance, we precisely characterize the relationship between the number of attributes allowed in the logic and the number of counters needed in the counter system.Comment: 54 page

    Alternating Vector Addition Systems with States

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    International audienceAlternating vector addition systems are obtained by equipping vector addition systems with states (VASS) with 'fork' rules, and provide a natural setting for infinite-arena games played over a VASS. Initially introduced in the study of propositional linear logic, they have more recently gathered attention in the guise of multi-dimensional energy games for quantitative verification and synthesis. We show that establishing who is the winner in such a game with a state reachability objective is 2-ExpTime-complete. As a further application, we show that the same complexity result applies to the problem of whether a VASS is simulated by a finite-state system

    Constructive Decision via Redundancy-Free Proof-Search

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    International audienceWe give a constructive account of Kripke-Curry's method which was used to establish the decidability of Implicational Relevance Logic (R →). To sustain our approach, we mechanize this method in axiom-free Coq, abstracting away from the specific features of R → to keep only the essential ingredients of the technique. In particular we show how to replace Kripke/Dickson's lemma by a constructive form of Ramsey's theorem based on the notion of almost full relation. We also explain how to replace König's lemma with an inductive form of Brouwer's Fan theorem. We instantiate our abstract proof to get a constructive decision procedure for R → and discuss potential applications to other logical decidability problems

    On the complexity of resource-bounded logics

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    We revisit decidability results for resource-bounded logics and use decision problems on vector addition systems with states (VASS) in order to establish complexity characterisations of (decidable) model checking problems. We show that the model checking problem for the logic RB+-ATL is 2EXPTIME-complete by using recent results on alternating VASS (and in EXPTIME when the number of resources is bounded). Moreover, we establish that the model checking problem for RBTL is EXPSPACE-complete. The problem is decidable and of the same complexity for RBTL*, proving a new decidability result as a by-product of the approach. When the number of resources is bounded, the problem is in PSPACE. We also establish that the model checking problem for RB+-ATL*, the extension of RB+-ATL with arbitrary path formulae, is decidable by a reduction to parity games for single-sided VASS (a variant of alternating VASS). Furthermore, we are able to synthesise values for resource parameters. Hence, the paper establishes formal correspondences between model checking problems for resource bounded logics advocated in the AI literature and decision problems on alternating VASS, paving the way for more applications and cross-fertilizations

    Decidable Models of Recursive Asynchronous Concurrency

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    Asynchronously communicating pushdown systems (ACPS) that satisfy the empty-stack constraint (a pushdown process may receive only when its stack is empty) are a popular decidable model for recursive programs with asynchronous atomic procedure calls. We study a relaxation of the empty-stack constraint for ACPS that permits concurrency and communication actions at any stack height, called the shaped stack constraint, thus enabling a larger class of concurrent programs to be modelled. We establish a close connection between ACPS with shaped stacks and a novel extension of Petri nets: Nets with Nested Coloured Tokens (NNCTs). Tokens in NNCTs are of two types: simple and complex. Complex tokens carry an arbitrary number of coloured tokens. The rules of NNCT can synchronise complex and simple tokens, inject coloured tokens into a complex token, and eject all tokens of a specified set of colours to predefined places. We show that the coverability problem for NNCTs is Tower-complete. To our knowledge, NNCT is the first extension of Petri nets, in the class of nets with an infinite set of token types, that has primitive recursive coverability. This result implies Tower-completeness of coverability for ACPS with shaped stacks
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