9 research outputs found

    The TagRec Framework as a Toolkit for the Development of Tag-Based Recommender Systems

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    Recommender systems have become important tools to support users in identifying relevant content in an overloaded information space. To ease the development of recommender systems, a number of recommender frameworks have been proposed that serve a wide range of application domains. Our TagRec framework is one of the few examples of an open-source framework tailored towards developing and evaluating tag-based recommender systems. In this paper, we present the current, updated state of TagRec, and we summarize and reflect on four use cases that have been implemented with TagRec: (i) tag recommendations, (ii) resource recommendations, (iii) recommendation evaluation, and (iv) hashtag recommendations. To date, TagRec served the development and/or evaluation process of tag-based recommender systems in two large scale European research projects, which have been described in 17 research papers. Thus, we believe that this work is of interest for both researchers and practitioners of tag-based recommender systems.Comment: https://github.com/learning-layers/TagRe

    A Re-visit of the Popularity Baseline in Recommender Systems

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    Popularity is often included in experimental evaluation to provide a reference performance for a recommendation task. To understand how popularity baseline is defined and evaluated, we sample 12 papers from top-tier conferences including KDD, WWW, SIGIR, and RecSys, and 6 open source toolkits. We note that the widely adopted MostPop baseline simply ranks items based on the number of interactions in the training data. We argue that the current evaluation of popularity (i) does not reflect the popular items at the time when a user interacts with the system, and (ii) may recommend items released after a user's last interaction with the system. On the widely used MovieLens dataset, we show that the performance of popularity could be significantly improved by 70% or more, if we consider the popular items at the time point when a user interacts with the system. We further show that, on MovieLens dataset, the users having lower tendencies on movies tend to follow the crowd and rate more popular movies. Movie lovers who rate a large number of movies, rate movies based on their own preferences and interests. Through this study, we call for a re-visit of the popularity baseline in recommender system to better reflect its effectiveness.Comment: Accepted by SIGIR202

    Utilizing Human Memory Processes to Model Genre Preferences for Personalized Music Recommendations

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    In this paper, we introduce a psychology-inspired approach to model and predict the music genre preferences of different groups of users by utilizing human memory processes. These processes describe how humans access information units in their memory by considering the factors of (i) past usage frequency, (ii) past usage recency, and (iii) the current context. Using a publicly available dataset of more than a billion music listening records shared on the music streaming platform Last.fm, we find that our approach provides significantly better prediction accuracy results than various baseline algorithms for all evaluated user groups, i.e., (i) low-mainstream music listeners, (ii) medium-mainstream music listeners, and (iii) high-mainstream music listeners. Furthermore, our approach is based on a simple psychological model, which contributes to the transparency and explainability of the calculated predictions.Comment: Dominik Kowald and Elisabeth Lex contributed equally to this wor

    Overcoming the Imbalance Between Tag Recommendation Approaches and Real-World Folksonomy Structures with Cognitive-Inspired Algorithms

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    In this paper, we study the imbalance between current state-of-the-art tag recommendation algorithms and the folksonomy structures of real-world social tagging systems. While algorithms such as FolkRank are designed for dense folksonomy structures, most social tagging systems exhibit a sparse nature. To overcome this imbalance, we show that cognitive-inspired algorithms, which model the tag vocabulary of a user in a cognitive-plausible way, can be helpful. Our present approach does this via implementing the activation equation of the cognitive architecture ACT-R, which determines the usefulness of units in human memory (e.g., tags). In this sense, our long-term research goal is to design hybrid recommendation approaches, which combine the advantages of both worlds in order to adapt to the current setting (i.e., sparse vs. dense ones).Comment: Presented at the European Symposium for Computational Social Science

    Support the Underground: Characteristics of Beyond-Mainstream Music Listeners

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    Music recommender systems have become an integral part of music streaming services such as Spotify and Last.fm to assist users navigating the extensive music collections offered by them. However, while music listeners interested in mainstream music are traditionally served well by music recommender systems, users interested in music beyond the mainstream (i.e., non-popular music) rarely receive relevant recommendations. In this paper, we study the characteristics of beyond-mainstream music and music listeners and analyze to what extent these characteristics impact the quality of music recommendations provided. Therefore, we create a novel dataset consisting of Last.fm listening histories of several thousand beyond-mainstream music listeners, which we enrich with additional metadata describing music tracks and music listeners. Our analysis of this dataset shows four subgroups within the group of beyond-mainstream music listeners that differ not only with respect to their preferred music but also with their demographic characteristics. Furthermore, we evaluate the quality of music recommendations that these subgroups are provided with four different recommendation algorithms where we find significant differences between the groups. Specifically, our results show a positive correlation between a subgroup's openness towards music listened to by members of other subgroups and recommendation accuracy. We believe that our findings provide valuable insights for developing improved user models and recommendation approaches to better serve beyond-mainstream music listeners.Comment: Accepted for publication in EPJ Data Science - link to published version will be adde

    RSE: um Framework para Avaliação de Desempenho de Sistemas de Recomendação.

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    Os sistemas de recomendação são filtros que sugerem produtos de interesse para seus clientes, podendo assim causar um grande impacto nas vendas. Atualmente existe uma variedade desses algoritmos, sendo importante escolher a opção mais adequada ao problema em questão. Isso, no entanto, não é uma tarefa trivial. Nesse contexto é proposto o SER (Recommender Systems Evaluator): um framework que realiza a avaliação de desempenho offline dos sistemas de recomendação. O uso da metodologia apropriada é fundamental ao fazer uma avaliação. No entanto isso é frequentemente negligenciado, levando a resultados inconsistentes. O RSE procura abstrair ao máximo a complexidade envolvida no processo, e se baseia em conceitos estatísticos para proporcionar conclusões mais robustas. Os estudos realizados comprovam a sua eficácia, mostrando inclusive que ele pode ser adaptado para ser usado em outros contextos além dos sistemas de recomendação

    Computational Intelligence and Human- Computer Interaction: Modern Methods and Applications

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    The present book contains all of the articles that were accepted and published in the Special Issue of MDPI’s journal Mathematics titled "Computational Intelligence and Human–Computer Interaction: Modern Methods and Applications". This Special Issue covered a wide range of topics connected to the theory and application of different computational intelligence techniques to the domain of human–computer interaction, such as automatic speech recognition, speech processing and analysis, virtual reality, emotion-aware applications, digital storytelling, natural language processing, smart cars and devices, and online learning. We hope that this book will be interesting and useful for those working in various areas of artificial intelligence, human–computer interaction, and software engineering as well as for those who are interested in how these domains are connected in real-life situations
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