2,249 research outputs found
Low Cost Quality of Service Multicast Routing in High Speed Networks
Many of the services envisaged for high speed networks, such as B-ISDN/ATM, will support real-time applications with large numbers of users. Examples of these types of application range from those used by closed groups, such as private video meetings or conferences, where all participants must be known to the sender, to applications used by open groups, such as video lectures, where partcipants need not be known by the sender. These types of application will require high volumes of network resources in addition to the real-time delay constraints on data delivery. For these reasons, several multicast routing heuristics have been proposed to support both interactive and distribution multimedia services, in high speed networks. The objective of such heuristics is to minimise the multicast tree cost while maintaining a real-time bound on delay. Previous evaluation work has compared the relative average performance of some of these heuristics and concludes that they are generally efficient, although some perform better for small multicast groups and others perform better for larger groups. Firstly, we present a detailed analysis and evaluation of some of these heuristics which illustrates that in some situations their average performance is reversed; a heuristic that in general produces efficient solutions for small multicasts may sometimes produce a more efficient solution for a particular large multicast, in a specific network. Also, in a limited number of cases using Dijkstra's algorithm produces the best result. We conclude that the efficiency of a heuristic solution depends on the topology of both the network and the multicast, and that it is difficult to predict. Because of this unpredictability we propose the integration of two heuristics with Dijkstra's shortest path tree algorithm to produce a hybrid that consistently generates efficient multicast solutions for all possible multicast groups in any network. These heuristics are based on Dijkstra's algorithm which maintains acceptable time complexity for the hybrid, and they rarely produce inefficient solutions for the same network/multicast. The resulting performance attained is generally good and in the rare worst cases is that of the shortest path tree. The performance of our hybrid is supported by our evaluation results. Secondly, we examine the stability of multicast trees where multicast group membership is dynamic. We conclude that, in general, the more efficient the solution of a heuristic is, the less stable the multicast tree will be as multicast group membership changes. For this reason, while the hybrid solution we propose might be suitable for use with closed user group multicasts, which are likely to be stable, we need a different approach for open user group multicasting, where group membership may be highly volatile. We propose an extension to an existing heuristic that ensures multicast tree stability where multicast group membership is dynamic. Although this extension decreases the efficiency of the heuristics solutions, its performance is significantly better than that of the worst case, a shortest path tree. Finally, we consider how we might apply the hybrid and the extended heuristic in current and future multicast routing protocols for the Internet and for ATM Networks.
Fast and compact self-stabilizing verification, computation, and fault detection of an MST
This paper demonstrates the usefulness of distributed local verification of
proofs, as a tool for the design of self-stabilizing algorithms.In particular,
it introduces a somewhat generalized notion of distributed local proofs, and
utilizes it for improving the time complexity significantly, while maintaining
space optimality. As a result, we show that optimizing the memory size carries
at most a small cost in terms of time, in the context of Minimum Spanning Tree
(MST). That is, we present algorithms that are both time and space efficient
for both constructing an MST and for verifying it.This involves several parts
that may be considered contributions in themselves.First, we generalize the
notion of local proofs, trading off the time complexity for memory efficiency.
This adds a dimension to the study of distributed local proofs, which has been
gaining attention recently. Specifically, we design a (self-stabilizing) proof
labeling scheme which is memory optimal (i.e., bits per node), and
whose time complexity is in synchronous networks, or time in asynchronous ones, where is the maximum degree of
nodes. This answers an open problem posed by Awerbuch and Varghese (FOCS 1991).
We also show that time is necessary, even in synchronous
networks. Another property is that if faults occurred, then, within the
requireddetection time above, they are detected by some node in the locality of each of the faults.Second, we show how to enhance a known
transformer that makes input/output algorithms self-stabilizing. It now takes
as input an efficient construction algorithm and an efficient self-stabilizing
proof labeling scheme, and produces an efficient self-stabilizing algorithm.
When used for MST, the transformer produces a memory optimal self-stabilizing
algorithm, whose time complexity, namely, , is significantly better even
than that of previous algorithms. (The time complexity of previous MST
algorithms that used memory bits per node was , and
the time for optimal space algorithms was .) Inherited from our proof
labelling scheme, our self-stabilising MST construction algorithm also has the
following two properties: (1) if faults occur after the construction ended,
then they are detected by some nodes within time in synchronous
networks, or within time in asynchronous ones, and (2) if
faults occurred, then, within the required detection time above, they are
detected within the locality of each of the faults. We also show
how to improve the above two properties, at the expense of some increase in the
memory
Survey of Distributed Decision
We survey the recent distributed computing literature on checking whether a
given distributed system configuration satisfies a given boolean predicate,
i.e., whether the configuration is legal or illegal w.r.t. that predicate. We
consider classical distributed computing environments, including mostly
synchronous fault-free network computing (LOCAL and CONGEST models), but also
asynchronous crash-prone shared-memory computing (WAIT-FREE model), and mobile
computing (FSYNC model)
A Review of the Energy Efficient and Secure Multicast Routing Protocols for Mobile Ad hoc Networks
This paper presents a thorough survey of recent work addressing energy
efficient multicast routing protocols and secure multicast routing protocols in
Mobile Ad hoc Networks (MANETs). There are so many issues and solutions which
witness the need of energy management and security in ad hoc wireless networks.
The objective of a multicast routing protocol for MANETs is to support the
propagation of data from a sender to all the receivers of a multicast group
while trying to use the available bandwidth efficiently in the presence of
frequent topology changes. Multicasting can improve the efficiency of the
wireless link when sending multiple copies of messages by exploiting the
inherent broadcast property of wireless transmission. Secure multicast routing
plays a significant role in MANETs. However, offering energy efficient and
secure multicast routing is a difficult and challenging task. In recent years,
various multicast routing protocols have been proposed for MANETs. These
protocols have distinguishing features and use different mechanismsComment: 15 page
Modelling and Verification of a Cluster-tree Formation Protocol Implementation for the IEEE 802.15.4 TSCH MAC Operation Mode
Correct and efficient initialization of wireless sensor networks can be
challenging in the face of many uncertainties present in ad hoc wireless
networks. In this paper we examine an implementation for the formation of a
cluster-tree topology in a network which operates on top of the TSCH MAC
operation mode of the IEEE 802.15.4 standard, and investigate it using formal
methods. We show how both the mCRL2 language and toolset help us in identifying
scenarios where the implementation does not form a proper topology. More
importantly, our analysis leads to the conclusion that the cluster-tree
formation algorithm has a super linear time complexity. So, it does not scale
to large networks.Comment: In Proceedings MARS 2017, arXiv:1703.0581
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