122,394 research outputs found

    Jigsaw percolation: What social networks can collaboratively solve a puzzle?

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    We introduce a new kind of percolation on finite graphs called jigsaw percolation. This model attempts to capture networks of people who innovate by merging ideas and who solve problems by piecing together solutions. Each person in a social network has a unique piece of a jigsaw puzzle. Acquainted people with compatible puzzle pieces merge their puzzle pieces. More generally, groups of people with merged puzzle pieces merge if the groups know one another and have a pair of compatible puzzle pieces. The social network solves the puzzle if it eventually merges all the puzzle pieces. For an Erd\H{o}s-R\'{e}nyi social network with nn vertices and edge probability pnp_n, we define the critical value pc(n)p_c(n) for a connected puzzle graph to be the pnp_n for which the chance of solving the puzzle equals 1/21/2. We prove that for the nn-cycle (ring) puzzle, pc(n)=Θ(1/logn)p_c(n)=\Theta(1/\log n), and for an arbitrary connected puzzle graph with bounded maximum degree, pc(n)=O(1/logn)p_c(n)=O(1/\log n) and ω(1/nb)\omega(1/n^b) for any b>0b>0. Surprisingly, with probability tending to 1 as the network size increases to infinity, social networks with a power-law degree distribution cannot solve any bounded-degree puzzle. This model suggests a mechanism for recent empirical claims that innovation increases with social density, and it might begin to show what social networks stifle creativity and what networks collectively innovate.Comment: Published at http://dx.doi.org/10.1214/14-AAP1041 in the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org

    On the diameter of random planar graphs

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    We show that the diameter D(G_n) of a random labelled connected planar graph with n vertices is equal to n^{1/4+o(1)}, in probability. More precisely there exists a constant c>0 such that the probability that D(G_n) lies in the interval (n^{1/4-\epsilon},n^{1/4+\epsilon}) is greater than 1-\exp(-n^{c\epsilon}) for {\epsilon} small enough and n>n_0(\epsilon). We prove similar statements for 2-connected and 3-connected planar graphs and maps.Comment: 24 pages, 7 figure

    Theoretically Efficient Parallel Graph Algorithms Can Be Fast and Scalable

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    There has been significant recent interest in parallel graph processing due to the need to quickly analyze the large graphs available today. Many graph codes have been designed for distributed memory or external memory. However, today even the largest publicly-available real-world graph (the Hyperlink Web graph with over 3.5 billion vertices and 128 billion edges) can fit in the memory of a single commodity multicore server. Nevertheless, most experimental work in the literature report results on much smaller graphs, and the ones for the Hyperlink graph use distributed or external memory. Therefore, it is natural to ask whether we can efficiently solve a broad class of graph problems on this graph in memory. This paper shows that theoretically-efficient parallel graph algorithms can scale to the largest publicly-available graphs using a single machine with a terabyte of RAM, processing them in minutes. We give implementations of theoretically-efficient parallel algorithms for 20 important graph problems. We also present the optimizations and techniques that we used in our implementations, which were crucial in enabling us to process these large graphs quickly. We show that the running times of our implementations outperform existing state-of-the-art implementations on the largest real-world graphs. For many of the problems that we consider, this is the first time they have been solved on graphs at this scale. We have made the implementations developed in this work publicly-available as the Graph-Based Benchmark Suite (GBBS).Comment: This is the full version of the paper appearing in the ACM Symposium on Parallelism in Algorithms and Architectures (SPAA), 201
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