98 research outputs found
Projective simulation for artificial intelligence
We propose a model of a learning agent whose interaction with the environment
is governed by a simulation-based projection, which allows the agent to project
itself into future situations before it takes real action. Projective
simulation is based on a random walk through a network of clips, which are
elementary patches of episodic memory. The network of clips changes
dynamically, both due to new perceptual input and due to certain compositional
principles of the simulation process. During simulation, the clips are screened
for specific features which trigger factual action of the agent. The scheme is
different from other, computational, notions of simulation, and it provides a
new element in an embodied cognitive science approach to intelligent action and
learning. Our model provides a natural route for generalization to
quantum-mechanical operation and connects the fields of reinforcement learning
and quantum computation.Comment: 22 pages, 18 figures. Close to published version, with footnotes
retaine
The Shallow and the Deep:A biased introduction to neural networks and old school machine learning
The Shallow and the Deep is a collection of lecture notes that offers an accessible introduction to neural networks and machine learning in general. However, it was clear from the beginning that these notes would not be able to cover this rapidly changing and growing field in its entirety. The focus lies on classical machine learning techniques, with a bias towards classification and regression. Other learning paradigms and many recent developments in, for instance, Deep Learning are not addressed or only briefly touched upon.Biehl argues that having a solid knowledge of the foundations of the field is essential, especially for anyone who wants to explore the world of machine learning with an ambition that goes beyond the application of some software package to some data set. Therefore, The Shallow and the Deep places emphasis on fundamental concepts and theoretical background. This also involves delving into the history and pre-history of neural networks, where the foundations for most of the recent developments were laid. These notes aim to demystify machine learning and neural networks without losing the appreciation for their impressive power and versatility
A Survey of Adaptive Resonance Theory Neural Network Models for Engineering Applications
This survey samples from the ever-growing family of adaptive resonance theory
(ART) neural network models used to perform the three primary machine learning
modalities, namely, unsupervised, supervised and reinforcement learning. It
comprises a representative list from classic to modern ART models, thereby
painting a general picture of the architectures developed by researchers over
the past 30 years. The learning dynamics of these ART models are briefly
described, and their distinctive characteristics such as code representation,
long-term memory and corresponding geometric interpretation are discussed.
Useful engineering properties of ART (speed, configurability, explainability,
parallelization and hardware implementation) are examined along with current
challenges. Finally, a compilation of online software libraries is provided. It
is expected that this overview will be helpful to new and seasoned ART
researchers
A novel approach to handwritten character recognition
A number of new techniques and approaches for off-line handwritten character recognition are presented which individually make significant advancements in the field.
First. an outline-based vectorization algorithm is described which gives improved accuracy in producing vector representations of the pen strokes used to draw characters. Later. Vectorization and other types of preprocessing are criticized and an approach to recognition is suggested which avoids separate preprocessing stages by incorporating them into later stages. Apart from the increased speed of this approach. it allows more effective alteration of the character images since more is known about them at the later stages. It also allows the possibility of alterations being corrected if they are initially detrimental to recognition.
A new feature measurement. the Radial Distance/Sector Area feature. is presented which is highly robust. tolerant to noise. distortion and style variation. and gives high accuracy results when used for training and testing in a statistical or neural classifier. A very powerful classifier is therefore obtained for recognizing correctly segmented characters. The segmentation task is explored in a simple system of integrated over-segmentation. Character classification and approximate dictionary checking. This can be extended to a full system for handprinted word recognition.
In addition to the advancements made by these methods. a powerful new approach to handwritten character recognition is proposed as a direction for future research. This proposal combines the ideas and techniques developed in this thesis in a hierarchical network of classifier modules to achieve context-sensitive. off-line recognition of handwritten text. A new type of "intelligent" feedback is used to direct the search to contextually sensible classifications. A powerful adaptive segmentation system is proposed which. when used as the bottom layer in the hierarchical network. allows initially incorrect segmentations to be adjusted according to the hypotheses of the higher level context modules
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