6 research outputs found

    Audio masking effect on inter-component skews in olfaction-enhanced multimedia presentations

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    Media-rich content plays a vital role in consumer applications today, as these applications try to find new and interesting ways to engage their users. Video, audio, and the more traditional forms of media content continue to dominate with respect to the use of media content to enhance the user experience. Tactile interactivity has also now become widely popular in modern computing applications, while our olfactory and gustatory senses continue to have a limited role. However, in recent times, there have been significant advancements regarding the use of olfactory media content (i.e., smell), and there are a variety of devices now available to enable its computer-controlled emission. This paper explores the impact of the audio stream on user perception of olfactory-enhanced video content in the presence of skews between the olfactory and video media. This research uses the results from two experimental studies of user-perceived quality of olfactory-enhanced multimedia, where audio was present and absent, respectively. Specifically, the paper shows that the user Quality of Experience (QoE) is generally higher in the absence of audio for nearly perfect synchronized olfactory-enhanced multimedia presentations (i.e., an olfactory media skew of between {−10,+10s}); however, for greater olfactory media skews (ranging between {−30s;−10s} and {+10s, +30s}) user QoE is higher when the audio stream is present. It can be concluded that the presence of the audio has the ability to mask larger synchronization skews between the other media components in olfaction-enhanced multimedia presentations

    New cross-domain QoE guarantee method based on isomorphism flow

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    This paper investigates the issue of Quality of Experience(QoE)for multimedia services over heterogeneous networks. Anew concept of “Isomor-phism Flow”(iFlow) was introduced for analyzing multimedia traffics, which is inspired by the abstract algebrabased on experimental research. By using iF-low, the multimedia traffics with similar QoErequirements for differentusersare aggregated. AQoE evaluation method was also proposed for the aggregated traffics. Then a new cross-domain QoE guarantee method based on the iFlow QoEis proposed in this paper to adjust the network resource fromthe perspec-tive of user perception.The proposed scheme is validated through simulations. Simulationresults show that the proposed scheme achieves an enhancement in QoE performanceandoutperforms the existing schemes

    Virtual Synaesthesia: Crossmodal Correspondences and Synesthetic Experiences

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    As technology develops to allow for the integration of additional senses into interactive experiences, there is a need to bridge the divide between the real and the virtual in a manner that stimulates the five senses consistently and in harmony with the sensory expectations of the user. Applying the philosophy of a neurological condition known as synaesthesia and crossmodal correspondences, defined as the coupling of the senses, can provide numerous cognitive benefits and offers an insight into which senses are most likely to be ‘bound’ together. This thesis aims to present a design paradigm called ‘virtual synaesthesia’ the goal of the paradigm is to make multisensory experiences more human-orientated by considering how the brain combines senses in both the general population (crossmodal correspondences) and within a select few individuals (natural synaesthesia). Towards this aim, a literature review is conducted covering the related areas of research umbrellaed by the concept of ‘virtual synaesthesia’. Its research areas are natural synaesthesia, crossmodal correspondences, multisensory experiences, and sensory substitution/augmentation. This thesis examines augmenting interactive and multisensory experiences with strong (natural synaesthesia) and weak (crossmodal correspondences) synaesthesia. This thesis answers the following research questions: Is it possible to replicate the underlying cognitive benefits of odour-vision synaesthesia? Do people have consistent correspondences between olfaction and an aggregate of different sensory modalities? What is the nature and origin of these correspondences? And Is it possible to predict the crossmodal correspondences attributed to odours? The benefits of augmenting a human-machine interface using an artificial form of odour-vision synaesthesia are explored to answer these questions. This concept is exemplified by transforming odours transduced using a custom-made electronic nose and transforming an odour's ‘chemical footprint’ into a 2D abstract shape representing the current odour. Electronic noses can transform odours in the vapour phase generating a series of electrical signals that represent the current odour source. Weak synaesthesia (crossmodal correspondences) is then investigated to determine if people have consistent correspondences between odours and the angularity of shapes, the smoothness of texture, perceived pleasantness, pitch, musical, and emotional dimensions. Following on from this research, the nature and origin of these correspondences were explored using the underlying hedonic (values relating to pleasantness), semantic (knowledge of the identity of the odour) and physicochemical (the physical and chemical characteristics of the odour) dependencies. The final research chapter investigates the possibility of removing the bottleneck of conducting extensive human trials by determining what the crossmodal correspondences towards specific odours are by developing machine learning models to predict the crossmodal perception of odours using their underlying physicochemical features. The work presented in this thesis provides some insight and evidence of the benefits of incorporating the concept ‘virtual synaesthesia’ into human-machine interfaces and research into the methodology embodied by ‘virtual synaesthesia’, namely crossmodal correspondences. Overall, the work presented in this thesis shows potential for augmenting multisensory experiences with more refined capabilities leading to more enriched experiences, better designs, and a more intuitive way to convey information crossmodally

    MediaSync: Handbook on Multimedia Synchronization

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    This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users' perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences
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