25,713 research outputs found

    A requirements engineering framework for integrated systems development for the construction industry

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    Computer Integrated Construction (CIC) systems are computer environments through which collaborative working can be undertaken. Although many CIC systems have been developed to demonstrate the communication and collaboration within the construction projects, the uptake of CICs by the industry is still inadequate. This is mainly due to the fact that research methodologies of the CIC development projects are incomplete to bridge the technology transfer gap. Therefore, defining comprehensive methodologies for the development of these systems and their effective implementation on real construction projects is vital. Requirements Engineering (RE) can contribute to the effective uptake of these systems because it drives the systems development for the targeted audience. This paper proposes a requirements engineering approach for industry driven CIC systems development. While some CIC systems are investigated to build a broad and deep contextual knowledge in the area, the EU funded research project, DIVERCITY (Distributed Virtual Workspace for Enhancing Communication within the Construction Industry), is analysed as the main case study project because its requirements engineering approach has the potential to determine a framework for the adaptation of requirements engineering in order to contribute towards the uptake of CIC systems

    Requirements Engineering: A Tube-Map.

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    In this paper, a diagrammatic representation of the main processes occurring in Requirements Engineering has been introduced. Adopted style has been derived by the notorious London Tube Map: it allows practitioners, academics and all stakeholders to fully appreciate the complex set of iterations as they occur during any software development project. Some benefits have been discussed: non technical stakeholders can be provided with a simple and yet effective tool to communicate among each other; requirements engineers and analysts can easily track their activities; academics can use the map for teaching purposes as well as to remind themselves what practical help they can provide against the expected outcomes RE community would look for. Potential developments of the map are its transformation into a system integrator, in order to facilitate practitioners in managing the fragmentation of the discipline; and the possibility of the map to become a virtual “gate” to any knowledge repository which emerges within any development project.Peer reviewe

    What If People Learn Requirements Over Time? A Rough Introduction to Requirements Economics

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    The overall objective of Requirements Engineering is to specify, in a systematic way, a system that satisfies the expectations of its stakeholders. Despite tremendous effort in the field, recent studies demonstrate this is objective is not always achieved. In this paper, we discuss one particularly challenging factor to Requirements Engineering projects, namely the change of requirements. We proposes a rough discussion of how learning and time explain requirements changes, how it can be introduced as a key variable in the formulation of the Requirements Engineering Problem, and how this induces costs for a requirements engineering project. This leads to a new discipline of requirements economics

    Construction of a taxonomy for requirements engineering commercial-off-the-shelf components

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    This article presents a procedure for constructing a taxonomy of COTS products in the field of Requirements Engineering (RE). The taxonomy and the obtained information reach transcendental benefits to the selection of systems and tools that aid to RE-related actors to simplify and facilitate their work. This taxonomy is performed by means of a goal-oriented methodology inspired in GBRAM (Goal-Based Requirements Analysis Method), called GBTCM (Goal-Based Taxonomy Construction Method), that provides a guide to analyze sources of information and modeling requirements and domains, as well as gathering and organizing the knowledge in any segment of the COTS market. GBTCM claims to promote the use of standards and the reuse of requirements in order to support different processes of selection and integration of components.Peer ReviewedPostprint (published version

    Towards a scope management of non-functional requirements in requirements engineering

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    Getting business stakeholders’ goals formulated clearly and project scope defined realistically increases the chance of success for any application development process. As a consequence, stakeholders at early project stages acquire as much as possible knowledge about the requirements, their risk estimates and their prioritization. Current industrial practice suggests that in most software projects this scope assessment is performed on the user’s functional requirements (FRs), while the non-functional requirements (NFRs) remain, by and large, ignored. However, the increasing software complexity and competition in the software industry has highlighted the need to consider NFRs as an integral part of software modeling and development. This paper contributes towards harmonizing the need to build the functional behavior of a system with the need to model the associated NFRs while maintaining a scope management for NFRs. The paper presents a systematic and precisely defined model towards an early integration of NFRs within the requirements engineering (RE). Early experiences with the model indicate its ability to facilitate the process of acquiring the knowledge on the priority and risk of NFRs

    Rationale Management Challenges in Requirements Engineering

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    Rationale and rationale management have been playing an increasingly prominent role in software system development mainly due to the knowledge demand during system evaluation, maintenance, and evolution, especially for large and complex systems. The rationale management for requirements engineering, as a commencing and critical phase in software development life cycle, is still under-exploited. In this paper, we first survey briefly the state-of-the-art on rationale employment and applications in requirements engineering. Secondly, we identify the challenges in integrating rationale management in requirements engineering activities in order to promote further investigations and define a research agenda on rationale management in requirements engineering.

    The Cognitive Atlas: Employing Interaction Design Processes to Facilitate Collaborative Ontology Creation

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    The Cognitive Atlas is a collaborative knowledge-building project that aims to develop an ontology that characterizes the current conceptual framework among researchers in cognitive science and neuroscience. The project objectives from the beginning focused on usability, simplicity, and utility for end users. Support for Semantic Web technologies was also a priority in order to support interoperability with other neuroscience projects and knowledge bases. Current off-the-shelf semantic web or semantic wiki technologies, however, do not often lend themselves to simple user interaction designs for non-technical researchers and practitioners; the abstract nature and complexity of these systems acts as point of friction for user interaction, inhibiting usability and utility. Instead, we take an alternate interaction design approach driven by user centered design processes rather than a base set of semantic technologies. This paper reviews the initial two rounds of design and development of the Cognitive Atlas system, including interactive design decisions and their implementation as guided by current industry practices for the development of complex interactive systems
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