19,783 research outputs found

    A Neat Approach To Genetic Programming

    Get PDF
    The evolution of explicitly represented topologies such as graphs involves devising methods for mutating, comparing and combining structures in meaningful ways and identifying and maintaining the necessary topological diversity. Research has been conducted in the area of the evolution of trees in genetic programming and of neural networks and some of these problems have been addressed independently by the different research communities. In the domain of neural networks, NEAT (Neuroevolution of Augmenting Topologies) has shown to be a successful method for evolving increasingly complex networks. This system\u27s success is based on three interrelated elements: speciation, marking of historical information in topologies, and initializing search in a small structures search space. This provides the dynamics necessary for the exploration of diverse solution spaces at once and a way to discriminate between different structures. Although different representations have emerged in the area of genetic programming, the study of the tree representation has remained of interest in great part because of its mapping to programming languages and also because of the observed phenomenon of unnecessary code growth or bloat which hinders performance. The structural similarity between trees and neural networks poses an interesting question: Is it possible to apply the techniques from NEAT to the evolution of trees and if so, how does it affect performance and the dynamics of code growth? In this work we address these questions and present analogous techniques to those in NEAT for genetic programming

    Evolutionary Computation in High Energy Physics

    Get PDF
    Evolutionary Computation is a branch of computer science with which, traditionally, High Energy Physics has fewer connections. Its methods were investigated in this field, mainly for data analysis tasks. These methods and studies are, however, less known in the high energy physics community and this motivated us to prepare this lecture. The lecture presents a general overview of the main types of algorithms based on Evolutionary Computation, as well as a review of their applications in High Energy Physics.Comment: Lecture presented at 2006 Inverted CERN School of Computing; to be published in the school proceedings (CERN Yellow Report

    Grammar-based Representation and Identification of Dynamical Systems

    Get PDF
    In this paper we propose a novel approach to identify dynamical systems. The method estimates the model structure and the parameters of the model simultaneously, automating the critical decisions involved in identification such as model structure and complexity selection. In order to solve the combined model structure and model parameter estimation problem, a new representation of dynamical systems is proposed. The proposed representation is based on Tree Adjoining Grammar, a formalism that was developed from linguistic considerations. Using the proposed representation, the identification problem can be interpreted as a multi-objective optimization problem and we propose a Evolutionary Algorithm-based approach to solve the problem. A benchmark example is used to demonstrate the proposed approach. The results were found to be comparable to that obtained by state-of-the-art non-linear system identification methods, without making use of knowledge of the system description.Comment: Submitted to European Control Conference (ECC) 201

    A Field Guide to Genetic Programming

    Get PDF
    xiv, 233 p. : il. ; 23 cm.Libro ElectrónicoA Field Guide to Genetic Programming (ISBN 978-1-4092-0073-4) is an introduction to genetic programming (GP). GP is a systematic, domain-independent method for getting computers to solve problems automatically starting from a high-level statement of what needs to be done. Using ideas from natural evolution, GP starts from an ooze of random computer programs, and progressively refines them through processes of mutation and sexual recombination, until solutions emerge. All this without the user having to know or specify the form or structure of solutions in advance. GP has generated a plethora of human-competitive results and applications, including novel scientific discoveries and patentable inventions. The authorsIntroduction -- Representation, initialisation and operators in Tree-based GP -- Getting ready to run genetic programming -- Example genetic programming run -- Alternative initialisations and operators in Tree-based GP -- Modular, grammatical and developmental Tree-based GP -- Linear and graph genetic programming -- Probalistic genetic programming -- Multi-objective genetic programming -- Fast and distributed genetic programming -- GP theory and its applications -- Applications -- Troubleshooting GP -- Conclusions.Contents xi 1 Introduction 1.1 Genetic Programming in a Nutshell 1.2 Getting Started 1.3 Prerequisites 1.4 Overview of this Field Guide I Basics 2 Representation, Initialisation and GP 2.1 Representation 2.2 Initialising the Population 2.3 Selection 2.4 Recombination and Mutation Operators in Tree-based 3 Getting Ready to Run Genetic Programming 19 3.1 Step 1: Terminal Set 19 3.2 Step 2: Function Set 20 3.2.1 Closure 21 3.2.2 Sufficiency 23 3.2.3 Evolving Structures other than Programs 23 3.3 Step 3: Fitness Function 24 3.4 Step 4: GP Parameters 26 3.5 Step 5: Termination and solution designation 27 4 Example Genetic Programming Run 4.1 Preparatory Steps 29 4.2 Step-by-Step Sample Run 31 4.2.1 Initialisation 31 4.2.2 Fitness Evaluation Selection, Crossover and Mutation Termination and Solution Designation Advanced Genetic Programming 5 Alternative Initialisations and Operators in 5.1 Constructing the Initial Population 5.1.1 Uniform Initialisation 5.1.2 Initialisation may Affect Bloat 5.1.3 Seeding 5.2 GP Mutation 5.2.1 Is Mutation Necessary? 5.2.2 Mutation Cookbook 5.3 GP Crossover 5.4 Other Techniques 32 5.5 Tree-based GP 39 6 Modular, Grammatical and Developmental Tree-based GP 47 6.1 Evolving Modular and Hierarchical Structures 47 6.1.1 Automatically Defined Functions 48 6.1.2 Program Architecture and Architecture-Altering 50 6.2 Constraining Structures 51 6.2.1 Enforcing Particular Structures 52 6.2.2 Strongly Typed GP 52 6.2.3 Grammar-based Constraints 53 6.2.4 Constraints and Bias 55 6.3 Developmental Genetic Programming 57 6.4 Strongly Typed Autoconstructive GP with PushGP 59 7 Linear and Graph Genetic Programming 61 7.1 Linear Genetic Programming 61 7.1.1 Motivations 61 7.1.2 Linear GP Representations 62 7.1.3 Linear GP Operators 64 7.2 Graph-Based Genetic Programming 65 7.2.1 Parallel Distributed GP (PDGP) 65 7.2.2 PADO 67 7.2.3 Cartesian GP 67 7.2.4 Evolving Parallel Programs using Indirect Encodings 68 8 Probabilistic Genetic Programming 8.1 Estimation of Distribution Algorithms 69 8.2 Pure EDA GP 71 8.3 Mixing Grammars and Probabilities 74 9 Multi-objective Genetic Programming 75 9.1 Combining Multiple Objectives into a Scalar Fitness Function 75 9.2 Keeping the Objectives Separate 76 9.2.1 Multi-objective Bloat and Complexity Control 77 9.2.2 Other Objectives 78 9.2.3 Non-Pareto Criteria 80 9.3 Multiple Objectives via Dynamic and Staged Fitness Functions 80 9.4 Multi-objective Optimisation via Operator Bias 81 10 Fast and Distributed Genetic Programming 83 10.1 Reducing Fitness Evaluations/Increasing their Effectiveness 83 10.2 Reducing Cost of Fitness with Caches 86 10.3 Parallel and Distributed GP are Not Equivalent 88 10.4 Running GP on Parallel Hardware 89 10.4.1 Master–slave GP 89 10.4.2 GP Running on GPUs 90 10.4.3 GP on FPGAs 92 10.4.4 Sub-machine-code GP 93 10.5 Geographically Distributed GP 93 11 GP Theory and its Applications 97 11.1 Mathematical Models 98 11.2 Search Spaces 99 11.3 Bloat 101 11.3.1 Bloat in Theory 101 11.3.2 Bloat Control in Practice 104 III Practical Genetic Programming 12 Applications 12.1 Where GP has Done Well 12.2 Curve Fitting, Data Modelling and Symbolic Regression 12.3 Human Competitive Results – the Humies 12.4 Image and Signal Processing 12.5 Financial Trading, Time Series, and Economic Modelling 12.6 Industrial Process Control 12.7 Medicine, Biology and Bioinformatics 12.8 GP to Create Searchers and Solvers – Hyper-heuristics xiii 12.9 Entertainment and Computer Games 127 12.10The Arts 127 12.11Compression 128 13 Troubleshooting GP 13.1 Is there a Bug in the Code? 13.2 Can you Trust your Results? 13.3 There are No Silver Bullets 13.4 Small Changes can have Big Effects 13.5 Big Changes can have No Effect 13.6 Study your Populations 13.7 Encourage Diversity 13.8 Embrace Approximation 13.9 Control Bloat 13.10 Checkpoint Results 13.11 Report Well 13.12 Convince your Customers 14 Conclusions Tricks of the Trade A Resources A.1 Key Books A.2 Key Journals A.3 Key International Meetings A.4 GP Implementations A.5 On-Line Resources 145 B TinyGP 151 B.1 Overview of TinyGP 151 B.2 Input Data Files for TinyGP 153 B.3 Source Code 154 B.4 Compiling and Running TinyGP 162 Bibliography 167 Inde

    PonyGE2: Grammatical Evolution in Python

    Full text link
    Grammatical Evolution (GE) is a population-based evolutionary algorithm, where a formal grammar is used in the genotype to phenotype mapping process. PonyGE2 is an open source implementation of GE in Python, developed at UCD's Natural Computing Research and Applications group. It is intended as an advertisement and a starting-point for those new to GE, a reference for students and researchers, a rapid-prototyping medium for our own experiments, and a Python workout. As well as providing the characteristic genotype to phenotype mapping of GE, a search algorithm engine is also provided. A number of sample problems and tutorials on how to use and adapt PonyGE2 have been developed.Comment: 8 pages, 4 figures, submitted to the 2017 GECCO Workshop on Evolutionary Computation Software Systems (EvoSoft

    An Overview of Schema Theory

    Full text link
    The purpose of this paper is to give an introduction to the field of Schema Theory written by a mathematician and for mathematicians. In particular, we endeavor to to highlight areas of the field which might be of interest to a mathematician, to point out some related open problems, and to suggest some large-scale projects. Schema theory seeks to give a theoretical justification for the efficacy of the field of genetic algorithms, so readers who have studied genetic algorithms stand to gain the most from this paper. However, nothing beyond basic probability theory is assumed of the reader, and for this reason we write in a fairly informal style. Because the mathematics behind the theorems in schema theory is relatively elementary, we focus more on the motivation and philosophy. Many of these results have been proven elsewhere, so this paper is designed to serve a primarily expository role. We attempt to cast known results in a new light, which makes the suggested future directions natural. This involves devoting a substantial amount of time to the history of the field. We hope that this exposition will entice some mathematicians to do research in this area, that it will serve as a road map for researchers new to the field, and that it will help explain how schema theory developed. Furthermore, we hope that the results collected in this document will serve as a useful reference. Finally, as far as the author knows, the questions raised in the final section are new.Comment: 27 pages. Originally written in 2009 and hosted on my website, I've decided to put it on the arXiv as a more permanent home. The paper is primarily expository, so I don't really know where to submit it, but perhaps one day I will find an appropriate journa
    • …
    corecore