7,429 research outputs found

    Self-Regulated Learning in a Pandemic: Implementing the SEE Framework in an Online Teaching Environment

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    Self-regulated learning (SRL) is a cyclical process that motivates students and facilitates achievement in a variety of domains (Wang, 2013). It entails several processes, such as planning, setting goals, using learning strategies, self-monitoring, reflecting, and holding adaptive motivational beliefs. Moreover, SRL can be developed through interventions and classroom practices. However, there is a shortage of trained interventionists. Teachers can also use a variety of classroom practices to develop students’ SRL skills. A framework of practices, known as the Settings, Events, and Exchanges (SEE) framework, was developed to organize these classroom practices for teachers (Callan et al., 2020). The practices in this framework include (a) the creation of a setting that is conducive to SRL, (b) student-teacher exchanges that facilitate the development of SRL, and (c) events that allow students the chance to reflect on their learning. Specifically, teachers can foster effective learning settings by developing supportive student-teacher relationships, implementing routines and clear participation structures, providing collaborative learning opportunities, and encouraging the use of adaptive help-seeking strategies. Exchanges that support SRL include the use of explicit instructions, modeling, SRL feedback, prompts, and connections made between the use of SRL strategies and academic success. Finally, events that can facilitate SRL include multiple opportunities to succeed, long-term learning opportunities, tasks that are both at an appropriate challenge level as well as supportive of student autonomy, self-assessment, peer co-learning, and the use of SRL worksheets (Callan et al., 2020). The SEE framework was developed to support SRL development in traditional, in person classrooms. In light of the fact that online learning elicits a greater need for SRL, the purpose of this presentation is to examine which SEE framework practices do and do not have empirical support within online learning environments. Doing so provides practical support for teachers and identifies research gaps for researchers

    An investigation of third-year multimedia students' use of the web to supplement and enhance formal course work and skills

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    Includes bibliographical references (leaves 115-124).Many studies have shown that, despite, the initial hype about how the world wide web would change learning, young people and, especially, students are not necessarily inclined to use the web for learning, simply because it is available. In this dissertation, I investigate third-year multimedia students' use of the web to supplement and enhance formal course work and skills. The study investigates the use of the web for academic self-study that is not linked to direct assessment such as assignments. The dissertation is based on the premise that even where students choose technology as a career and have relatively good access to it, they do not necessarily make high use of it for learning

    The Impacts of Advancements in Digital Technologies on Students’ Self-Regulated Learning

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    This study examined student digital technology usage and student self-regulated learning in 2012 and 2020. Digital technologies have become a staple in both our learning environment, as well as our personal environment. In order to promote and enhance student self-regulated learning, two domains were examined in this study: the student’s personal environment and the educational provider’s learning environment. This holistic examination led to the development a Dual Model of Self-Regulated Learning for supporting student learning

    IDENTIFYING EFFECTIVENESS OF ONLINE GROUP STUDY ON MATHEMATICAL PROBLEM SOLVING ATTITUDE: A COMPARATIVE STUDY

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    Designing a group study enables students to develop critical thinking, effective team work; appreciation and respect for other views, techniques and problem-solving methods by promoting active learning environment. The purpose of this quantitative study examined the effects of online collaboration on the pre-service teachers’ mathematical problem solving attitude. Specifically, the study examined the effects of group working to the mathematical word problem solving tasks alone. Forty-two pre-service teachers enrolled in the study which were divided into three groups: Synchronous online (n=12), face-to-face (n=15) and individual (n=15). Students in each group were required to solve four ill-structured problems under problem solving sessions over a six-week period. It is used a quantitative analysis of data. To measure the change in problem solving attitude, a pre and post-test problem solving attitude questionnaire administered to measure attitude change. The results indicate that, whether synchronous online or face-to-face group based problem solving processes resulted with more positive attitude than individual study. It is also revealed that students' problem solving attitudes were increased in all groups, however, F2F group students' showed positive higher difference than those SO and IND students.  Article visualizations

    Immersive Telepresence: A framework for training and rehearsal in a postdigital age

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    Proceedings of the International Workshop on EuroPLOT Persuasive Technology for Learning, Education and Teaching (IWEPLET 2013)

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    "This book contains the proceedings of the International Workshop on EuroPLOT Persuasive Technology for Learning, Education and Teaching (IWEPLET) 2013 which was held on 16.-17.September 2013 in Paphos (Cyprus) in conjunction with the EC-TEL conference. The workshop and hence the proceedings are divided in two parts: on Day 1 the EuroPLOT project and its results are introduced, with papers about the specific case studies and their evaluation. On Day 2, peer-reviewed papers are presented which address specific topics and issues going beyond the EuroPLOT scope. This workshop is one of the deliverables (D 2.6) of the EuroPLOT project, which has been funded from November 2010 – October 2013 by the Education, Audiovisual and Culture Executive Agency (EACEA) of the European Commission through the Lifelong Learning Programme (LLL) by grant #511633. The purpose of this project was to develop and evaluate Persuasive Learning Objects and Technologies (PLOTS), based on ideas of BJ Fogg. The purpose of this workshop is to summarize the findings obtained during this project and disseminate them to an interested audience. Furthermore, it shall foster discussions about the future of persuasive technology and design in the context of learning, education and teaching. The international community working in this area of research is relatively small. Nevertheless, we have received a number of high-quality submissions which went through a peer-review process before being selected for presentation and publication. We hope that the information found in this book is useful to the reader and that more interest in this novel approach of persuasive design for teaching/education/learning is stimulated. We are very grateful to the organisers of EC-TEL 2013 for allowing to host IWEPLET 2013 within their organisational facilities which helped us a lot in preparing this event. I am also very grateful to everyone in the EuroPLOT team for collaborating so effectively in these three years towards creating excellent outputs, and for being such a nice group with a very positive spirit also beyond work. And finally I would like to thank the EACEA for providing the financial resources for the EuroPLOT project and for being very helpful when needed. This funding made it possible to organise the IWEPLET workshop without charging a fee from the participants.
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