181 research outputs found

    Efficient Classification of Locally Checkable Problems in Regular Trees

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    We give practical, efficient algorithms that automatically determine the asymptotic distributed round complexity of a given locally checkable graph problem in the [?(log n), ?(n)] region, in two settings. We present one algorithm for unrooted regular trees and another algorithm for rooted regular trees. The algorithms take the description of a locally checkable labeling problem as input, and the running time is polynomial in the size of the problem description. The algorithms decide if the problem is solvable in O(log n) rounds. If not, it is known that the complexity has to be ?(n^{1/k}) for some k = 1, 2, ..., and in this case the algorithms also output the right value of the exponent k. In rooted trees in the O(log n) case we can then further determine the exact complexity class by using algorithms from prior work; for unrooted trees the more fine-grained classification in the O(log n) region remains an open question

    Distributed graph problems through an automata-theoretic lens

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    The locality of a graph problem is the smallest distance TT such that each node can choose its own part of the solution based on its radius-TT neighborhood. In many settings, a graph problem can be solved efficiently with a distributed or parallel algorithm if and only if it has a small locality. In this work we seek to automate the study of solvability and locality: given the description of a graph problem Π\Pi, we would like to determine if Π\Pi is solvable and what is the asymptotic locality of Π\Pi as a function of the size of the graph. Put otherwise, we seek to automatically synthesize efficient distributed and parallel algorithms for solving Π\Pi. We focus on locally checkable graph problems; these are problems in which a solution is globally feasible if it looks feasible in all constant-radius neighborhoods. Prior work on such problems has brought primarily bad news: questions related to locality are undecidable in general, and even if we focus on the case of labeled paths and cycles, determining locality is PSPACE\mathsf{PSPACE}-hard (Balliu et al., PODC 2019). We complement prior negative results with efficient algorithms for the cases of unlabeled paths and cycles and, as an extension, for rooted trees. We introduce a new automata-theoretic perspective for studying locally checkable graph problems. We represent a locally checkable problem Π\Pi as a nondeterministic finite automaton M\mathcal{M} over a unary alphabet. We identify polynomial-time-computable properties of the automaton M\mathcal{M} that near-completely capture the solvability and locality of Π\Pi in cycles and paths, with the exception of one specific case that is \mbox{co-\mathsf{NP}}-complete

    A Time Hierarchy Theorem for the LOCAL Model

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    The celebrated Time Hierarchy Theorem for Turing machines states, informally, that more problems can be solved given more time. The extent to which a time hierarchy-type theorem holds in the distributed LOCAL model has been open for many years. It is consistent with previous results that all natural problems in the LOCAL model can be classified according to a small constant number of complexities, such as O(1),O(log⁡∗n),O(log⁥n),2O(log⁥n)O(1),O(\log^* n), O(\log n), 2^{O(\sqrt{\log n})}, etc. In this paper we establish the first time hierarchy theorem for the LOCAL model and prove that several gaps exist in the LOCAL time hierarchy. 1. We define an infinite set of simple coloring problems called Hierarchical 2122\frac{1}{2}-Coloring}. A correctly colored graph can be confirmed by simply checking the neighborhood of each vertex, so this problem fits into the class of locally checkable labeling (LCL) problems. However, the complexity of the kk-level Hierarchical 2122\frac{1}{2}-Coloring problem is Θ(n1/k)\Theta(n^{1/k}), for k∈Z+k\in\mathbb{Z}^+. The upper and lower bounds hold for both general graphs and trees, and for both randomized and deterministic algorithms. 2. Consider any LCL problem on bounded degree trees. We prove an automatic-speedup theorem that states that any randomized no(1)n^{o(1)}-time algorithm solving the LCL can be transformed into a deterministic O(log⁥n)O(\log n)-time algorithm. Together with a previous result, this establishes that on trees, there are no natural deterministic complexities in the ranges ω(log⁡∗n)\omega(\log^* n)---o(log⁥n)o(\log n) or ω(log⁥n)\omega(\log n)---no(1)n^{o(1)}. 3. We expose a gap in the randomized time hierarchy on general graphs. Any randomized algorithm that solves an LCL problem in sublogarithmic time can be sped up to run in O(TLLL)O(T_{LLL}) time, which is the complexity of the distributed Lovasz local lemma problem, currently known to be Ω(log⁥log⁥n)\Omega(\log\log n) and O(log⁥n)O(\log n)

    Efficient Classification of Locally Checkable Problems in Regular Trees

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    We give practical, efficient algorithms that automatically determine the asymptotic distributed round complexity of a given locally checkable graph problem in the [Θ(log⁡n),Θ(n)][\Theta(\log n), \Theta(n)] region, in two settings. We present one algorithm for unrooted regular trees and another algorithm for rooted regular trees. The algorithms take the description of a locally checkable labeling problem as input, and the running time is polynomial in the size of the problem description. The algorithms decide if the problem is solvable in O(log⁡n)O(\log n) rounds. If not, it is known that the complexity has to be Θ(n1/k)\Theta(n^{1/k}) for some k=1,2,
k = 1, 2, \dotsc, and in this case the algorithms also output the right value of the exponent kk. In rooted trees in the O(log⁡n)O(\log n) case we can then further determine the exact complexity class by using algorithms from prior work; for unrooted trees the more fine-grained classification in the O(log⁡n)O(\log n) region remains an open question

    Deciding and verifying network properties locally with few output bits

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    International audienceGiven a boolean predicate on labeled networks (e.g., the network is acyclic, or the network is properly colored, etc.), deciding in a distributed manner whether a given labeled network satisfies that predicate typically consists, in the standard setting, of every node inspecting its close neighborhood, and outputting a boolean verdict, such that the network satisfies the predicate if and only if all nodes output true. In this paper, we investigate a more general notion of distributed decision in which every node is allowed to output a constant number b≄1b\geq 1 of bits, which are gathered by a central authority emitting a global boolean verdict based on these outputs, such that the network satisfies the predicate if and only if this global verdict equals true. We analyze the power and limitations of this extended notion of distributed decision

    Towards a complexity theory for the congested clique

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    The congested clique model of distributed computing has been receiving attention as a model for densely connected distributed systems. While there has been significant progress on the side of upper bounds, we have very little in terms of lower bounds for the congested clique; indeed, it is now know that proving explicit congested clique lower bounds is as difficult as proving circuit lower bounds. In this work, we use various more traditional complexity-theoretic tools to build a clearer picture of the complexity landscape of the congested clique: -- Nondeterminism and beyond: We introduce the nondeterministic congested clique model (analogous to NP) and show that there is a natural canonical problem family that captures all problems solvable in constant time with nondeterministic algorithms. We further generalise these notions by introducing the constant-round decision hierarchy (analogous to the polynomial hierarchy). -- Non-constructive lower bounds: We lift the prior non-uniform counting arguments to a general technique for proving non-constructive uniform lower bounds for the congested clique. In particular, we prove a time hierarchy theorem for the congested clique, showing that there are decision problems of essentially all complexities, both in the deterministic and nondeterministic settings. -- Fine-grained complexity: We map out relationships between various natural problems in the congested clique model, arguing that a reduction-based complexity theory currently gives us a fairly good picture of the complexity landscape of the congested clique

    Introduction to local certification

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    A distributed graph algorithm is basically an algorithm where every node of a graph can look at its neighborhood at some distance in the graph and chose its output. As distributed environment are subject to faults, an important issue is to be able to check that the output is correct, or in general that the network is in proper configuration with respect to some predicate. One would like this checking to be very local, to avoid using too much resources. Unfortunately most predicates cannot be checked this way, and that is where certification comes into play. Local certification (also known as proof-labeling schemes, locally checkable proofs or distributed verification) consists in assigning labels to the nodes, that certify that the configuration is correct. There are several point of view on this topic: it can be seen as a part of self-stabilizing algorithms, as labeling problem, or as a non-deterministic distributed decision. This paper is an introduction to the domain of local certification, giving an overview of the history, the techniques and the current research directions.Comment: Last update: minor editin
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