118,083 research outputs found

    A Non-Blocking Priority Queue for the Pending Event Set

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    The large diffusion of shared-memory multi-core machines has impacted the way Parallel Discrete Event Simulation (PDES) engines are built. While they were originally conceived as data-partitioned platforms, where each thread is in charge of managing a subset of simulation objects, nowadays the trend is to shift towards share-everything settings. In this scenario, any thread can (in principle) take care of CPU-dispatching pending events bound to whichever simulation object, which helps to fully share the load across the available CPU-cores. Hence, a fundamental aspect to be tackled is to provide an efficient globally-shared pending events’ set from which multiple worker threads can concurrently extract events to be processed, and into which they can concurrently insert new produced events to be processed in the future. To cope with this aspect, we present the design and implementation of a concurrent non-blocking pending events’ set data structure, which can be seen as a variant of a classical calendar queue. Early experimental data collected with a synthetic stress test are reported, showing excellent scalability of our proposal on a machine equipped with 32 CPU-cores

    A Conflict-Resilient Lock-Free Calendar Queue for Scalable Share-Everything PDES Platforms

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    Emerging share-everything Parallel Discrete Event Simulation (PDES) platforms rely on worker threads fully sharing the workload of events to be processed. These platforms require efficient event pool data structures enabling high concurrency of extraction/insertion operations. Non-blocking event pool algorithms are raising as promising solutions for this problem. However, the classical non-blocking paradigm leads concurrent conflicting operations, acting on a same portion of the event pool data structure, to abort and then retry. In this article we present a conflict-resilient non-blocking calendar queue that enables conflicting dequeue operations, concurrently attempting to extract the minimum element, to survive, thus improving the level of scalability of accesses to the hot portion of the data structure---namely the bucket to which the current locality of the events to be processed is bound. We have integrated our solution within an open source share-everything PDES platform and report the results of an experimental analysis of the proposed concurrent data structure compared to some literature solutions

    A Holistic Approach in Embedded System Development

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    We present pState, a tool for developing "complex" embedded systems by integrating validation into the design process. The goal is to reduce validation time. To this end, qualitative and quantitative properties are specified in system models expressed as pCharts, an extended version of hierarchical state machines. These properties are specified in an intuitive way such that they can be written by engineers who are domain experts, without needing to be familiar with temporal logic. From the system model, executable code that preserves the verified properties is generated. The design is documented on the model and the documentation is passed as comments into the generated code. On the series of examples we illustrate how models and properties are specified using pState.Comment: In Proceedings F-IDE 2015, arXiv:1508.0338

    GeantV: Results from the prototype of concurrent vector particle transport simulation in HEP

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    Full detector simulation was among the largest CPU consumer in all CERN experiment software stacks for the first two runs of the Large Hadron Collider (LHC). In the early 2010's, the projections were that simulation demands would scale linearly with luminosity increase, compensated only partially by an increase of computing resources. The extension of fast simulation approaches to more use cases, covering a larger fraction of the simulation budget, is only part of the solution due to intrinsic precision limitations. The remainder corresponds to speeding-up the simulation software by several factors, which is out of reach using simple optimizations on the current code base. In this context, the GeantV R&D project was launched, aiming to redesign the legacy particle transport codes in order to make them benefit from fine-grained parallelism features such as vectorization, but also from increased code and data locality. This paper presents extensively the results and achievements of this R&D, as well as the conclusions and lessons learnt from the beta prototype.Comment: 34 pages, 26 figures, 24 table
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