246,979 research outputs found
TCP-Aware Backpressure Routing and Scheduling
In this work, we explore the performance of backpressure routing and
scheduling for TCP flows over wireless networks. TCP and backpressure are not
compatible due to a mismatch between the congestion control mechanism of TCP
and the queue size based routing and scheduling of the backpressure framework.
We propose a TCP-aware backpressure routing and scheduling that takes into
account the behavior of TCP flows. TCP-aware backpressure (i) provides
throughput optimality guarantees in the Lyapunov optimization framework, (ii)
gracefully combines TCP and backpressure without making any changes to the TCP
protocol, (iii) improves the throughput of TCP flows significantly, and (iv)
provides fairness across competing TCP flows
Analysis of Multiple Flows using Different High Speed TCP protocols on a General Network
We develop analytical tools for performance analysis of multiple TCP flows
(which could be using TCP CUBIC, TCP Compound, TCP New Reno) passing through a
multi-hop network. We first compute average window size for a single TCP
connection (using CUBIC or Compound TCP) under random losses. We then consider
two techniques to compute steady state throughput for different TCP flows in a
multi-hop network. In the first technique, we approximate the queues as M/G/1
queues. In the second technique, we use an optimization program whose solution
approximates the steady state throughput of the different flows. Our results
match well with ns2 simulations.Comment: Submitted to Performance Evaluatio
DTMsim - DTM channel simulation in ns
Dynamic Transfer Mode (DTM) is a ring based MAN technology that
provides a channel abstraction with a dynamically adjustable capacity.
TCP is a reliable end to end transport protocol capable of adjusting
its rate. The primary goal of this work is investigate the coupling
of dynamically allocating bandwidth to TCP flows with the affect this
has on the congestion control mechanism of TCP. In particular we
wanted to find scenerios where this scheme does not work, where either
all the link capacity is allocated to TCP or congestion collapse
occurs and no capacity is allocated to TCP. We have created a
simulation environment using ns-2 to investigate TCP over networks
which have a variable capacity link. We begin with a single TCP Tahoe
flow over a fixed bandwidth link and progressively add more complexity
to understand the behaviour of dynamically adjusting link capacity to
TCP and vice versa
TCP Congestion Control Identification
Transmission Control Protocol (TCP) carries most of the traffic on the
Internet these days. There are several implementations of TCP, and the most
important difference among them is their mechanism for controlling congestion.
One of the methods for determining type of a TCP is active probing. Active
probing considers a TCP implementation as a black box, sends different streams
of data to the appropriate host. According to the response received from the
host, it figures out the type of TCP version implemented.
TCP Behavior Inference Tool (TBIT) is an implemented tool that uses active
probing to check the running TCP on web servers. It can check several aspects
of the running TCP including initial value of congestion window, congestion
control algorithm, conformant congestion control, response to selective
acknowledgment, response to Explicit Congestion Notification (ECN) and time
wait duration. In this paper we focus on congestion control algorithm aspect of
it, explain the mechanism used by TBIT and present the results
FAST TCP: Motivation, Architecture, Algorithms, Performance
We describe FAST TCP, a new TCP congestion control algorithm for high-speed long-latency networks, from design to implementation. We highlight the approach taken by FAST TCP to address the four difficulties which the current TCP implementation has at large windows. We describe the architecture and summarize some of the algorithms implemented in our prototype. We characterize its equilibrium and stability properties. We evaluate it experimentally in terms of throughput, fairness, stability, and responsiveness
Validation of simulated real world TCP stacks
The TCP models in ns-2 have been validated and are widely used in network research. They are however not aimed at producing results consistent with a TCP implementation, they are rather designed to be a general model for TCP congestion control. The Network Simulation Cradle makes real world TCP implementations available to ns-2: Linux, FreeBSD and OpenBSD can all be simulated as easily as using the original simplified models. These simulated TCP implementations can be validated by directly comparing packet traces from simulations to traces measured from a real network. We describe the Network Simulation Cradle, present packet trace comparison results showing the high degree of accuracy possible when simulating with real TCP implementations and briefly show how this is reflected in a simulation study of TCP throughput
New Method of Measuring TCP Performance of IP Network using Bio-computing
The measurement of performance of Internet Protocol IP network can be done by
Transmission Control Protocol TCP because it guarantees send data from one end
of the connection actually gets to the other end and in the same order it was
send, otherwise an error is reported. There are several methods to measure the
performance of TCP among these methods genetic algorithms, neural network, data
mining etc, all these methods have weakness and can't reach to correct measure
of TCP performance. This paper proposed a new method of measuring TCP
performance for real time IP network using Biocomputing, especially molecular
calculation because it provides wisdom results and it can exploit all
facilities of phylogentic analysis. Applying the new method at real time on
Biological Kurdish Messenger BIOKM model designed to measure the TCP
performance in two types of protocols File Transfer Protocol FTP and Internet
Relay Chat Daemon IRCD. This application gives very close result of TCP
performance comparing with TCP performance which obtains from Little's law
using same model (BIOKM), i.e. the different percentage of utilization (Busy or
traffic industry) and the idle time which are obtained from a new method base
on Bio-computing comparing with Little's law was (nearly) 0.13%.
KEYWORDS Bio-computing, TCP performance, Phylogenetic tree, Hybridized Model
(Normalized), FTP, IRCDComment: 17 Pages,10 Figures,5 Table
Transport congestion events detection (TCED): towards decorrelating congestion detection from TCP
TCP (Transmission Control Protocol) uses a loss-based algorithm to estimate whether the network is congested or not.
The main difficulty for this algorithm is to distinguish spurious from real network congestion events. Other research studies have proposed to enhance the reliability of this congestion estimation by modifying the internal TCP algorithm.
In this paper, we propose an original congestion event algorithm implemented independently of the TCP source code. Basically, we propose a modular architecture to implement a congestion event detection algorithm to cope with the increasing complexity of the TCP code and we use it to understand why some spurious congestion events might not be
detected in some complex cases. We show that our proposal is able to increase the reliability of TCP NewReno congestion detection algorithm that might help to the design of detection criterion independent of the TCP code. We find out that solutions based only on RTT (Round-Trip Time) estimation are not accurate enough to cover all existing cases.
Furthermore, we evaluate our algorithm with and without network reordering where other inaccuracies, not previously
identified, occur
Performance, Validation and Testing with the Network Simulation Cradle
Much current simulation of TCP makes use of simplified models of TCP, which is a large and complex protocol with many variations possible between implementations. We use direct execution of real world network stacks in the network simulator ns-2 to compare TCP performance between implementations and reproduce existing work. A project called The Network Simulation Cradle provides the real world network stacks and we show how it can be used for performance evaluation and validation. There are large differences in performance between simplified TCP models and TCP implementations in some situations. Such differences are apparent in some reproduced research, with results using the Network Simulation Cradle very different from the results produced with the ns-2 TCP models. In other cases, using the real implementations gives very similar results, validating the original research
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