419 research outputs found

    Verification and control of partially observable probabilistic systems

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    We present automated techniques for the verification and control of partially observable, probabilistic systems for both discrete and dense models of time. For the discrete-time case, we formally model these systems using partially observable Markov decision processes; for dense time, we propose an extension of probabilistic timed automata in which local states are partially visible to an observer or controller. We give probabilistic temporal logics that can express a range of quantitative properties of these models, relating to the probability of an event’s occurrence or the expected value of a reward measure. We then propose techniques to either verify that such a property holds or synthesise a controller for the model which makes it true. Our approach is based on a grid-based abstraction of the uncountable belief space induced by partial observability and, for dense-time models, an integer discretisation of real-time behaviour. The former is necessarily approximate since the underlying problem is undecidable, however we show how both lower and upper bounds on numerical results can be generated. We illustrate the effectiveness of the approach by implementing it in the PRISM model checker and applying it to several case studies from the domains of task and network scheduling, computer security and planning

    Time and Cost Optimization of Cyber-Physical Systems by Distributed Reachability Analysis

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    Symbolic Verification and Strategy Synthesis for Linearly-Priced Probabilistic Timed Automata

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    Probabilistic timed automata are a formalism for modelling systems whose dynamics includes probabilistic, nondeterministic and timed aspects including real-time systems. A variety of techniques have been proposed for the analysis of this formalism and successfully employed to analyse, for example, wireless communication protocols and computer security systems. Augmenting the model with prices (or, equivalently, costs or rewards) provides a means to verify more complex quantitative properties, such as the expected energy usage of a device or the expected number of messages sent during a protocol’s execution. However, the analysis of these properties on probabilistic timed automata currently relies on a technique based on integer discretisation of real-valued clocks, which can be expensive in some cases. In this paper, we propose symbolic techniques for verification and optimal strategy synthesis for priced probabilistic timed automata which avoid this discretisation. We build upon recent work for the special case of expected time properties, using value iteration over a zone-based abstraction of the model

    Symbolic Minimum Expected Time Controller Synthesis for Probabilistic Timed Automata

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    In this paper we consider the problem of computing the minimum expected time to reach a target and the synthesis of the corresponding optimal controller for a probabilistic timed automaton (PTA). Although this problem admits solutions that employ the digital clocks abstraction or statistical model checking, symbolic methods based on zones and priced zones fail due to the difficulty of incorporating probabilistic branching in the context of dense time. We work in a generalisation of the setting introduced by Asarin and Maler for the corresponding problem for timed automata, where simple and nice functions are introduced to ensure finiteness of the dense-time representation. We find restrictions sufficient for value iteration to converge to the minimum expected time on the uncountable Markov decision process representing the semantics of a PTA. We formulate a Bellman operator on the backwards zone graph of a PTA and prove that value iteration using this operator equals that computed over the PTA’s semantics. This enables us to extract an ε-optimal controller from value iteration in the standard way

    Verification and Control of Turn-Based Probabilistic Real-Time Games

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    Quantitative verification techniques have been developed for the formal analysis of a variety of probabilistic models, such as Markov chains, Markov decision process and their variants. They can be used to produce guarantees on quantitative aspects of system behaviour, for example safety, reliability and performance, or to help synthesise controllers that ensure such guarantees are met. We propose the model of turn-based probabilistic timed multi-player games, which incorporates probabilistic choice, real-time clocks and nondeterministic behaviour across multiple players. Building on the digital clocks approach for the simpler model of probabilistic timed automata, we show how to compute the key measures that underlie quantitative verification, namely the probability and expected cumulative price to reach a target. We illustrate this on case studies from computer security and task scheduling

    Efficient Analysis and Synthesis of Complex Quantitative Systems

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    Computer Aided Verification

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    This open access two-volume set LNCS 11561 and 11562 constitutes the refereed proceedings of the 31st International Conference on Computer Aided Verification, CAV 2019, held in New York City, USA, in July 2019. The 52 full papers presented together with 13 tool papers and 2 case studies, were carefully reviewed and selected from 258 submissions. The papers were organized in the following topical sections: Part I: automata and timed systems; security and hyperproperties; synthesis; model checking; cyber-physical systems and machine learning; probabilistic systems, runtime techniques; dynamical, hybrid, and reactive systems; Part II: logics, decision procedures; and solvers; numerical programs; verification; distributed systems and networks; verification and invariants; and concurrency
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