3 research outputs found

    Sublinear-Time Algorithms for Tournament Graphs

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    We show that a random walk on a tournament on n vertices finds either a sink or a 3-cycle in expected time O (√n ∙ log n ∙ √log*n), that is, sublinear both in the size of the description of the graph as well as in the number of vertices. This result is motivated by the search of a generic algorithm for solving a large class of search problems called Local Search, LS. LS is defined by us as a generalisation of the well-known class PLS

    Sublinear-time algorithms for tournament graphs

    No full text
    We show that a random walk on a tournament on n vertices finds either a sink or a 3-cycle in expected time O (√n ∙ log n ∙ √log*n), that is, sublinear both in the size of the description of the graph as well as in the number of vertices. This result is motivated by the search of a generic algorithm for solving a large class of search problems called Local Search, LS. LS is defined by us as a generalisation of the well-known class PLS
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