1,376 research outputs found

    Morphological hit-or-miss transformation for shape recognition

    Full text link
    In this paper, the morphological hit-or-miss transformation is analyzed for use in the recognition of both perfect shapes and imperfect shapes. Shape recognition is achieved by locating the objects to be recognized within the image. The shape recognition problem is discussed in the following two aspects. First, a theorem is presented in which the hit-or-miss operations employ the structuring elements [thetav]A and [thetav](W [subset of] Ac), instead of using sets A and (W [subset of] Ac). Here A is the boundary of A, and [thetav](Q [subset of] Ac) is the containing A, [thetav]A is the boundary of A, and [thetav](W [subset of] Ac) is the boundary of (W [subset of] Ac). Second, the recognition of imperfect shapes due to indeterminate variation of an object shape is studied here. Our method employs a priori known shape information as a basis for structuring elements and constructs structuring elements which are then used in a hit-or-miss transformation to find the location of the shape to be recognized. Each occurrence of a target shape is represented either by one point or by a small cluster of points within a calculated range according to the associated structuring elements. Finally, we present the hit-or-miss operation without window restrictions as a technique for recognizing both perfect and imperfect shapes, thereby making the method more flexible.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/29148/1/0000190.pd

    Perception de la géométrie de l'environnement pour la navigation autonome

    Get PDF
    Le but de de la recherche en robotique mobile est de donner aux robots la capacité d'accomplir des missions dans un environnement qui n'est pas parfaitement connu. Mission, qui consiste en l'exécution d'un certain nombre d'actions élémentaires (déplacement, manipulation d'objets...) et qui nécessite une localisation précise, ainsi que la construction d'un bon modÚle géométrique de l'environnement, a partir de l'exploitation de ses propres capteurs, des capteurs externes, de l'information provenant d'autres robots et de modÚle existant, par exemple d'un systÚme d'information géographique. L'information commune est la géométrie de l'environnement. La premiÚre partie du manuscrit couvre les différents méthodes d'extraction de l'information géométrique. La seconde partie présente la création d'un modÚle géométrique en utilisant un graphe, ainsi qu'une méthode pour extraire de l'information du graphe et permettre au robot de se localiser dans l'environnement.The goal of the mobile robotic research is to give robots the capability to accomplish missions in an environment that might be unknown. To accomplish his mission, the robot need to execute a given set of elementary actions (movement, manipulation of objects...) which require an accurate localisation of the robot, as well as a the construction of good geometric model of the environment. Thus, a robot will need to take the most out of his own sensors, of external sensors, of information coming from an other robot and of existing model coming from a Geographic Information System. The common information is the geometry of the environment. The first part of the presentation will be about the different methods to extract geometric information. The second part will be about the creation of the geometric model using a graph structure, along with a method to retrieve information in the graph to allow the robot to localise itself in the environment

    Ontological foundations for structural conceptual models

    Get PDF
    In this thesis, we aim at contributing to the theory of conceptual modeling and ontology representation. Our main objective here is to provide ontological foundations for the most fundamental concepts in conceptual modeling. These foundations comprise a number of ontological theories, which are built on established work on philosophical ontology, cognitive psychology, philosophy of language and linguistics. Together these theories amount to a system of categories and formal relations known as a foundational ontolog

    Generalized Morphology using Sponges

    Get PDF
    Mathematical morphology has traditionally been grounded in lattice theory. For non-scalar data lattices often prove too restrictive, however. In this paper we present a more general alternative, sponges, that still allows useful definitions of various properties and concepts from morphological theory. It turns out that some of the existing work on “pseudo-morphology” for non-scalar data can in fact be considered “proper” mathematical morphology in this new framework, while other work cannot, and that this correlates with how useful/intuitive some of the resulting operators are

    Proceedings of the Workshop on Knowledge Representation and Configuration, WRKP\u2796

    Get PDF

    Feasible Form Parameter Design of Complex Ship Hull Form Geometry

    Get PDF
    This thesis introduces a new methodology for robust form parameter design of complex hull form geometry via constraint programming, automatic differentiation, interval arithmetic, and truncated hierarchical B- splines. To date, there has been no clearly stated methodology for assuring consistency of general (equality and inequality) constraints across an entire geometric form parameter ship hull design space. In contrast, the method to be given here can be used to produce guaranteed narrowing of the design space, such that infeasible portions are eliminated. Furthermore, we can guarantee that any set of form parameters generated by our method will be self consistent. It is for this reason that we use the title feasible form parameter design. In form parameter design, a design space is represented by a tuple of design parameters which are extended in each design space dimension. In this representation, a single feasible design is a consistent set of real valued parameters, one for every component of the design space tuple. Using the methodology to be given here, we pick out designs which consist of consistent parameters, narrowed to any desired precision up to that of the machine, even for equality constraints. Furthermore, the method is developed to enable the generation of complex hull forms using an extension of the basic rules idea to allow for automated generation of rules networks, plus the use of the truncated hierarchical B-splines, a wavelet-adaptive extension of standard B-splines and hierarchical B-splines. The adaptive resolution methods are employed in order to allow an automated program the freedom to generate complex B-spline representations of the geometry in a robust manner across multiple levels of detail. Thus two complementary objectives are pursued: ensuring feasible starting sets of form parameters, and enabling the generation of complex hull form geometry

    Configuration Logics - Modelling Architecture Styles

    Get PDF
    We study a framework for the specification of architecture styles as families of architectures involving a common set of types of components and coordination mechanisms. The framework combines two logics: 1)~interaction logics for the specification of architectures as generic coordination schemes involving a configuration of interactions between typed components; and 2)~configuration logics for the specification of architecture styles as sets of interaction configurations. Configuration logics can be considered as a power-set extension of interaction logics. The relation between the two logics is similar to the relation between programs and their specifications. As program specifications can be expressed, \eg in temporal logics, architecture styles can be specified in configuration logics. The presented results build on previous work on architecture modelling in BIP. We show how propositional interaction logic can be extended into a corresponding configuration logic by adding new operators on sets of interaction configurations. In addition to the usual set-theoretic operators, configuration logic is equipped with a coalescing operator + to express combination of configuration sets. This operator proves to be particularly useful for the specification of architecture styles including a given class of configurations. We provide a complete axiomatization of propositional configuration logic as well as decision procedures for checking that an architecture satisfies given logical specifications. To allow genericity of specifications, we study first-order and second-order extensions of the propositional configuration logic. First-order logic formulas involve quantification over component variables. Second-order logic formulas involve additional quantification over sets of components. We provide several examples illustrating the application of the results to the characterisation of various architecture styles. We also provide an experimental evaluation using the Maude rewriting system to implement the decision procedure for the propositional flavour of the logic. We conclude with a discussion of the related work and of future directions dealing with the application of the results through the development of specific methods and tools

    Configurable nD-visualization for complex Building Information Models

    Get PDF
    With the ongoing development of building information modelling (BIM) towards a comprehensive coverage of all construction project information in a semantically explicit way, visual representations became decoupled from the building information models. While traditional construction drawings implicitly contained the visual representation besides the information, nowadays they are generated on the fly, hard-coded in software applications dedicated to other tasks such as analysis, simulation, structural design or communication. Due to the abstract nature of information models and the increasing amount of digital information captured during construction projects, visual representations are essential for humans in order to access the information, to understand it, and to engage with it. At the same time digital media open up the new field of interactive visualizations. The full potential of BIM can only be unlocked with customized task-specific visualizations, with engineers and architects actively involved in the design and development process of these visualizations. The visualizations must be reusable and reliably reproducible during communication processes. Further, to support creative problem solving, it must be possible to modify and refine them. This thesis aims at reconnecting building information models and their visual representations: on a theoretic level, on the level of methods and in terms of tool support. First, the research seeks to improve the knowledge about visualization generation in conjunction with current BIM developments such as the multimodel. The approach is based on the reference model of the visualization pipeline and addresses structural as well as quantitative aspects of the visualization generation. Second, based on the theoretic foundation, a method is derived to construct visual representations from given visualization specifications. To this end, the idea of a domain-specific language (DSL) is employed. Finally, a software prototype proofs the concept. Using the visualization framework, visual representations can be generated from a specific building information model and a specific visualization description.Mit der fortschreitenden Entwicklung des Building Information Modelling (BIM) hin zu einer umfassenden Erfassung aller Bauprojektinformationen in einer semantisch expliziten Weise werden Visualisierungen von den GebĂ€udeinformationen entkoppelt. WĂ€hrend traditionelle Architektur- und Bauzeichnungen die visuellen ReprĂ€Ìˆsentationen implizit als TrĂ€ger der Informationen enthalten, werden sie heute on-the-fly generiert. Die Details ihrer Generierung sind festgeschrieben in Softwareanwendungen, welche eigentlich fĂŒr andere Aufgaben wie Analyse, Simulation, Entwurf oder Kommunikation ausgelegt sind. Angesichts der abstrakten Natur von Informationsmodellen und der steigenden Menge digitaler Informationen, die im Verlauf von Bauprojekten erfasst werden, sind visuelle ReprĂ€sentationen essentiell, um sich die Information erschließen, sie verstehen, durchdringen und mit ihnen arbeiten zu können. Gleichzeitig entwickelt sich durch die digitalen Medien eine neues Feld der interaktiven Visualisierungen. Das volle Potential von BIM kann nur mit angepassten aufgabenspezifischen Visualisierungen erschlossen werden, bei denen Ingenieur*innen und Architekt*innen aktiv in den Entwurf und die Entwicklung dieser Visualisierungen einbezogen werden. Die Visualisierungen mĂŒssen wiederverwendbar sein und in Kommunikationsprozessen zuverlĂ€ssig reproduziert werden können. Außerdem muss es möglich sein, Visualisierungen zu modifizieren und neu zu definieren, um das kreative Problemlösen zu unterstĂŒtzen. Die vorliegende Arbeit zielt darauf ab, GebĂ€udemodelle und ihre visuellen ReprĂ€sentationen wieder zu verbinden: auf der theoretischen Ebene, auf der Ebene der Methoden und hinsichtlich der unterstĂŒtzenden Werkzeuge. Auf der theoretischen Ebene trĂ€gt die Arbeit zunĂ€chst dazu bei, das Wissen um die Erstellung von Visualisierungen im Kontext von Bauprojekten zu erweitern. Der verfolgte Ansatz basiert auf dem Referenzmodell der Visualisierungspipeline und geht dabei sowohl auf strukturelle als auch auf quantitative Aspekte des Visualisierungsprozesses ein. Zweitens wird eine Methode entwickelt, die visuelle ReprĂ€sentationen auf Basis gegebener Visualisierungsspezifikationen generieren kann. Schließlich belegt ein Softwareprototyp die Realisierbarkeit des Konzepts. Mit dem entwickelten Framework können visuelle ReprĂ€sentationen aus jeweils einem spezifischen GebĂ€udemodell und einer spezifischen Visualisierungsbeschreibung generiert werden
    • 

    corecore