787 research outputs found

    Development of a Novel Media-independent Communication Theology for Accessing Local & Web-based Data: Case Study with Robotic Subsystems

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    Realizing media independence in today’s communication system remains an open problem by and large. Information retrieval, mostly through the Internet, is becoming the most demanding feature in technological progress and this web-based data access should ideally be in user-selective form. While blind-folded access of data through the World Wide Web is quite streamlined, the counter-half of the facet, namely, seamless access of information database pertaining to a specific end-device, e.g. robotic systems, is still in a formative stage. This paradigm of access as well as systematic query-based retrieval of data, related to the physical enddevice is very crucial in designing the Internet-based network control of the same in real-time. Moreover, this control of the end-device is directly linked up to the characteristics of three coupled metrics, namely, ‘multiple databases’, ‘multiple servers’ and ‘multiple inputs’ (to each server). This triad, viz. database-input-server (DIS) plays a significant role in overall performance of the system, the background details of which is still very sketchy in global research community. This work addresses the technical issues associated with this theology, with specific reference to formalism of a customized DIS considering real-time delay analysis. The present paper delineates the developmental paradigms of novel multi-input multioutput communication semantics for retrieving web-based information from physical devices, namely, two representative robotic sub-systems in a coherent and homogeneous mode. The developed protocol can be entrusted for use in real-time in a complete user-friendly manner

    Software Innovation:Eight work-style heuristics for creative system developers

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    Electronic New Media and the auto industry: New Dimension in "Market facing" Systems

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    Revolutions often start well before the first shots are fired. Deep social trends develop over time, waiting for some precipitating event, a new set of leaders, or a technology that allows organizations to behave differently. The precipitating event usually catches our attention, or seems surprising --- but the direction of the revolution is typically evident well beforehand, This manuscript is about converging trends in three major industries , autos, information technologies, and 'media' (including advertising and the broader media) trends that almost certainly presage a revolution in "market facing" systems that link these industries to their markets, and to each other. Each industry has created revolutions in the past, and has demonstrated the 'early warning' phenomenon. The first 'auto-mobiles' were invented about a century before the Ford and Daimlers commonly thought to be the early prototypes of today's cars. Early steam engines on oxcarts really started the revolution that seemed to take off with the Ford assembly line decades later. "Computers" were invented decades ago. And while they were 'revolutionary' in the 1940?s and 1950?s, those developments were merely early hints at the significant upheaval we now experience In computation and communications industries. The broadcast industries, seeded in the last half of the 1800?s through telegraphy and telephony, have revolutionized the way the modem world communicates, develops culture, and conducts commerce. Advertising bonds the media industry to the broadcast media industries. While it is impossible to predict the future, it is possible --- when one steps back from the daily battle for the bottom line --- to reflect on social trends that are waiting for precipitating events. Then, when Precipitating events really do happen; it is easier to understand at least the basic directions the revolution will take. As of the mid- 1990?s we see merging trends in three major industries

    The State of Speech in HCI: Trends, Themes and Challenges

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    Neural approaches to dialog modeling

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    Cette thèse par article se compose de quatre articles qui contribuent au domaine de l’apprentissage profond, en particulier dans la compréhension et l’apprentissage des ap- proches neuronales des systèmes de dialogue. Le premier article fait un pas vers la compréhension si les architectures de dialogue neuronal couramment utilisées capturent efficacement les informations présentes dans l’historique des conversations. Grâce à une série d’expériences de perturbation sur des ensembles de données de dialogue populaires, nous constatons que les architectures de dialogue neuronal couramment utilisées comme les modèles seq2seq récurrents et basés sur des transformateurs sont rarement sensibles à la plupart des perturbations du contexte d’entrée telles que les énoncés manquants ou réorganisés, les mots mélangés, etc. Le deuxième article propose d’améliorer la qualité de génération de réponse dans les systèmes de dialogue de domaine ouvert en modélisant conjointement les énoncés avec les attributs de dialogue de chaque énoncé. Les attributs de dialogue d’un énoncé se réfèrent à des caractéristiques ou des aspects discrets associés à un énoncé comme les actes de dialogue, le sentiment, l’émotion, l’identité du locuteur, la personnalité du locuteur, etc. Le troisième article présente un moyen simple et économique de collecter des ensembles de données à grande échelle pour modéliser des systèmes de dialogue orientés tâche. Cette approche évite l’exigence d’un schéma d’annotation d’arguments complexes. La version initiale de l’ensemble de données comprend 13 215 dialogues basés sur des tâches comprenant six domaines et environ 8 000 entités nommées uniques, presque 8 fois plus que l’ensemble de données MultiWOZ populaire.This thesis by article consists of four articles which contribute to the field of deep learning, specifically in understanding and learning neural approaches to dialog systems. The first article takes a step towards understanding if commonly used neural dialog architectures effectively capture the information present in the conversation history. Through a series of perturbation experiments on popular dialog datasets, wefindthatcommonly used neural dialog architectures like recurrent and transformer-based seq2seq models are rarely sensitive to most input context perturbations such as missing or reordering utterances, shuffling words, etc. The second article introduces a simple and cost-effective way to collect large scale datasets for modeling task-oriented dialog systems. This approach avoids the requirement of a com-plex argument annotation schema. The initial release of the dataset includes 13,215 task-based dialogs comprising six domains and around 8k unique named entities, almost 8 times more than the popular MultiWOZ dataset. The third article proposes to improve response generation quality in open domain dialog systems by jointly modeling the utterances with the dialog attributes of each utterance. Dialog attributes of an utterance refer to discrete features or aspects associated with an utterance like dialog-acts, sentiment, emotion, speaker identity, speaker personality, etc. The final article introduces an embedding-free method to compute word representations on-the-fly. This approach significantly reduces the memory footprint which facilitates de-ployment in on-device (memory constraints) devices. Apart from being independent of the vocabulary size, we find this approach to be inherently resilient to common misspellings
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