10,765 research outputs found

    Spatial sustainability in cities: organic patterns and sustainable forms

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    Because the complexity of cities seems to defy description, planners and urban designers have always been forced to work with simplified concepts of the city. Drawn from natural language, these concepts emphasize clear hierarchies, regular geometries and the separation of parts from wholes, all seemingly at variance with the less orderly complexity of most real cities. Such concepts are now dominating the debate about sustainability in cities. Here it is argued that space syntax has now brought to light key underlying structures in the city, which have a direct bearing on sustainability in that they seem to show that the spatial form of the self-organised city, as a foreground network of linked centres at all scales set into a background network of mainly residential space, is already a reflection of the relations between environmental, economic and socio-cultural forces, that is between the three domains of sustainability. Evidence that this is so in all three domains is drawn from recent and new research, and a concept of spatial sustainability is proposed focused on the structure of the primary spatial structure of the city, the street network

    Greater Space Means More Service: Leveraging the innovative power of architecture and design

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    Organizational structures certainly are of great importance in order to determine employees’ behaviour and performance. On the other hand, physical structures also significantly influence the way staff and customers view any company and interact with it. In service based activity, such as in retailing, banking, hospitality, and so, firms and institutions are competing thanks to innovations in products/services, delivery processes, and management styles. Innovative approaches may also materialize into the design of facilities. Service providers are in a position to significantly improve convenience, productivity, and attractiveness by designing space and defining appropriate layout carefully. This pattern also has to include identification of the meanings, characterization of size and qualification of the process by which any service facility delivers messages. In the last session of the paper, we address a particular type of service facilities, namely the buildings of institutions for higher education in management. The objective is then to analyze how facilities have evolved in order to cope with the change affecting business education.Service; innovation; architecture; working place; corporate symbols

    Object-Oriented Dynamics Learning through Multi-Level Abstraction

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    Object-based approaches for learning action-conditioned dynamics has demonstrated promise for generalization and interpretability. However, existing approaches suffer from structural limitations and optimization difficulties for common environments with multiple dynamic objects. In this paper, we present a novel self-supervised learning framework, called Multi-level Abstraction Object-oriented Predictor (MAOP), which employs a three-level learning architecture that enables efficient object-based dynamics learning from raw visual observations. We also design a spatial-temporal relational reasoning mechanism for MAOP to support instance-level dynamics learning and handle partial observability. Our results show that MAOP significantly outperforms previous methods in terms of sample efficiency and generalization over novel environments for learning environment models. We also demonstrate that learned dynamics models enable efficient planning in unseen environments, comparable to true environment models. In addition, MAOP learns semantically and visually interpretable disentangled representations.Comment: Accepted to the Thirthy-Fourth AAAI Conference On Artificial Intelligence (AAAI), 202

    Plot-based urbanism and urban morphometrics : measuring the evolution of blocks, street fronts and plots in cities

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    Generative urban design has been always conceived as a creation-centered process, i.e. a process mainly concerned with the creation phase of a spatial transformation. We argue that, though the way we create a space is important, how that space evolves in time is ways more important when it comes to providing livable places gifted by identity and sense of attachment. We are presenting in this paper this idea and its major consequences for urban design under the title of “Plot-Based Urbanism”. We will argue that however, in order for a place to be adaptable in time, the right structure must be provided “by design” from the outset. We conceive urban design as the activity aimed at designing that structure. The force that shapes (has always shaped) the adaptability in time of livable urban places is the restless activity of ordinary people doing their own ordinary business, a kind of participation to the common good, which has hardly been acknowledged as such, that we term “informal participation”. Investigating what spatial components belong to the spatial structure and how they relate to each other is of crucial importance for urban design and that is the scope of our research. In this paper a methodology to represent and measure form-related properties of streets, blocks, plots and buildings in cities is presented. Several dozens of urban blocks of different historic formation in Milan (IT) and Glasgow (UK) are surveyed and analyzed. Effort is posed to identify those spatial properties that are shared by clusters of cases in history and therefore constitute the set of spatial relationships that determine the morphological identity of places. To do so, we investigate the analogy that links the evolution of urban form as a cultural construct to that of living organisms, outlining a conceptual framework of reference for the further investigation of “the DNA of places”. In this sense, we identify in the year 1950 the nominal watershed that marks the first “speciation” in urban history and we find that factors of location/centrality, scale and street permeability are the main drivers of that transition towards the entirely new urban forms of contemporary cities

    An evaluation tool for design quality: PFI sheltered housing

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    The complex procurement process entailed by the private finance initiative (PFI) means that clients need new capacities to manage their relationships with bidders and to assess project proposals if the desired level of design quality is to be achieved. To assist local authorities in their client role, a new Architectural Design Quality Evaluation Tool was developed. The aim was to improve the quality of design in residential sheltered housing, procured through the PFI. The tool was developed for and applied to a programme that will see the replacement of a local authority's entire sheltered housing stock. The tool has two functions: (1) to inform the client's assessment process and assist with the selection of the preferred bidding consortium through a series of stages in the PFI process; and (2) to improve the quality of all the submitted designs through an iterative process. Although several existing mechanisms are available for evaluating the performance attributes of buildings, few also tackle the less tangible amenity attributes, which are vital to the feeling of home. The new tool emphasizes the amenity attributes without neglecting performance

    The interaction between building layout and display layout in museums

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    A key issue, theoretical as well as practical, in the design of museums and galleries is how the layout of space interacts with the layout of objects to express an intended message or realise a specific effect. This issue can be addressed against the background of a coherent body of literature which, using the space syntax theory and method, offers a certain rigour in the analysis of spatial layouts, and within the context of a smaller, less systematic body of object layout studies which, focusing on curatorial intent, looks only obliquely at space. It is the intention of this thesis to try to develop a synthetic overview of spatial and object layout within a single theoretical framework, seeking to contribute to a better understanding of museum morphology. This combined framework is built through a series of paired case studies of European museums and galleries specially selected, and designed to allow the pursuit of specific theoretical questions. The aim of these case studies is illuminative and explorative rather than exhaustive, since each case study is intensive and requires a protracted period of field work. The analysis sets out from the conspicuous similarities between each pair of museums, which set the background for exploring critical differences with resp ect to the layout of space and objects, and as manifested in the observable patterns of visiting. The ideas generated from this analysis are then used to describe the main dimensions of variability of spatial layout, display strategies and visiting patterns. On this basis, the study proposes a theoretical model that relates these dimensions of variability, and shows them to derive from a set of basic principles, given as possibilities to be explored and combined. Depending on the way museums use these principles, it is possible to distinguish between museums that intend to convey a pre-given meaning and reproduce information, and museums that aim at creating fields of possible meaning and producing a richer spatial structure

    Prototype system for supporting the incremental modelling of vague geometric configurations

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    In this paper the need for Intelligent Computer Aided Design (Int.CAD) to jointly support design and learning assistance is introduced. The paper focuses on presenting and exploring the possibility of realizing learning assistance in Int.CAD by introducing a new concept called Shared Learning. Shared Learning is proposed to empower CAD tools with more useful learning capabilities than that currently available and thereby provide a stronger interaction of learning between a designer and a computer. Controlled computational learning is proposed as a means whereby the Shared Learning concept can be realized. The viability of this new concept is explored by using a system called PERSPECT. PERSPECT is a preliminary numerical design tool aimed at supporting the effective utilization of numerical experiential knowledge in design. After a detailed discussion of PERSPECT's numerical design support, the paper presents the results of an evaluation that focuses on PERSPECT's implementation of controlled computational learning and ability to support a designer's need to learn. The paper then discusses PERSPECT's potential as a tool for supporting the Shared Learning concept by explaining how a designer and PERSPECT can jointly learn. There is still much work to be done before the full potential of Shared Learning can be realized. However, the authors do believe that the concept of Shared Learning may hold the key to truly empowering learning in Int.CAD
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