3 research outputs found

    A research roadmap towards achieving scalability in model driven engineering

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    International audienceAs Model-Driven Engineering (MDE) is increasingly applied to larger and more complex systems, the current generation of modelling and model management technologies are being pushed to their limits in terms of capacity and eciency. Additional research and development is imperative in order to enable MDE to remain relevant with industrial practice and to continue delivering its widely recognised productivity , quality, and maintainability benefits. Achieving scalabil-ity in modelling and MDE involves being able to construct large models and domain-specific languages in a systematic manner, enabling teams of modellers to construct and refine large models in a collaborative manner, advancing the state of the art in model querying and transformations tools so that they can cope with large models (of the scale of millions of model elements), and providing an infrastructure for ecient storage, indexing and retrieval of large models. This paper attempts to provide a research roadmap for these aspects of scalability in MDE and outline directions for work in this emerging research area

    Reusable abstractions for modeling languages

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    This is the author’s version of a work that was accepted for publication in Information Systems. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in Information Systems, 38, 8, (2013) DOI: 10.1016/j.is.2013.06.001Model-driven engineering proposes the use of models to describe the relevant aspects of the system to be built and synthesize the final application from them. Models are normally described using Domain-Specific Modeling Languages (DSMLs), which provide primitives and constructs of the domain. Still, the increasing complexity of systems has raised the need for abstraction techniques able to produce simpler versions of the models while retaining some properties of interest. The problem is that developing such abstractions for each DSML from scratch is time and resource consuming. In this paper, our goal is reducing the effort to provide modeling languages with abstraction mechanisms. For this purpose, we have devised some techniques, based on generic programming and domain-specific meta-modeling, to define generic abstraction operations that can be reused over families of modeling languages sharing certain characteristics. Abstractions can make use of clustering algorithms as similarity criteria for model elements. These algorithms can be made generic as well, and customized for particular languages by means of annotation models. As a result, we have developed a catalog of reusable abstractions using the proposed techniques, together with a working implementation in the MetaDepth multi-level meta-modeling tool. Our techniques and prototypes demonstrate that it is feasible to build reusable and adaptable abstractions, so that similar abstractions need not be developed from scratch, and their integration in new or existing modeling languages is less costly.Work funded by the Spanish Ministry of Economy and Competitivity with project “Go Lite” (TIN2011-24139), and the R&D programme of Madrid Region with project “eMadrid” (S2009/TIC-1650)

    Structure, Abstraction and Direct Manipulation in Diagram Editors

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    Editors for visual languages should be as simple and convenient to use as possible; at the same time, programmers should be able to create such editors without prohibitive e#ort. We discuss the benefits that can be gained from combining the following aspects in an editorgenerator approach: -- direct-manipulation editing (as in drawing programs) -- structure-based editing (as in common diagram tools) -- structural analysis and a common formal model As a major practical example, we present an editor for UML class diagrams
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