76,254 research outputs found
Modeling IoT-aware Business Processes - A State of the Art Report
This research report presents an analysis of the state of the art of modeling
Internet of Things (IoT)-aware business processes. IOT links the physical world
to the digital world. Traditionally, we would find information about events and
processes in the physical world in the digital world entered by humans and
humans using this information to control the physical world. In the IoT
paradigm, the physical world is equipped with sensors and actuators to create a
direct link with the digital world. Business processes are used to coordinate a
complex environment including multiple actors for a common goal, typically in
the context of administrative work. In the past few years, we have seen
research efforts on the possibilities to model IoT- aware business processes,
extending process coordination to real world entities directly. This set of
research efforts is relatively small when compared to the overall research
effort into the IoT and much of the work is still in the early research stage.
To create a basis for a bridge between IoT and BPM, the goal of this report is
to collect and analyze the state of the art of existing frameworks for modeling
IoT-aware business processes.Comment: 42 page
Non-interference for deterministic interactive programs
We consider the problem of defining an appropriate notion of non-interference (NI) for deterministic interactive programs. Previous work on the security of interactive programs by O'Neill, Clarkson and Chong (CSFW 2006) builds on earlier ideas due to Wittbold and Johnson (Symposium on Security and Privacy 1990), and argues for a notion of NI defined in terms of strategies modelling the behaviour of users. We show that, for deterministic interactive programs, it is not necessary to consider strategies and that a simple stream model of the users' behaviour is sufficient. The key technical result is that, for deterministic programs, stream-based NI implies the apparently more general strategy-based NI (in fact we consider a wider class of strategies than those of O'Neill et al). We give our results in terms of a simple notion of Input-Output Labelled Transition System, thus allowing application of the results to a large class of deterministic interactive programming languages
SPARCS: Stream-processing architecture applied in real-time cyber-physical security
In this paper, we showcase a complete, end-To-end, fault tolerant, bandwidth and latency optimized architecture for real time utilization of data from multiple sources that allows the collection, transport, storage, processing, and display of both raw data and analytics. This architecture can be applied for a wide variety of applications ranging from automation/control to monitoring and security. We propose a practical, hierarchical design that allows easy addition and reconfiguration of software and hardware components, while utilizing local processing of data at sensor or field site ('fog computing') level to reduce latency and upstream bandwidth requirements. The system supports multiple fail-safe mechanisms to guarantee the delivery of sensor data. We describe the application of this architecture to cyber-physical security (CPS) by supporting security monitoring of an electric distribution grid, through the collection and analysis of distribution-grid level phasor measurement unit (PMU) data, as well as Supervisory Control And Data Acquisition (SCADA) communication in the control area network
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
LPKI - A Lightweight Public Key Infrastructure for the Mobile Environments
The non-repudiation as an essential requirement of many applications can be
provided by the asymmetric key model. With the evolution of new applications
such as mobile commerce, it is essential to provide secure and efficient
solutions for the mobile environments. The traditional public key cryptography
involves huge computational costs and is not so suitable for the
resource-constrained platforms. The elliptic curve-based approaches as the
newer solutions require certain considerations that are not taken into account
in the traditional public key infrastructures. The main contribution of this
paper is to introduce a Lightweight Public Key Infrastructure (LPKI) for the
constrained platforms such as mobile phones. It takes advantages of elliptic
curve cryptography and signcryption to decrease the computational costs and
communication overheads, and adapting to the constraints. All the computational
costs of required validations can be eliminated from end-entities by
introduction of a validation authority to the introduced infrastructure and
delegating validations to such a component. LPKI is so suitable for mobile
environments and for applications such as mobile commerce where the security is
the great concern.Comment: 6 Pages, 6 Figure
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