8 research outputs found

    Strategies with Parallel Causes.

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    In a distributed game we imagine a team Player engaging a team Opponent in a distributed fashion. Such games and their strategies have been formalised in concurrent games based on event structures. However there are limitations in founding strategies on traditional event structures. Sometimes a probabilistic distributed strategy relies on certain benign races where, intuitively, several members of team Player may race each other to make a common move. Although there are event structures which support such parallel causes, in which an event is enabled in several compatible ways, they do not support an operation of hiding central to the composition of strategies; nor do they support probability adequately. An extension of traditional event structures is devised which supports parallel causes and hiding, as well as the mix of probability and nondeterminism needed to account for probabilistic distributed strategies. The extension is tested in the construction of a bicategory of probabilistic distributed strategies with parallel causes. The bicategory is rich in operations relevant to probabilistic as well as deterministic parallel programming

    Causal Unfoldings and Disjunctive Causes

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    In the simplest form of event structure, a prime event structure, an event is associated with a unique causal history, its prime cause. However, it is quite common for an event to have disjunctive causes in that it can be enabled by any one of multiple sets of causes. Sometimes the sets of causes may be mutually exclusive, inconsistent one with another, and sometimes not, in which case they coexist consistently and constitute parallel causes of the event. The established model of general event structures can model parallel causes. On occasion however such a model abstracts too far away from the precise causal histories of events to be directly useful. For example, sometimes one needs to associate probabilities with different, possibly coexisting, causal histories of a common event. Ideally, the causal histories of a general event structure would correspond to the configurations of its causal unfolding to a prime event structure; and the causal unfolding would arise as a right adjoint to the embedding of prime in general event structures. But there is no such adjunction. However, a slight extension of prime event structures remedies this defect and provides a causal unfolding as a universal construction. Prime event structures are extended with an equivalence relation in order to dissociate the two roles, that of an event and its enabling; in effect, prime causes are labelled by a disjunctive event, an equivalence class of its prime causes. With this enrichment a suitable causal unfolding appears as a pseudo right adjoint. The adjunction relies critically on the central and subtle notion of extremal causal realisation as an embodiment of causal history. Finally, we explore subcategories which support parallel causes as well the key operations needed in developing probabilistic distributed strategies with parallel causes.Comment: 30 pages, no figures, submitted for publication in the special issue of the Journal Logical Methods in Computer Science devoted to the best contributions of CALCO 2019. arXiv admin note: text overlap with arXiv:1607.0374

    Causal Unfoldings

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    In the simplest form of event structure, a prime event structure, an event is associated with a unique causal history, its prime cause. However, it is quite common for an event to have disjunctive causes in that it can be enabled by any one of multiple sets of causes. Sometimes the sets of causes may be mutually exclusive, inconsistent one with another, and sometimes not, in which case they coexist consistently and constitute parallel causes of the event. The established model of general event structures can model parallel causes. On occasion however such a model abstracts too far away from the precise causal histories of events to be directly useful. For example, sometimes one needs to associate probabilities with different, possibly coexisting, causal histories of a common event. Ideally, the causal histories of a general event structure would correspond to the configurations of its causal unfolding to a prime event structure; and the causal unfolding would arise as a right adjoint to the embedding of prime in general event structures. But there is no such adjunction. However, a slight extension of prime event structures remedies this defect and provides a causal unfolding as a universal construction. Prime event structures are extended with an equivalence relation in order to dissociate the two roles, that of an event and its enabling; in effect, prime causes are labelled by a disjunctive event, an equivalence class of its prime causes. With this enrichment a suitable causal unfolding appears as a pseudo right adjoint. The adjunction relies critically on the central and subtle notion of extremal causal realisation as an embodiment of causal history

    Event structures for Petri nets with persistence

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    Event structures are a well-accepted model of concurrency. In a seminal paper by Nielsen, Plotkin and Winskel, they are used to establish a bridge between the theory of domains and the approach to concurrency proposed by Petri. A basic role is played by an unfolding construction that maps (safe) Petri nets into a subclass of event structures, called prime event structures, where each event has a uniquely determined set of causes. Prime event structures, in turn, can be identified with their domain of configurations. At a categorical level, this is nicely formalised by Winskel as a chain of coreflections. Contrary to prime event structures, general event structures allow for the presence of disjunctive causes, i.e., events can be enabled by distinct minimal sets of events. In this paper, we extend the connection between Petri nets and event structures in order to include disjunctive causes. In particular, we show that, at the level of nets, disjunctive causes are well accounted for by persistent places. These are places where tokens, once generated, can be used several times without being consumed and where multiple tokens are interpreted collectively, i.e., their histories are inessential. Generalising the work on ordinary nets, Petri nets with persistence are related to a new subclass of general event structures, called locally connected, by means of a chain of coreflections relying on an unfolding construction

    Causal Unfoldings and Disjunctive Causes

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    In the simplest form of event structure, a prime event structure, an event is associated with a unique causal history, its prime cause. However, it is quite common for an event to have disjunctive causes in that it can be enabled by any one of multiple sets of causes. Sometimes the sets of causes may be mutually exclusive, inconsistent one with another, and sometimes not, in which case they coexist consistently and constitute parallel causes of the event. The established model of general event structures can model parallel causes. On occasion however such a model abstracts too far away from the precise causal histories of events to be directly useful. For example, sometimes one needs to associate probabilities with different, possibly coexisting, causal histories of a common event. Ideally, the causal histories of a general event structure would correspond to the configurations of its causal unfolding to a prime event structure; and the causal unfolding would arise as a right adjoint to the embedding of prime in general event structures. But there is no such adjunction. However, a slight extension of prime event structures remedies this defect and provides a causal unfolding as a universal construction. Prime event structures are extended with an equivalence relation in order to dissociate the two roles, that of an event and its enabling; in effect, prime causes are labelled by a disjunctive event, an equivalence class of its prime causes. With this enrichment a suitable causal unfolding appears as a pseudo right adjoint. The adjunction relies critically on the central and subtle notion of extremal causal realisation as an embodiment of causal history. Finally, we explore subcategories which support parallel causes as well the key operations needed in developing probabilistic distributed strategies with parallel causes

    Observably Deterministic Concurrent Strategies and Intensional Full Abstraction for Parallel-or

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    International audienceAlthough Plotkin's parallel-or is inherently deterministic, it has a non-deterministic interpretation in games based on (prime) event structures-in which an event has a unique causal history-because they do not directly support disjunctive causality. General event structures can express disjunctive causality and have a more permissive notion of determinism, but do not support hiding. We show that (structures equivalent to) deterministic general event structures do support hiding, and construct a new category of games based on them with a deterministic interpretation of aPCFpor, an affine variant of PCF extended with parallel-or. We then exploit this deterministic interpretation to give a relaxed notion of determinism (observable determinism) on the plain event structures model. Putting this together with our previously introduced concurrent notions of well-bracketing and innocence, we obtain an intensionally fully abstract model of aPCFpor

    Games and Strategies as Event Structures.

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    In 2011, Rideau and Winskel introduced concurrent games and strategies as event structures, generalizing prior work on causal formulations of games. In this paper we give a detailed, self-contained and slightly-updated account of the results of Rideau and Winskel: a notion of pre-strategy based on event structures; a characterisation of those pre-strategies (deemed strategies) which are preserved by composition with a copycat strategy; and the construction of a bicategory of these strategies. Furthermore, we prove that the corresponding category has a compact closed structure, and hence forms the basis for the semantics of concurrent higher-order computation
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