3,560 research outputs found
Monotone Grid Drawings of Planar Graphs
A monotone drawing of a planar graph is a planar straight-line drawing of
where a monotone path exists between every pair of vertices of in some
direction. Recently monotone drawings of planar graphs have been proposed as a
new standard for visualizing graphs. A monotone drawing of a planar graph is a
monotone grid drawing if every vertex in the drawing is drawn on a grid point.
In this paper we study monotone grid drawings of planar graphs in a variable
embedding setting. We show that every connected planar graph of vertices
has a monotone grid drawing on a grid of size , and such a
drawing can be found in O(n) time
Convexity-Increasing Morphs of Planar Graphs
We study the problem of convexifying drawings of planar graphs. Given any
planar straight-line drawing of an internally 3-connected graph, we show how to
morph the drawing to one with strictly convex faces while maintaining planarity
at all times. Our morph is convexity-increasing, meaning that once an angle is
convex, it remains convex. We give an efficient algorithm that constructs such
a morph as a composition of a linear number of steps where each step either
moves vertices along horizontal lines or moves vertices along vertical lines.
Moreover, we show that a linear number of steps is worst-case optimal.
To obtain our result, we use a well-known technique by Hong and Nagamochi for
finding redrawings with convex faces while preserving y-coordinates. Using a
variant of Tutte's graph drawing algorithm, we obtain a new proof of Hong and
Nagamochi's result which comes with a better running time. This is of
independent interest, as Hong and Nagamochi's technique serves as a building
block in existing morphing algorithms.Comment: Preliminary version in Proc. WG 201
Transforming planar graph drawings while maintaining height
There are numerous styles of planar graph drawings, notably straight-line
drawings, poly-line drawings, orthogonal graph drawings and visibility
representations. In this note, we show that many of these drawings can be
transformed from one style to another without changing the height of the
drawing. We then give some applications of these transformations
Drawing Planar Graphs with Few Geometric Primitives
We define the \emph{visual complexity} of a plane graph drawing to be the
number of basic geometric objects needed to represent all its edges. In
particular, one object may represent multiple edges (e.g., one needs only one
line segment to draw a path with an arbitrary number of edges). Let denote
the number of vertices of a graph. We show that trees can be drawn with
straight-line segments on a polynomial grid, and with straight-line
segments on a quasi-polynomial grid. Further, we present an algorithm for
drawing planar 3-trees with segments on an
grid. This algorithm can also be used with a small modification to draw maximal
outerplanar graphs with edges on an grid. We also
study the problem of drawing maximal planar graphs with circular arcs and
provide an algorithm to draw such graphs using only arcs. This is
significantly smaller than the lower bound of for line segments for a
nontrivial graph class.Comment: Appeared at Proc. 43rd International Workshop on Graph-Theoretic
Concepts in Computer Science (WG 2017
Compact Drawings of 1-Planar Graphs with Right-Angle Crossings and Few Bends
We study the following classes of beyond-planar graphs: 1-planar, IC-planar,
and NIC-planar graphs. These are the graphs that admit a 1-planar, IC-planar,
and NIC-planar drawing, respectively. A drawing of a graph is 1-planar if every
edge is crossed at most once. A 1-planar drawing is IC-planar if no two pairs
of crossing edges share a vertex. A 1-planar drawing is NIC-planar if no two
pairs of crossing edges share two vertices. We study the relations of these
beyond-planar graph classes (beyond-planar graphs is a collective term for the
primary attempts to generalize the planar graphs) to right-angle crossing (RAC)
graphs that admit compact drawings on the grid with few bends. We present four
drawing algorithms that preserve the given embeddings. First, we show that
every -vertex NIC-planar graph admits a NIC-planar RAC drawing with at most
one bend per edge on a grid of size . Then, we show that
every -vertex 1-planar graph admits a 1-planar RAC drawing with at most two
bends per edge on a grid of size . Finally, we make two
known algorithms embedding-preserving; for drawing 1-planar RAC graphs with at
most one bend per edge and for drawing IC-planar RAC graphs straight-line
Canonical ordering for graphs on the cylinder, with applications to periodic straight-line drawings on the flat cylinder and torus
We extend the notion of canonical ordering (initially developed for planar
triangulations and 3-connected planar maps) to cylindric (essentially simple)
triangulations and more generally to cylindric (essentially internally)
-connected maps. This allows us to extend the incremental straight-line
drawing algorithm of de Fraysseix, Pach and Pollack (in the triangulated case)
and of Kant (in the -connected case) to this setting. Precisely, for any
cylindric essentially internally -connected map with vertices, we
can obtain in linear time a periodic (in ) straight-line drawing of that
is crossing-free and internally (weakly) convex, on a regular grid
, with and ,
where is the face-distance between the two boundaries. This also yields an
efficient periodic drawing algorithm for graphs on the torus. Precisely, for
any essentially -connected map on the torus (i.e., -connected in the
periodic representation) with vertices, we can compute in linear time a
periodic straight-line drawing of that is crossing-free and (weakly)
convex, on a periodic regular grid
, with and
, where is the face-width of . Since ,
the grid area is .Comment: 37 page
Recognizing and Drawing IC-planar Graphs
IC-planar graphs are those graphs that admit a drawing where no two crossed
edges share an end-vertex and each edge is crossed at most once. They are a
proper subfamily of the 1-planar graphs. Given an embedded IC-planar graph
with vertices, we present an -time algorithm that computes a
straight-line drawing of in quadratic area, and an -time algorithm
that computes a straight-line drawing of with right-angle crossings in
exponential area. Both these area requirements are worst-case optimal. We also
show that it is NP-complete to test IC-planarity both in the general case and
in the case in which a rotation system is fixed for the input graph.
Furthermore, we describe a polynomial-time algorithm to test whether a set of
matching edges can be added to a triangulated planar graph such that the
resulting graph is IC-planar
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