181 research outputs found
Stochastic Unsplittable Flows
We consider the stochastic unsplittable flow problem: given a graph with edge-capacities, and source-sink pairs with each pair having a size and a value, the goal is to route the pairs unsplittably while respecting edge capacities to maximize the total value of the routed pairs. However, the size of each pair is a random variable and is revealed only after we decide to route that pair. Which pairs should we route, along which paths, and in what order so as to maximize the expected value?
We present results for several cases of the problem under the no-bottleneck assumption. We show a logarithmic approximation algorithm for the single-sink problem on general graphs, considerably improving on the prior results of Chawla and Roughgarden which worked for planar graphs. We present an approximation to the stochastic unsplittable flow problem on directed acyclic graphs, within less than a logarithmic factor of the best known approximation in the non-stochastic setting. We present a non-adaptive strategy on trees that is within a constant factor of the best adaptive strategy, asymptotically matching the best results for the non-stochastic unsplittable flow problem on trees. Finally, we give results for the stochastic unsplittable flow problem on general graphs.
Our techniques include using edge-confluent flows for the single-sink problem in order to control the interaction between flow-paths, and a reduction from general scheduling policies to "safe" ones (i.e., those guaranteeing no capacity violations), which may be of broader interest
Optimizing Emergency Transportation through Multicommodity Quickest Paths
In transportation networks with limited capacities and travel times on the arcs, a class of problems attracting a growing scientific interest is represented by the optimal routing and scheduling of given amounts of flow to be transshipped from the origin points to the specific destinations in minimum time. Such problems are of particular concern to emergency transportation where evacuation plans seek to minimize the time evacuees need to clear the affected area and reach the safe zones. Flows over time approaches are among the most suitable mathematical tools to provide a modelling representation of these problems from a macroscopic point of view. Among them, the Quickest Path Problem (QPP), requires an origin-destination flow to be routed on a single path while taking into account inflow limits on the arcs and minimizing the makespan, namely, the time instant when the last unit of flow reaches its destination. In the context of emergency transport, the QPP represents a relevant modelling tool, since its solutions are based on unsplittable dynamic flows that can support the development of evacuation plans which are very easy to be correctly implemented, assigning one single evacuation path to a whole population. This way it is possible to prevent interferences, turbulence, and congestions that may affect the transportation process, worsening the overall clearing time. Nevertheless, the current state-of-the-art presents a lack of studies on multicommodity generalizations of the QPP, where network flows refer to various populations, possibly with different origins and destinations. In this paper we provide a contribution to fill this gap, by considering the Multicommodity Quickest Path Problem (MCQPP), where multiple commodities, each with its own origin, destination and demand, must be routed on a capacitated network with travel times on the arcs, while minimizing the overall makespan and allowing the flow associated to each commodity to be routed on a single path. For this optimization problem, we provide the first mathematical formulation in the scientific literature, based on mixed integer programming and encompassing specific features aimed at empowering the suitability of the arising solutions in real emergency transportation plans. A computational experience performed on a set of benchmark instances is then presented to provide a proof-of-concept for our original model and to evaluate the quality and suitability of the provided solutions together with the required computational effort. Most of the instances are solved at the optimum by a commercial MIP solver, fed with a lower bound deriving from the optimal makespan of a splittable-flow relaxation of the MCQPP
Towards the fast and robust optimal design of Wireless Body Area Networks
Wireless body area networks are wireless sensor networks whose adoption has
recently emerged and spread in important healthcare applications, such as the
remote monitoring of health conditions of patients. A major issue associated
with the deployment of such networks is represented by energy consumption: in
general, the batteries of the sensors cannot be easily replaced and recharged,
so containing the usage of energy by a rational design of the network and of
the routing is crucial. Another issue is represented by traffic uncertainty:
body sensors may produce data at a variable rate that is not exactly known in
advance, for example because the generation of data is event-driven. Neglecting
traffic uncertainty may lead to wrong design and routing decisions, which may
compromise the functionality of the network and have very bad effects on the
health of the patients. In order to address these issues, in this work we
propose the first robust optimization model for jointly optimizing the topology
and the routing in body area networks under traffic uncertainty. Since the
problem may result challenging even for a state-of-the-art optimization solver,
we propose an original optimization algorithm that exploits suitable linear
relaxations to guide a randomized fixing of the variables, supported by an
exact large variable neighborhood search. Experiments on realistic instances
indicate that our algorithm performs better than a state-of-the-art solver,
fast producing solutions associated with improved optimality gaps.Comment: Authors' manuscript version of the paper that was published in
Applied Soft Computin
NeuRoute: Predictive Dynamic Routing for Software-Defined Networks
This paper introduces NeuRoute, a dynamic routing framework for Software
Defined Networks (SDN) entirely based on machine learning, specifically, Neural
Networks. Current SDN/OpenFlow controllers use a default routing based on
Dijkstra algorithm for shortest paths, and provide APIs to develop custom
routing applications. NeuRoute is a controller-agnostic dynamic routing
framework that (i) predicts traffic matrix in real time, (ii) uses a neural
network to learn traffic characteristics and (iii) generates forwarding rules
accordingly to optimize the network throughput. NeuRoute achieves the same
results as the most efficient dynamic routing heuristic but in much less
execution time.Comment: Accepted for CNSM 201
A comparison of different routing schemes for the robust network loading problem: polyhedral results and computation
International audienceWe consider the capacity formulation of the Robust Network Loading Problem. The aim of the paper is to study what happens from the theoretical and from the computational point of view when the routing policy (or scheme) changes. The theoretical results consider static, volume, affine and dynamic routing, along with splittable and unsplittable flows. Our polyhedral study provides evidence that some well-known valid inequalities (the robust cutset inequalities) are facets for all the considered routing/flows policies under the same assumptions. We also introduce a new class of valid inequalities, the robust 3-partition inequalities, showing that, instead, they are facets in some settings, but not in others. A branch-and-cut algorithm is also proposed and tested. The computational experiments refer to the problem with splittable flows and the budgeted uncertainty set. We report results on several instances coming from real-life networks, also including historical traffic data, as well as on randomly generated instances. Our results show that the problem with static and volume routing can be solved quite efficiently in practice and that, in many cases, volume routing is cheaper than static routing, thus possibly representing the best compromise between cost and computing time. Moreover, unlikely from what one may expect, the problem with dynamic routing is easier to solve than the one with affine routing, which is hardly tractable, even using decomposition methods
On the integration of Dantzig-Wolfe and Fenchel decompositions via directional normalizations
The strengthening of linear relaxations and bounds of mixed integer linear
programs has been an active research topic for decades. Enumeration-based
methods for integer programming like linear programming-based branch-and-bound
exploit strong dual bounds to fathom unpromising regions of the feasible space.
In this paper, we consider the strengthening of linear programs via a composite
of Dantzig-Wolfe and Fenchel decompositions. We provide geometric
interpretations of these two classical methods. Motivated by these geometric
interpretations, we introduce a novel approach for solving Fenchel sub-problems
and introduce a novel decomposition combining Dantzig-Wolfe and Fenchel
decompositions in an original manner. We carry out an extensive computational
campaign assessing the performance of the novel decomposition on the
unsplittable flow problem. Very promising results are obtained when the new
approach is compared to classical decomposition methods
Convergence of Large Atomic Congestion Games
We consider the question of whether, and in what sense, Wardrop equilibria
provide a good approximation for Nash equilibria in atomic unsplittable
congestion games with a large number of small players. We examine two different
definitions of small players. In the first setting, we consider a sequence of
games with an increasing number of players where each player's weight tends to
zero. We prove that all (mixed) Nash equilibria of the finite games converge to
the set of Wardrop equilibria of the corresponding nonatomic limit game. In the
second setting, we consider again an increasing number of players but now each
player has a unit weight and participates in the game with a probability
tending to zero. In this case, the Nash equilibria converge to the set of
Wardrop equilibria of a different nonatomic game with suitably defined costs.
The latter can also be seen as a Poisson game in the sense of Myerson (1998),
establishing a precise connection between the Wardrop model and the empirical
flows observed in real traffic networks that exhibit stochastic fluctuations
well described by Poisson distributions. In both settings we give explicit
upper bounds on the rates of convergence, from which we also derive the
convergence of the price of anarchy. Beyond the case of congestion games, we
establish a general result on the convergence of large games with random
players towards Poisson games.Comment: 34 pages, 3 figure
Atomic congestion games with random players : network equilibrium and the price of anarchy
In this paper, we present a new model of congestion games with finite and random number of players, and an analytical method to compute the random path and link flows. We study the equilibrium condition, reformulate it as an equivalent variational inequality problem, and establish the existence and non-uniqueness of the equilibria. We also upper bound the price of anarchy with affine cost functions to characterize the quality of the equilibria. The upper bound is tight in some special cases, including the case of deterministic players. Finally a general lower bound is also provided
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