10,414 research outputs found

    Coarse-to-Fine Adaptive People Detection for Video Sequences by Maximizing Mutual Information

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    Applying people detectors to unseen data is challenging since patterns distributions, such as viewpoints, motion, poses, backgrounds, occlusions and people sizes, may significantly differ from the ones of the training dataset. In this paper, we propose a coarse-to-fine framework to adapt frame by frame people detectors during runtime classification, without requiring any additional manually labeled ground truth apart from the offline training of the detection model. Such adaptation make use of multiple detectors mutual information, i.e., similarities and dissimilarities of detectors estimated and agreed by pair-wise correlating their outputs. Globally, the proposed adaptation discriminates between relevant instants in a video sequence, i.e., identifies the representative frames for an adaptation of the system. Locally, the proposed adaptation identifies the best configuration (i.e., detection threshold) of each detector under analysis, maximizing the mutual information to obtain the detection threshold of each detector. The proposed coarse-to-fine approach does not require training the detectors for each new scenario and uses standard people detector outputs, i.e., bounding boxes. The experimental results demonstrate that the proposed approach outperforms state-of-the-art detectors whose optimal threshold configurations are previously determined and fixed from offline training dataThis work has been partially supported by the Spanish government under the project TEC2014-53176-R (HAVideo

    Crowdsourcing in Computer Vision

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    Computer vision systems require large amounts of manually annotated data to properly learn challenging visual concepts. Crowdsourcing platforms offer an inexpensive method to capture human knowledge and understanding, for a vast number of visual perception tasks. In this survey, we describe the types of annotations computer vision researchers have collected using crowdsourcing, and how they have ensured that this data is of high quality while annotation effort is minimized. We begin by discussing data collection on both classic (e.g., object recognition) and recent (e.g., visual story-telling) vision tasks. We then summarize key design decisions for creating effective data collection interfaces and workflows, and present strategies for intelligently selecting the most important data instances to annotate. Finally, we conclude with some thoughts on the future of crowdsourcing in computer vision.Comment: A 69-page meta review of the field, Foundations and Trends in Computer Graphics and Vision, 201

    A Comprehensive Performance Evaluation of Deformable Face Tracking "In-the-Wild"

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    Recently, technologies such as face detection, facial landmark localisation and face recognition and verification have matured enough to provide effective and efficient solutions for imagery captured under arbitrary conditions (referred to as "in-the-wild"). This is partially attributed to the fact that comprehensive "in-the-wild" benchmarks have been developed for face detection, landmark localisation and recognition/verification. A very important technology that has not been thoroughly evaluated yet is deformable face tracking "in-the-wild". Until now, the performance has mainly been assessed qualitatively by visually assessing the result of a deformable face tracking technology on short videos. In this paper, we perform the first, to the best of our knowledge, thorough evaluation of state-of-the-art deformable face tracking pipelines using the recently introduced 300VW benchmark. We evaluate many different architectures focusing mainly on the task of on-line deformable face tracking. In particular, we compare the following general strategies: (a) generic face detection plus generic facial landmark localisation, (b) generic model free tracking plus generic facial landmark localisation, as well as (c) hybrid approaches using state-of-the-art face detection, model free tracking and facial landmark localisation technologies. Our evaluation reveals future avenues for further research on the topic.Comment: E. Antonakos and P. Snape contributed equally and have joint second authorshi

    Distributed Adaptive Learning of Graph Signals

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    The aim of this paper is to propose distributed strategies for adaptive learning of signals defined over graphs. Assuming the graph signal to be bandlimited, the method enables distributed reconstruction, with guaranteed performance in terms of mean-square error, and tracking from a limited number of sampled observations taken from a subset of vertices. A detailed mean square analysis is carried out and illustrates the role played by the sampling strategy on the performance of the proposed method. Finally, some useful strategies for distributed selection of the sampling set are provided. Several numerical results validate our theoretical findings, and illustrate the performance of the proposed method for distributed adaptive learning of signals defined over graphs.Comment: To appear in IEEE Transactions on Signal Processing, 201

    Framework for real-time, autonomous anomaly detection over voluminous time-series geospatial data streams, A

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    2014 Summer.Includes bibliographical references.In this research work we present an approach encompassing both algorithm and system design to detect anomalies in data streams. Individual observations within these streams are multidimensional, with each dimension corresponding to a feature of interest. We consider time-series geospatial datasets generated by remote and in situ observational devices. Three aspects make this problem particularly challenging: (1) the cumulative volume and rates of data arrivals, (2) anomalies evolve over time, and (3) there are spatio-temporal correlations associated with the data. Therefore, anomaly detections must be accurate and performed in real time. Given the data volumes involved, solutions must minimize user intervention and be amenable to distributed processing to ensure scalability. Our approach achieves accurate, high throughput classications in real time. We rely on Expectation Maximization (EM) to build Gaussian Mixture Models (GMMs) that model the densities of the training data. Rather than one all-encompassing model, our approach involves multiple model instances, each of which is responsible for a particular geographical extent and can also adapt as data evolves. We have incorporated these algorithms into our distributed storage platform, Galileo, and proled their suitability through empirical analysis which demonstrates high throughput (10,000 observations per-second, per-node) and low latency on real-world datasets
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