795 research outputs found

    Dynamic algorithms for multicast with intra-session network coding

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    The problem of multiple multicast sessions with intra-session network coding in time-varying networks is considered. The network-layer capacity region of input rates that can be stably supported is established. Dynamic algorithms for multicast routing, network coding, power allocation, session scheduling, and rate allocation across correlated sources, which achieve stability for rates within the capacity region, are presented. This work builds on the back-pressure approach introduced by Tassiulas et al., extending it to network coding and correlated sources. In the proposed algorithms, decisions on routing, network coding, and scheduling between different sessions at a node are made locally at each node based on virtual queues for different sinks. For correlated sources, the sinks locally determine and control transmission rates across the sources. The proposed approach yields a completely distributed algorithm for wired networks. In the wireless case, power control among different transmitters is centralized while routing, network coding, and scheduling between different sessions at a given node are distributed

    Scheduling of Multicast and Unicast Services under Limited Feedback by using Rateless Codes

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    Many opportunistic scheduling techniques are impractical because they require accurate channel state information (CSI) at the transmitter. In this paper, we investigate the scheduling of unicast and multicast services in a downlink network with a very limited amount of feedback information. Specifically, unicast users send imperfect (or no) CSI and infrequent acknowledgements (ACKs) to a base station, and multicast users only report infrequent ACKs to avoid feedback implosion. We consider the use of physical-layer rateless codes, which not only combats channel uncertainty, but also reduces the overhead of ACK feedback. A joint scheduling and power allocation scheme is developed to realize multiuser diversity gain for unicast service and multicast gain for multicast service. We prove that our scheme achieves a near-optimal throughput region. Our simulation results show that our scheme significantly improves the network throughput over schemes employing fixed-rate codes or using only unicast communications

    Performance Modelling and Optimisation of Multi-hop Networks

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    A major challenge in the design of large-scale networks is to predict and optimise the total time and energy consumption required to deliver a packet from a source node to a destination node. Examples of such complex networks include wireless ad hoc and sensor networks which need to deal with the effects of node mobility, routing inaccuracies, higher packet loss rates, limited or time-varying effective bandwidth, energy constraints, and the computational limitations of the nodes. They also include more reliable communication environments, such as wired networks, that are susceptible to random failures, security threats and malicious behaviours which compromise their quality of service (QoS) guarantees. In such networks, packets traverse a number of hops that cannot be determined in advance and encounter non-homogeneous network conditions that have been largely ignored in the literature. This thesis examines analytical properties of packet travel in large networks and investigates the implications of some packet coding techniques on both QoS and resource utilisation. Specifically, we use a mixed jump and diffusion model to represent packet traversal through large networks. The model accounts for network non-homogeneity regarding routing and the loss rate that a packet experiences as it passes successive segments of a source to destination route. A mixed analytical-numerical method is developed to compute the average packet travel time and the energy it consumes. The model is able to capture the effects of increased loss rate in areas remote from the source and destination, variable rate of advancement towards destination over the route, as well as of defending against malicious packets within a certain distance from the destination. We then consider sending multiple coded packets that follow independent paths to the destination node so as to mitigate the effects of losses and routing inaccuracies. We study a homogeneous medium and obtain the time-dependent properties of the packet’s travel process, allowing us to compare the merits and limitations of coding, both in terms of delivery times and energy efficiency. Finally, we propose models that can assist in the analysis and optimisation of the performance of inter-flow network coding (NC). We analyse two queueing models for a router that carries out NC, in addition to its standard packet routing function. The approach is extended to the study of multiple hops, which leads to an optimisation problem that characterises the optimal time that packets should be held back in a router, waiting for coding opportunities to arise, so that the total packet end-to-end delay is minimised

    Collision Helps - Algebraic Collision Recovery for Wireless Erasure Networks

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    Current medium access control mechanisms are based on collision avoidance and collided packets are discarded. The recent work on ZigZag decoding departs from this approach by recovering the original packets from multiple collisions. In this paper, we present an algebraic representation of collisions which allows us to view each collision as a linear combination of the original packets. The transmitted, colliding packets may themselves be a coded version of the original packets. We propose a new acknowledgment (ACK) mechanism for collisions based on the idea that if a set of packets collide, the receiver can afford to ACK exactly one of them and still decode all the packets eventually. We analytically compare delay and throughput performance of such collision recovery schemes with other collision avoidance approaches in the context of a single hop wireless erasure network. In the multiple receiver case, the broadcast constraint calls for combining collision recovery methods with network coding across packets at the sender. From the delay perspective, our scheme, without any coordination, outperforms not only a ALOHA-type random access mechanisms, but also centralized scheduling. For the case of streaming arrivals, we propose a priority-based ACK mechanism and show that its stability region coincides with the cut-set bound of the packet erasure network

    On distributed scheduling in wireless networks exploiting broadcast and network coding

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    In this paper, we consider cross-layer optimization in wireless networks with wireless broadcast advantage, focusing on the problem of distributed scheduling of broadcast links. The wireless broadcast advantage is most useful in multicast scenarios. As such, we include network coding in our design to exploit the throughput gain brought in by network coding for multicasting. We derive a subgradient algorithm for joint rate control, network coding and scheduling, which however requires centralized link scheduling. Under the primary interference model, link scheduling problem is equivalent to a maximum weighted hypergraph matching problem that is NP-complete. To solve the scheduling problem distributedly, locally greedy and randomized approximation algorithms are proposed and shown to have bounded worst-case performance. With random network coding, we obtain a fully distributed cross-layer design. Numerical results show promising throughput gain using the proposed algorithms, and surprisingly, in some cases even with less complexity than cross-layer design without broadcast advantage

    Optimization Based Rate Control for Multicast with Network Coding

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    Recent advances in network coding have shown great potential for efficient information multicasting in communication networks, in terms of both network throughput and network management. In this paper, we address the problem of rate control at end-systems for network coding based multicast flows. We develop two adaptive rate control algorithms for the networks with given coding subgraphs and without given coding subgraphs, respectively. With random network coding, both algorithms can be implemented in a distributed manner, and work at transport layer to adjust source rates and at network layer to carry out network coding. We prove that the proposed algorithms converge to the globally optimal solutions for intrasession network coding. Some related issues are discussed, and numerical examples are provided to complement our theoretical analysis

    Distributed minimum cost multicasting with lossless source coding and network coding

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    In this paper, we consider minimum cost lossless source coding for multiple multicast sessions. Each session comprises a set of correlated sources whose information is demanded by a set of sink nodes. We propose a distributed end-to-end algorithm which operates over given multicast trees, and a back-pressure algorithm which optimizes routing and coding over the whole network. Unlike other existing algorithms, the source rates need not be centrally coordinated; the sinks control transmission rates across the sources. With random network coding, the proposed approach yields completely distributed and optimal algorithms for intra-session network coding. We prove the convergence of our proposed algorithms. Some practical considerations are also discussed. Experimental results are provided to complement our theoretical analysis

    Proceedings of Abstracts Engineering and Computer Science Research Conference 2019

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    © 2019 The Author(s). This is an open-access work distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. For further details please see https://creativecommons.org/licenses/by/4.0/. Note: Keynote: Fluorescence visualisation to evaluate effectiveness of personal protective equipment for infection control is © 2019 Crown copyright and so is licensed under the Open Government Licence v3.0. Under this licence users are permitted to copy, publish, distribute and transmit the Information; adapt the Information; exploit the Information commercially and non-commercially for example, by combining it with other Information, or by including it in your own product or application. Where you do any of the above you must acknowledge the source of the Information in your product or application by including or linking to any attribution statement specified by the Information Provider(s) and, where possible, provide a link to this licence: http://www.nationalarchives.gov.uk/doc/open-government-licence/version/3/This book is the record of abstracts submitted and accepted for presentation at the Inaugural Engineering and Computer Science Research Conference held 17th April 2019 at the University of Hertfordshire, Hatfield, UK. This conference is a local event aiming at bringing together the research students, staff and eminent external guests to celebrate Engineering and Computer Science Research at the University of Hertfordshire. The ECS Research Conference aims to showcase the broad landscape of research taking place in the School of Engineering and Computer Science. The 2019 conference was articulated around three topical cross-disciplinary themes: Make and Preserve the Future; Connect the People and Cities; and Protect and Care

    Queue stability analysis in network coded wireless multicast.

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    In this dissertation queue stability in wireless multicast networks with packet erasure channels is studied. Our focus is on optimizing packet scheduling so as to maximize throughput. Specifically, new queuing strategies consisting of several sub-queues are introduced, where all newly arrived packets are first stored in the main sub-queue on a first-come-first-served basis. Using the receiver feedback, the transmitter combines packets from different sub-queues for transmission. Our objective is to maximize the input rate under the queue stability constraints. Two packet scheduling and encoding algorithms have been developed. First, the optimization problem is formulated as a linear programming (LP) problem, according to which a network coding based optimal packet scheduling scheme is obtained. Second, the Lyapunov optimization model is adopted and decision variables are defined to derive a network coding based packet scheduling algorithm, which has significantly less complexity and smaller queue backlog compared with the LP solution. Further, an extension of the proposed algorithm is derived to meet the requirements of time-critical data transmission, where each packet expires after a predefined deadline and then dropped from the system. To minimize the average transmission power, we further derive a scheduling policy that simultaneously minimizes both power and queue size, where the transmitter may choose to be idle to save energy consumption. Moreover, a redundancy in the schedules is inadvertently revealed by the algorithm. By detecting and removing the redundancy we further reduce the system complexity. Finally, the simulation results verify the effectiveness of our proposed algorithms over existing works
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