3 research outputs found

    Exploring low-degree nodes first accelerates network exploration

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    We consider information diffusion on Web-like networks and how random walks can simulate it. A well-studied problem in this domain is Partial Cover Time, i.e., the calculation of the expected number of steps a random walker needs to visit a given fraction of the nodes of the network. We notice that some of the fastest solutions in fact require that nodes have perfect knowledge of the degree distribution of their neighbors, which in many practical cases is not obtainable, e.g., for privacy reasons. We thus introduce a version of the Cover problem that considers such limitations: Partial Cover Time with Budget. The budget is a limit on the number of neighbors that can be inspected for their degree; we have adapted optimal random walks strategies from the literature to operate under such budget. Our solution is called Min-degree (MD) and, essentially, it biases random walkers towards visiting peripheral areas of the network first. Extensive benchmarking on six real datasets proves that the---perhaps counter-intuitive strategy---MD strategy is in fact highly competitive wrt. state-of-the-art algorithms for cover

    Speeding up cover time of sparse graphs using local knowledge

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    We analyse the cover time of a random walk on a random graph of a given degree sequence. Weights are assigned to the edges of the graph using a certain type of scheme that uses only local degree knowledge. This biases the transitions of the walk towards lower degree vertices. We demonstrate a cover time of O(n logn) with high probability, where n is the number of vertices of the graph. For the same model of random graph, it was shown in [1] that the simple (i.e., unbiased) random walk has a cover time of Ω(θn logn), with high probability, where the average degree θ can go to infinity with n. Thus, we see that the scheme can give an unbounded speed up for sparse graphs.
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