7,748 research outputs found
Overview of Parallel Platforms for Common High Performance Computing
The paper deals with various parallel platforms used for high performance computing in the signal processing domain. More precisely, the methods exploiting the multicores central processing units such as message passing interface and OpenMP are taken into account. The properties of the programming methods are experimentally proved in the application of a fast Fourier transform and a discrete cosine transform and they are compared with the possibilities of MATLAB's built-in functions and Texas Instruments digital signal processors with very long instruction word architectures. New FFT and DCT implementations were proposed and tested. The implementation phase was compared with CPU based computing methods and with possibilities of the Texas Instruments digital signal processing library on C6747 floating-point DSPs. The optimal combination of computing methods in the signal processing domain and new, fast routines' implementation is proposed as well
Recursive Numerical Evaluation of the Cumulative Bivariate Normal Distribution
We propose an algorithm for evaluation of the cumulative bivariate normal
distribution, building upon Marsaglia's ideas for evaluation of the cumulative
univariate normal distribution. The algorithm is mathematically transparent,
delivers competitive performance and can easily be extended to arbitrary
precision.Comment: 12 pages, 1 figur
AlSub: Fully Parallel and Modular Subdivision
In recent years, mesh subdivision---the process of forging smooth free-form
surfaces from coarse polygonal meshes---has become an indispensable production
instrument. Although subdivision performance is crucial during simulation,
animation and rendering, state-of-the-art approaches still rely on serial
implementations for complex parts of the subdivision process. Therefore, they
often fail to harness the power of modern parallel devices, like the graphics
processing unit (GPU), for large parts of the algorithm and must resort to
time-consuming serial preprocessing. In this paper, we show that a complete
parallelization of the subdivision process for modern architectures is
possible. Building on sparse matrix linear algebra, we show how to structure
the complete subdivision process into a sequence of algebra operations. By
restructuring and grouping these operations, we adapt the process for different
use cases, such as regular subdivision of dynamic meshes, uniform subdivision
for immutable topology, and feature-adaptive subdivision for efficient
rendering of animated models. As the same machinery is used for all use cases,
identical subdivision results are achieved in all parts of the production
pipeline. As a second contribution, we show how these linear algebra
formulations can effectively be translated into efficient GPU kernels. Applying
our strategies to , Loop and Catmull-Clark subdivision shows
significant speedups of our approach compared to state-of-the-art solutions,
while we completely avoid serial preprocessing.Comment: Changed structure Added content Improved description
Genetic Algorithm Modeling with GPU Parallel Computing Technology
We present a multi-purpose genetic algorithm, designed and implemented with
GPGPU / CUDA parallel computing technology. The model was derived from a
multi-core CPU serial implementation, named GAME, already scientifically
successfully tested and validated on astrophysical massive data classification
problems, through a web application resource (DAMEWARE), specialized in data
mining based on Machine Learning paradigms. Since genetic algorithms are
inherently parallel, the GPGPU computing paradigm has provided an exploit of
the internal training features of the model, permitting a strong optimization
in terms of processing performances and scalability.Comment: 11 pages, 2 figures, refereed proceedings; Neural Nets and
Surroundings, Proceedings of 22nd Italian Workshop on Neural Nets, WIRN 2012;
Smart Innovation, Systems and Technologies, Vol. 19, Springe
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