1,260 research outputs found

    Facial recognition using new LBP representations

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    In this paper, we propose a facial recognition based on the LBP operator. We divide the face into non-overlapped regions. After that, we classify a training set using each region at a time under different configurations of the LBP operator. Regarding to the best recognition rate, we consider a weight and specific LBP configuration to the regions. To represent the face image, we extract LBP histograms with the specific configuration (radius and neighbors) and concatenate them into feature histogram. We propose a multi-resolution approach, to gather local and global information and improve the recognition rate. To evaluate our proposed approach, we considered the FERET data set, which includes different facial expressions, lighting, and aging of the subjects. In addition, weighted Chi-2 is considered as a dissimilarity measure. The experimental results show a considerable improvement against the original idea

    Exploring the deep structure of images

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    Retrieval and classification methods for textured 3D models: a comparative study

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    International audienceThis paper presents a comparative study of six methods for the retrieval and classification of tex-tured 3D models, which have been selected as representative of the state of the art. To better analyse and control how methods deal with specific classes of geometric and texture deformations, we built a collection of 572 synthetic textured mesh models, in which each class includes multiple texture and geometric modifications of a small set of null models. Results show a challenging, yet lively, scenario and also reveal interesting insights in how to deal with texture information according to different approaches, possibly working in the CIELab as well as in modifications of the RGB colour space
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