8,937 research outputs found
Decision Procedure for Entailment of Symbolic Heaps with Arrays
This paper gives a decision procedure for the validity of en- tailment of
symbolic heaps in separation logic with Presburger arithmetic and arrays. The
correctness of the decision procedure is proved under the condition that sizes
of arrays in the succedent are not existentially bound. This condition is
independent of the condition proposed by the CADE-2017 paper by Brotherston et
al, namely, one of them does not imply the other. For improving efficiency of
the decision procedure, some techniques are also presented. The main idea of
the decision procedure is a novel translation of an entailment of symbolic
heaps into a formula in Presburger arithmetic, and to combine it with an
external SMT solver. This paper also gives experimental results by an
implementation, which shows that the decision procedure works efficiently
enough to use
Simulation of an array-based neural net model
Research in cognitive science suggests that much of cognition involves the rapid manipulation of complex data structures. However, it is very unclear how this could be realized in neural networks or connectionist systems. A core question is: how could the interconnectivity of items in an abstract-level data structure be neurally encoded? The answer appeals mainly to positional relationships between activity patterns within neural arrays, rather than directly to neural connections in the traditional way. The new method was initially devised to account for abstract symbolic data structures, but it also supports cognitively useful spatial analogue, image-like representations. As the neural model is based on massive, uniform, parallel computations over 2D arrays, the massively parallel processor is a convenient tool for simulation work, although there are complications in using the machine to the fullest advantage. An MPP Pascal simulation program for a small pilot version of the model is running
Spatial Aggregation: Theory and Applications
Visual thinking plays an important role in scientific reasoning. Based on the
research in automating diverse reasoning tasks about dynamical systems,
nonlinear controllers, kinematic mechanisms, and fluid motion, we have
identified a style of visual thinking, imagistic reasoning. Imagistic reasoning
organizes computations around image-like, analogue representations so that
perceptual and symbolic operations can be brought to bear to infer structure
and behavior. Programs incorporating imagistic reasoning have been shown to
perform at an expert level in domains that defy current analytic or numerical
methods. We have developed a computational paradigm, spatial aggregation, to
unify the description of a class of imagistic problem solvers. A program
written in this paradigm has the following properties. It takes a continuous
field and optional objective functions as input, and produces high-level
descriptions of structure, behavior, or control actions. It computes a
multi-layer of intermediate representations, called spatial aggregates, by
forming equivalence classes and adjacency relations. It employs a small set of
generic operators such as aggregation, classification, and localization to
perform bidirectional mapping between the information-rich field and
successively more abstract spatial aggregates. It uses a data structure, the
neighborhood graph, as a common interface to modularize computations. To
illustrate our theory, we describe the computational structure of three
implemented problem solvers -- KAM, MAPS, and HIPAIR --- in terms of the
spatial aggregation generic operators by mixing and matching a library of
commonly used routines.Comment: See http://www.jair.org/ for any accompanying file
Learning, Arts, and the Brain: The Dana Consortium Report on Arts and Cognition
Reports findings from multiple neuroscientific studies on the impact of arts training on the enhancement of other cognitive capacities, such as reading acquisition, sequence learning, geometrical reasoning, and memory
Constraint-Based Qualitative Simulation
We consider qualitative simulation involving a finite set of qualitative
relations in presence of complete knowledge about their interrelationship. We
show how it can be naturally captured by means of constraints expressed in
temporal logic and constraint satisfaction problems. The constraints relate at
each stage the 'past' of a simulation with its 'future'. The benefit of this
approach is that it readily leads to an implementation based on constraint
technology that can be used to generate simulations and to answer queries about
them.Comment: 10 pages, to appear at the conference TIME 200
Knowledge-based machine vision systems for space station automation
Computer vision techniques which have the potential for use on the space station and related applications are assessed. A knowledge-based vision system (expert vision system) and the development of a demonstration system for it are described. This system implements some of the capabilities that would be necessary in a machine vision system for the robot arm of the laboratory module in the space station. A Perceptics 9200e image processor, on a host VAXstation, was used to develop the demonstration system. In order to use realistic test images, photographs of actual space shuttle simulator panels were used. The system's capabilities of scene identification and scene matching are discussed
Biabduction (and related problems) in array separation logic
We investigate array separation logic (\mathsf {ASL}), a variant of symbolic-heap separation logic in which the data structures are either pointers or arrays, i.e., contiguous blocks of memory. This logic provides a language for compositional memory safety proofs of array programs. We focus on the biabduction problem for this logic, which has been established as the key to automatic specification inference at the industrial scale. We present an \mathsf {NP} decision procedure for biabduction in \mathsf {ASL}, and we also show that the problem of finding a consistent solution is \mathsf {NP}-hard. Along the way, we study satisfiability and entailment in \mathsf {ASL}, giving decision procedures and complexity bounds for both problems. We show satisfiability to be \mathsf {NP}-complete, and entailment to be decidable with high complexity. The surprising fact that biabduction is simpler than entailment is due to the fact that, as we show, the element of choice over biabduction solutions enables us to dramatically reduce the search space
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