409 research outputs found

    Supporting Space Systems Design via Systems Dependency Analysis Methodology

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    The increasing size and complexity of space systems and space missions pose severe challenges to space systems engineers. When complex systems and Systems-of-Systems are involved, the behavior of the whole entity is not only due to that of the individual systems involved but also to the interactions and dependencies between the systems. Dependencies can be varied and complex, and designers usually do not perform analysis of the impact of dependencies at the level of complex systems, or this analysis involves excessive computational cost, or occurs at a later stage of the design process, after designers have already set detailed requirements, following a bottom-up approach. While classical systems engineering attempts to integrate the perspectives involved across the variety of engineering disciplines and the objectives of multiple stakeholders, there is still a need for more effective tools and methods capable to identify, analyze and quantify properties of the complex system as a whole and to model explicitly the effect of some of the features that characterize complex systems. This research describes the development and usage of Systems Operational Dependency Analysis and Systems Developmental Dependency Analysis, two methods based on parametric models of the behavior of complex systems, one in the operational domain and one in the developmental domain. The parameters of the developed models have intuitive meaning, are usable with subjective and quantitative data alike, and give direct insight into the causes of observed, and possibly emergent, behavior. The approach proposed in this dissertation combines models of one-to-one dependencies among systems and between systems and capabilities, to analyze and evaluate the impact of failures or delays on the outcome of the whole complex system. The analysis accounts for cascading effects, partial operational failures, multiple failures or delays, and partial developmental dependencies. The user of these methods can assess the behavior of each system based on its internal status and on the topology of its dependencies on systems connected to it. Designers and decision makers can therefore quickly analyze and explore the behavior of complex systems and evaluate different architectures under various working conditions. The methods support educated decision making both in the design and in the update process of systems architecture, reducing the need to execute extensive simulations. In particular, in the phase of concept generation and selection, the information given by the methods can be used to identify promising architectures to be further tested and improved, while discarding architectures that do not show the required level of global features. The methods, when used in conjunction with appropriate metrics, also allow for improved reliability and risk analysis, as well as for automatic scheduling and re-scheduling based on the features of the dependencies and on the accepted level of risk. This dissertation illustrates the use of the two methods in sample aerospace applications, both in the operational and in the developmental domain. The applications show how to use the developed methodology to evaluate the impact of failures, assess the criticality of systems, quantify metrics of interest, quantify the impact of delays, support informed decision making when scheduling the development of systems and evaluate the achievement of partial capabilities. A larger, well-framed case study illustrates how the Systems Operational Dependency Analysis method and the Systems Developmental Dependency Analysis method can support analysis and decision making, at the mid and high level, in the design process of architectures for the exploration of Mars. The case study also shows how the methods do not replace the classical systems engineering methodologies, but support and improve them

    Low-gravity fluid physics: A program overview

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    An overview is presented of the microgravity fluid physics program at Lewis Research Center. One of the main reasons for conducting low gravity research in fluid physics is to study phenomena such as surface tension, interfacial contact angles, and diffusion independent of such gravitationally induced effects as buoyant convection. Fluid physics is at the heart of many space-based technologies including power systems, thermal control systems, and life support systems. Fundamental understanding of fluid physics is a key ingredient to successful space systems design. In addition to describing ground-based and space-based low-gravity facilities, selected experiments are presented which highlight Lewis work in fluid physics. These experiments can be categorized into five theme areas which summarize the work being conducted at Lewis for OSSA: (1) isothermal/iso-solutal capillary phenomena; (2) capillary phenomena with thermal/solutal gradients; (3) thermal-solutal convection; (4) first- and second-order phase transitions in a static fluid; and (5) multiphase flow

    MSFC Skylab mission report: Saturn workshop

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    The Skylab's Saturn Workshop mission performance is presented. Experiments were conducted to determine man's ability to live and work in space for extended periods, to make sun and earth investigations, and to advance science and technology in several areas of space applications. Performance is compared with design parameters, and problem causes and solutions are treated. The Saturn Workshop successfully performed its role and advanced the technology of space systems design

    Paper Session I-C - Sub-Optimal Performance Regimes

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    Human performance is the essential element of manned space flight. Manned space flight need not exist were robots or other devices sufficient to accomplish our specific goals in space. However, we know that humans are required for certain tasks, and we also know that the costs associated with humans in space are high. Therefore, anything which can be done to lower costs and improve human performance without jeopardizing safety are in the best interests of manned space flight. We advocate the use of simulations, not only to prepare and train for mission operations, but to analyze and improve the Human Factors aspect of space systems design. We herein describe the steps necessary to create these simulations and the anticipated benefits

    Collaborative Space Design project: A student’s experience

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    The student members of the Collaborative Space (systems) Design (CSD) project discuss its implementation and highlight its concepts. The CSD project is an elective course at the MSc Space Flight programme at the Delft University of Technology, Faculty of Aerospace Engineering, where students exercise the design process of a space mission, spacecraft or a major spacecraft subsystem in a team setting, along with several important external stakeholders. Focus was given to the application of concurrent engineering and systems engineering techniques. Interaction between the students and the external stakeholders was also extremely valued. Two teams participated, one designing a liquid oxygen electric pump and one a CubeSat asteroid observer mission. In this work the students report their experience, highlighting how they approached the different phases of the design process. Positives and negatives of the course are also presented, together with some feedback on potential modifications to future editions of the course

    Development of a COTS-Based Propulsion System Controller for NASA’s Lunar Flashlight CubeSat Mission

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    The Lunar Flashlight mission is designed to send a 6U CubeSat into lunar orbit with the aim of finding water-ice deposits on the lunar south pole. The Glenn Lightsey Research Group (GLRG) within Georgia Tech’s Space Systems Design Laboratory (SSDL) is developing a low-cost propulsion system controller for this satellite using commercial-off-the-shelf (COTS) parts, with an emphasis on overcoming the harsh environment of lunar orbit through careful architecture and testing. This paper provides in-depth coverage of the Lunar Flashlight Propulsion System (LFPS) controller development and testing processes, showing how an embedded system based on COTS parts can be designed for the intense environment of space. From the high-level requirements architecture to the selection of specific hardware components and software design choices, followed by rigorous environmental testing of the design, radiation and other environmental hardening can be achieved with high confidence

    SolSTUS: Solar Source Thermal Upper Stage

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    This paper was written by members of the Utah State University (USU) Space Systems Design class, fall quarter 1993. The class is funded by NASA and administered by the University Space Research Association (USRA). The focus of the class is to give students some experience in design of space systems and as a source of original ideas for NASA. This paper is a summary of the work done by members of the Space Systems Design class during the opening phase of the course. The class was divided into groups to work on different areas of the Solar Thermal Rocket (STR) booster in order to produce a design reference mission that would identify the key design issues. The design reference mission focused upon a small satellite mission to Mars. There are several critical components in a Solar Thermal Rocket. STR's produce a very low thrust, but have a high specific impulse, meaning that they take longer to reach the desired orbit, but use a lot less fuel in doing it. The complexity of the rocket is discussed in this paper. Some of the more critical design problems discussed are: (1) the structural and optical complexity of collecting and focusing sunlight onto a specific point, (2) long term storage of fuel (liquid hydrogen), (3) attitude control while thrusting in an elliptical orbit and orienting the mirrors to collect sunlight, and (4) power and communications for the rocket and it's internal systems. The design reference mission discussed here is a very general mission to Mars. A first order trajectory design has been done and a possible basic science payload for Mars has been suggested. This paper summarizes the design reference mission (DRM) formulated by the USU students during fall quarter and identifies major design challenges that will confront the design team during the next two quarters here at USU
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