25,355 research outputs found

    Source-code plagiarism : an academic perspective

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    In computing courses, students are often required to complete tutorial and laboratory exercises asking them to produce source-code. Academics may require students to submit source-code produced as part of such exercises in order to monitor their students’ understanding of the material taught on that module, and submitted source-code may be checked for similarities in order to identify instances of plagiarism. In exercises that require students to work individually, source-code plagiarism can occur between students or students may plagiarise by copying material from a book or from other sources. We have conducted a survey of UK academics who teach programming on computing courses, in order to establish what is understood to constitute source-code plagiarism in an undergraduate context. In this report, we analyse the responses received from 59 academics. This report presents a detailed description of what can constitute source-code plagiarism from the perspective of academics who teach programming on computing courses, based on the responses to the survey

    Source-code plagiarism : a UK academic perspective

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    In computing courses, students are often required to complete tutorial and laboratory exercises asking them to produce source-code. Academics may require students to submit source-code produced as part of such exercises in order to monitor their students' understanding of the material taught on that module, and submitted source-code may be checked for similarities in order to identify instances of plagiarism. In exercises that require students to work individually, source-code plagiarism can occur between students or students may plagiarise by copying material from a book or from other sources. We have conducted a survey of UK academics who teach programming on computing courses, in order to establish what is understood to constitute source-code plagiarism in an undergraduate context. In this report, we analyse the responses received from 59 academics. This report presents a detailed description of what can constitute source-code plagiarism from the perspective of academics who teach programming on computing courses, based on the responses to the survey

    Academic Integrity Resources - links and guides

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    an online tutorial, a pdf version, a powerpoint presentation, links to regulations

    Computers, the internet, and cheating among secondary school students: Some implications for educators

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    This article investigates in greater depth one particular aspect of cheating within secondary education and some implications for measuring academic achievement. More specifically, it examines how secondary students exploit the Internet for plagiarizing schoolwork, and looks at how a traditional method of educational assessment, namely paper-based report and essay writing, has been impacted by the growth of Internet usage and the proliferation of computer skills among secondary school students. One of the conclusions is that students’ technology fluency is forcing educators to revisit conventional assessment methods. Different options for combating Internet plagiarism are presented, and some software tools as well as non-technology solutions are evaluated in light of the problems brought about by “cyberplagiarism.

    A consideration of academic misconduct in the creative disciplines: From inspiration to imitation and acceptable incorporation

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    When the issue of students obtaining unfair academic advantage is discussed, the focus is, virtually always on text based material concerning inadequate attribution or more blatant, but possibly inadvertent, passing off. A 2008 conference concerning plagiarism held had only two, from over thirty, sessions, keynotes and workshops, focused specifically on issues of plagiarism from within the creative, visual, art and design disciplines. The purpose of this paper is to outline many of the issues of misrepresentation with particular reference to vocational education in creative disciplines and to propose a route that may be followed to clarify matters for specific subject grouping and institutions. It is asserted that this approach, if formalised, can, lead to the establishment of agreed verifiable standards and thus improve the quality of the student work created (Porter 2009). This paper does not focus upon text based misconduct but upon issues of academic misconduct specifically associated with images, ideas and intellectual property within the creative disciplines of art and design

    Content delivery and challenges in education hybrid students

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    Traditionally, taught postgraduate programmes placed students in well-defined categories such as 'distance learning' and 'on-campus' or 'part-time' and 'full-time'. The practical reality is that postgraduate students rarely fall into such simple, diametric roles and can be more suitably generalised under the concept of the 'hybrid student'. Hybrid students are dynamic, with changing requirements in relation to their education. They expect flexibility and the ability to make changes relating to module participation level, study mechanism and lecture attendance, in order to suit personal preference and circumstance. This paper briefly introduces the concept of the hybrid student and how the concept has been handled within the School of Electronic Engineering at DCU. Following this, some discussion is provided in relation to a number of the content delivery technologies used in programmes facilitating these students: HTML, PowerPoint, Moodle, DocBook and Wiki. Finally, some of the general challenges, which have been encountered in supporting such diverse students, are briefly discussed
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