122 research outputs found

    Overhearing: An Attuning Approach to Noise in Danish Hospitals

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    Denmark is building new and improved super hospitals, based on a vision of improving overall quality by switching the focus from hospitals for treatment to hospitals for healing, guided by research in the field of evidence-based design and healing architecture. Users mention noise as one of the main stressors and research has discovered that noise levels in hospitals continue to rise. Noise has therefore become a central point of concern, recommending strategies to reduce measurable and perceived noise levels.However, these strategies do not support the need to feel like an integral part of the shared hospital environment, which is also a key element in creating healing environments linked to a reductionist framework underlying the field. This framework regards broad concepts such as noise and silence as objects with quantifiable properties, and assumes that these properties can be understood independently of the perceiver as a bodily and situated subject. The aim of this dissertation is accordingly to develop an alternative framework capable of accommodating the multi-sensory, affective and atmospheric conditions that influence the experience of noise, with a view to complementing the existing approaches in the field.  Consequently, the dissertation develops an ecological framework capable of accommodating these issues, established by viewing sound and listening through the lens of atmospheres. The attuning approach highlights the reciprocal relationship between the way in which atmospheres condition shared rhythms that shape us, but also the way in which we can tune them in different ways. In the context of sound and listening, this creates the potential of ecological overhearing as an atmospheric mode of listening capable of reconfiguring habitual background and foregrounding relationships. Attuning strategies should thus provide opportunities for diverse acoustic situations and possibilities for active choice-making to meet different and shifting needs through an enactive approach in order to enhance empowerment and ecological overhearing. Embedding diverse enactive sound installations and interactive sound technology in hospitals can facilitate such zones of overhearing. These zones become places for ruptures that strengthen the possibilities for engaging in counter-attunements of existing negative atmospheres. In this way, zones of overhearing not only provide continual sense of presence without demanding full attention, but also create ample opportunities for the restoration of  attention.The dissertation takes an experimental practice-based approach through artistic- and constructive design-research and comprises six peer-reviewed papers (Part IV), framed by a general overview article (Parts I-III) that develops the theoretical and methodological foundation for the papers, and provides a synthesis and discussion of their main findings. The practice-based work is founded on a range of experiments, but focuses on two main experiments: Light, Landscape & Voices and KidKit, and the way in which they elicit sensitivities within the topic of investigation. This contribution also concerns the concrete development of installations through the experiments. These installations are in themselves manifestations of and challenges to hypotheses about the topic I aim to address.

    Affective Societies: Key Concepts

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    Affect and emotion have come to dominate discourse on social and political life in the mobile and networked societies of the early 21st century. This volume introduces a unique collection of essential concepts for theorizing and empirically investigating societies as Affective Societies. The concepts engender insights into the affective foundations of social coexistence and are indispensable to comprehend the many areas of conflict linked to emotion such as migration, political populism, or local and global inequalities. Each chapters provides historical orientation; detailed explication of the concept in question, clear-cut research examples, and an outlook toward future research

    Mental Health - Atmospheres - Video Games: New Directions in Game Research II

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    Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions

    Mental Health | Atmospheres | Video Games

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    Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions

    Mental Health | Atmospheres | Video Games

    Get PDF
    Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions

    Performing the digital: performativity and performance studies in digital cultures

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    How is performativity shaped by digital technologies - and how do performative practices reflect and alter techno-social formations? "Performing the Digital" explores, maps and theorizes the conditions and effects of performativity in digital cultures. Bringing together scholars from performance studies, media theory, sociology and organization studies as well as practitioners of performance, the contributions engage with the implications of digital media and its networked infrastructures for modulations of affect and the body, for performing cities, protest, organization and markets, and for the performativity of critique. With contributions by Marie-Luise Angerer, Timon Beyes, Scott deLahunta and Florian Jenett, Margarete Jahrmann, Susan Kozel, Ann-Christina Lange, Oliver Leistert, Martina Leeker, Jon McKenzie, Sigrid Merx, Melanie Mohren and Bernhard Herbordt, Imanuel Schipper and Jens Schröter

    Speaking for the Social: A Catalogue of Methods

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    Speaking for the Social

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    What does it mean to “speak for the social” in projects of technical and infrastructural change? This is the problem that the contributors to Speaking for the Social: A Catalogue of Methods set out to explore through a series of creative interventions that reimagine the role for qualitative social science in understanding and shaping design and engineering projects. The book departs from familiar methods like interviews, surveys, and participant observations, to propose walks, exhibitions, performances, dialogues, online museums, meetings, and staged performances as an array of alternative ways of thinking about and eliciting the social implications of infrastructure projects. Prompted both by a turn to infrastructure and material relations in social research and the concern with social impact and social value in technical projects, this book seeks to outline new ways for social scientists to engage with, critique, and participate in infrastructure design. The chapters build on theoretical attention to the social life of objects like roads, buildings, cities, and environments to devise practical methods that can help make social issues newly visible in infrastructure projects. Individually the entries offer a range of practical methods for “speaking for the social” in technical infrastructure projects. Taken together the book lays the ground for new kinds of collaborative, applied social research embedded in the latest discussions in social theory to explore how social value, impact, and responsibility might be rethought and achieved in the process of designing and engineering social change
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