3,348 research outputs found

    Main Memory Adaptive Indexing for Multi-core Systems

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    Adaptive indexing is a concept that considers index creation in databases as a by-product of query processing; as opposed to traditional full index creation where the indexing effort is performed up front before answering any queries. Adaptive indexing has received a considerable amount of attention, and several algorithms have been proposed over the past few years; including a recent experimental study comparing a large number of existing methods. Until now, however, most adaptive indexing algorithms have been designed single-threaded, yet with multi-core systems already well established, the idea of designing parallel algorithms for adaptive indexing is very natural. In this regard only one parallel algorithm for adaptive indexing has recently appeared in the literature: The parallel version of standard cracking. In this paper we describe three alternative parallel algorithms for adaptive indexing, including a second variant of a parallel standard cracking algorithm. Additionally, we describe a hybrid parallel sorting algorithm, and a NUMA-aware method based on sorting. We then thoroughly compare all these algorithms experimentally; along a variant of a recently published parallel version of radix sort. Parallel sorting algorithms serve as a realistic baseline for multi-threaded adaptive indexing techniques. In total we experimentally compare seven parallel algorithms. Additionally, we extensively profile all considered algorithms. The initial set of experiments considered in this paper indicates that our parallel algorithms significantly improve over previously known ones. Our results suggest that, although adaptive indexing algorithms are a good design choice in single-threaded environments, the rules change considerably in the parallel case. That is, in future highly-parallel environments, sorting algorithms could be serious alternatives to adaptive indexing.Comment: 26 pages, 7 figure

    Regular Languages meet Prefix Sorting

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    Indexing strings via prefix (or suffix) sorting is, arguably, one of the most successful algorithmic techniques developed in the last decades. Can indexing be extended to languages? The main contribution of this paper is to initiate the study of the sub-class of regular languages accepted by an automaton whose states can be prefix-sorted. Starting from the recent notion of Wheeler graph [Gagie et al., TCS 2017]-which extends naturally the concept of prefix sorting to labeled graphs-we investigate the properties of Wheeler languages, that is, regular languages admitting an accepting Wheeler finite automaton. Interestingly, we characterize this family as the natural extension of regular languages endowed with the co-lexicographic ordering: when sorted, the strings belonging to a Wheeler language are partitioned into a finite number of co-lexicographic intervals, each formed by elements from a single Myhill-Nerode equivalence class. Moreover: (i) We show that every Wheeler NFA (WNFA) with nn states admits an equivalent Wheeler DFA (WDFA) with at most 2n1Σ2n-1-|\Sigma| states that can be computed in O(n3)O(n^3) time. This is in sharp contrast with general NFAs. (ii) We describe a quadratic algorithm to prefix-sort a proper superset of the WDFAs, a O(nlogn)O(n\log n)-time online algorithm to sort acyclic WDFAs, and an optimal linear-time offline algorithm to sort general WDFAs. By contribution (i), our algorithms can also be used to index any WNFA at the moderate price of doubling the automaton's size. (iii) We provide a minimization theorem that characterizes the smallest WDFA recognizing the same language of any input WDFA. The corresponding constructive algorithm runs in optimal linear time in the acyclic case, and in O(nlogn)O(n\log n) time in the general case. (iv) We show how to compute the smallest WDFA equivalent to any acyclic DFA in nearly-optimal time.Comment: added minimization theorems; uploaded submitted version; New version with new results (W-MH theorem, linear determinization), added author: Giovanna D'Agostin

    Handling Massive N-Gram Datasets Efficiently

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    This paper deals with the two fundamental problems concerning the handling of large n-gram language models: indexing, that is compressing the n-gram strings and associated satellite data without compromising their retrieval speed; and estimation, that is computing the probability distribution of the strings from a large textual source. Regarding the problem of indexing, we describe compressed, exact and lossless data structures that achieve, at the same time, high space reductions and no time degradation with respect to state-of-the-art solutions and related software packages. In particular, we present a compressed trie data structure in which each word following a context of fixed length k, i.e., its preceding k words, is encoded as an integer whose value is proportional to the number of words that follow such context. Since the number of words following a given context is typically very small in natural languages, we lower the space of representation to compression levels that were never achieved before. Despite the significant savings in space, our technique introduces a negligible penalty at query time. Regarding the problem of estimation, we present a novel algorithm for estimating modified Kneser-Ney language models, that have emerged as the de-facto choice for language modeling in both academia and industry, thanks to their relatively low perplexity performance. Estimating such models from large textual sources poses the challenge of devising algorithms that make a parsimonious use of the disk. The state-of-the-art algorithm uses three sorting steps in external memory: we show an improved construction that requires only one sorting step thanks to exploiting the properties of the extracted n-gram strings. With an extensive experimental analysis performed on billions of n-grams, we show an average improvement of 4.5X on the total running time of the state-of-the-art approach.Comment: Published in ACM Transactions on Information Systems (TOIS), February 2019, Article No: 2

    QUASII: QUery-Aware Spatial Incremental Index.

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    With large-scale simulations of increasingly detailed models and improvement of data acquisition technologies, massive amounts of data are easily and quickly created and collected. Traditional systems require indexes to be built before analytic queries can be executed efficiently. Such an indexing step requires substantial computing resources and introduces a considerable and growing data-to-insight gap where scientists need to wait before they can perform any analysis. Moreover, scientists often only use a small fraction of the data - the parts containing interesting phenomena - and indexing it fully does not always pay off. In this paper we develop a novel incremental index for the exploration of spatial data. Our approach, QUASII, builds a data-oriented index as a side-effect of query execution. QUASII distributes the cost of indexing across all queries, while building the index structure only for the subset of data queried. It reduces data-to-insight time and curbs the cost of incremental indexing by gradually and partially sorting the data, while producing a data-oriented hierarchical structure at the same time. As our experiments show, QUASII reduces the data-to-insight time by up to a factor of 11.4x, while its performance converges to that of the state-of-the-art static indexes

    Exploiting Graphics Processing Units for Massively Parallel Multi-Dimensional Indexing

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    Department of Computer EngineeringScientific applications process truly large amounts of multi-dimensional datasets. To efficiently navigate such datasets, various multi-dimensional indexing structures, such as the R-tree, have been extensively studied for the past couple of decades. Since the GPU has emerged as a new cost-effective performance accelerator, now it is common to leverage the massive parallelism of the GPU in various applications such as medical image processing, computational chemistry, and particle physics. However, hierarchical multi-dimensional indexing structures are inherently not well suited for parallel processing because their irregular memory access patterns make it difficult to exploit massive parallelism. Moreover, recursive tree traversal often fails due to the small run-time stack and cache memory in the GPU. First, we propose Massively Parallel Three-phase Scanning (MPTS) R-tree traversal algorithm to avoid the irregular memory access patterns and recursive tree traversal so that the GPU can access tree nodes in a sequential manner. The experimental study shows that MPTS R-tree traversal algorithm consistently outperforms traditional recursive R-Tree search algorithm for multi-dimensional range query processing. Next, we focus on reducing the query response time and extending n-ary multi-dimensional indexing structures - R-tree, so that a large number of GPU threads cooperate to process a single query in parallel. Because the number of submitted concurrent queries in scientific data analysis applications is relatively smaller than that of enterprise database systems and ray tracing in computer graphics. Hence, we propose a novel variant of R-trees Massively Parallel Hilbert R-Tree (MPHR-Tree), which is designed for a novel parallel tree traversal algorithm Massively Parallel Restart Scanning (MPRS). The MPRS algorithm traverses the MPHR-Tree in mostly contiguous memory access patterns without recursion, which offers more chances to optimize the parallel SIMD algorithm. Our extensive experimental results show that the MPRS algorithm outperforms the other stackless tree traversal algorithms, which are designed for efficient ray tracing in computer graphics community. Furthermore, we develop query co-processing scheme that makes use of both the CPU and GPU. In this approach, we store the internal and leaf nodes of upper tree in CPU host memory and GPU device memory, respectively. We let the CPU traverse internal nodes because the conditional branches in hierarchical tree structures often cause a serious warp divergence problem in the GPU. For leaf nodes, the GPU scans a large number of leaf nodes in parallel based on the selection ratio of a given range query. It is well known that the GPU is superior to the CPU for parallel scanning. The experimental results show that our proposed multi-dimensional range query co-processing scheme improves the query response time by up to 12x and query throughput by up to 4x compared to the state-of-the-art GPU tree traversal algorithm.ope

    Transactional support for adaptive indexing

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    Adaptive indexing initializes and optimizes indexes incrementally, as a side effect of query processing. The goal is to achieve the benefits of indexes while hiding or minimizing the costs of index creation. However, index-optimizing side effects seem to turn read-only queries into update transactions that might, for example, create lock contention. This paper studies concurrency contr

    Speeding up index construction with GPU for DNA data sequences

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    The advancement of technology in scientific community has produced terabytes of biological data.This datum includes DNA sequences.String matching algorithm which is traditionally used to match DNA sequences now takes much longer time to execute because of the large size of DNA data and also the small number of alphabets.To overcome this problem, the indexing methods such as suffix arrays or suffix trees have been introduced.In this study we used suffix arrays as indexing algorithm because it is more applicable, not complex and used less space compared to suffix trees.The parallel method is then introduced to speed up the index construction process. Graphic processor unit (GPU) is used to parallelize a segment of an indexing algorithm. In this research, we used a GPU to parallelize the sorting part of suffix array construction algorithm.Our results show that the GPU is able to accelerate the process of building the index of the suffix array by 1.68 times faster than without GPU
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