41,128 research outputs found
Distributed Reasoning in a Peer-to-Peer Setting: Application to the Semantic Web
In a peer-to-peer inference system, each peer can reason locally but can also
solicit some of its acquaintances, which are peers sharing part of its
vocabulary. In this paper, we consider peer-to-peer inference systems in which
the local theory of each peer is a set of propositional clauses defined upon a
local vocabulary. An important characteristic of peer-to-peer inference systems
is that the global theory (the union of all peer theories) is not known (as
opposed to partition-based reasoning systems). The main contribution of this
paper is to provide the first consequence finding algorithm in a peer-to-peer
setting: DeCA. It is anytime and computes consequences gradually from the
solicited peer to peers that are more and more distant. We exhibit a sufficient
condition on the acquaintance graph of the peer-to-peer inference system for
guaranteeing the completeness of this algorithm. Another important contribution
is to apply this general distributed reasoning setting to the setting of the
Semantic Web through the Somewhere semantic peer-to-peer data management
system. The last contribution of this paper is to provide an experimental
analysis of the scalability of the peer-to-peer infrastructure that we propose,
on large networks of 1000 peers
THE ROLE OF THE SEMANTIC WEB IN STRUCTURING ORGANIZATIONAL KNOWLEDGE
The present paper is a component of an exploratory research project focused on discovering new ways to build, organize and consolidate organizational memory for an economic entity by means of the new a€sSemantic Weba€t technologies and also encloses someorganizational memory, organizational knowledge, semantic web, knowledge management
Much Ado About Time: Exhaustive Annotation of Temporal Data
Large-scale annotated datasets allow AI systems to learn from and build upon
the knowledge of the crowd. Many crowdsourcing techniques have been developed
for collecting image annotations. These techniques often implicitly rely on the
fact that a new input image takes a negligible amount of time to perceive. In
contrast, we investigate and determine the most cost-effective way of obtaining
high-quality multi-label annotations for temporal data such as videos. Watching
even a short 30-second video clip requires a significant time investment from a
crowd worker; thus, requesting multiple annotations following a single viewing
is an important cost-saving strategy. But how many questions should we ask per
video? We conclude that the optimal strategy is to ask as many questions as
possible in a HIT (up to 52 binary questions after watching a 30-second video
clip in our experiments). We demonstrate that while workers may not correctly
answer all questions, the cost-benefit analysis nevertheless favors consensus
from multiple such cheap-yet-imperfect iterations over more complex
alternatives. When compared with a one-question-per-video baseline, our method
is able to achieve a 10% improvement in recall 76.7% ours versus 66.7%
baseline) at comparable precision (83.8% ours versus 83.0% baseline) in about
half the annotation time (3.8 minutes ours compared to 7.1 minutes baseline).
We demonstrate the effectiveness of our method by collecting multi-label
annotations of 157 human activities on 1,815 videos.Comment: HCOMP 2016 Camera Read
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Information needs after stroke: What to include and how to structure it on a website. A qualitative study using focus groups and card sorting
Background: Use of the Internet to obtain health and other information is increasing. Previous studies have identified the specific information needs of people with stroke but not in relation to the Internet. People with aphasia (PwA) may face barriers in accessing the Internet: Navigating websites requires an ability to categorise information and this ability is often impaired in PwA. The website categorisation preferences of people with stroke and with aphasia have not yet been reported.
Aims: This study aimed: (a) to determine what information people who have had a stroke would like to see on a website about living with stroke; (b) to determine the most effective means of structuring information on the website so that it is accessible to people with stroke; and c) to identify any differences between people with and without aphasia in terms of preferences for structuring information on the website.
Methods & Procedures: Participants were recruited from a hospital's Stroke Database. Focus groups were used to elicit what information participants wanted on a website about living with stroke. The themes raised were depicted on 133 cards. To determine the most effective way of structuring information on the website, and whether there were any differences in preferences between PwA and PwoA, participants used a modified closed card-sorting technique to sort the cards under website categories.
Outcomes & Results: A total of 48 people were invited, and 12 (25%) agreed to take part. We ran three focus groups: one with PwA (n = 5) and two with people without aphasia (PwoA) (n = 3, n = 4). Participants wanted more information about stroke causes and effects (particularly emotional issues), roles of local agencies, and returning to previous activities (driving, going out). All participants completed the card-sorting exercise. Few cards (6%) were categorised identically by everyone. Cards relating to local agencies and groups were not consistently categorised together. Cards relating to emotions were segregated. The categorisation preferences for PwA were more fragmented than those for PwoA: 60% of PwA agreed on the categorisation of 51% of the cards, whereas 60% of PwoA agreed on the categorisation of 76% of the cards.
Conclusions: Information needs covered all stages of the stroke journey. The card sorting was accessible to everyone, and provided evidence of structuring preferences and of some of the categorisation difficulties faced by PwA. More research is needed on what an accessible website looks like for PwA
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What can be done with the Semantic Web? An overview of Watson-based applications
Thanks to the huge efforts deployed in the community for creating, building and generating semantic information for the Semantic Web, large amounts of machine processable knowledge are now openly available. Watson is an infrastructure component for the Semantic Web, a gateway that provides the necessary functions to support applications in using the Semantic Web. In this paper, we describe a number of applications relying on Watson, with the purpose of demonstrating what can be achieved with the Semantic Web nowadays and what sort of new, smart and useful features can be derived from the exploitation of this large, distributed and heterogeneous base of semantic information
Conceptual Linking: Ontology-based Open Hypermedia
This paper describes the attempts of the COHSE project to define and deploy a Conceptual Open Hypermedia Service. Consisting of • an ontological reasoning service which is used to represent a sophisticated conceptual model of document terms and their relationships; • a Web-based open hypermedia link service that can offer a range of different link-providing facilities in a scalable and non-intrusive fashion; and integrated to form a conceptual hypermedia system to enable documents to be linked via metadata describing their contents and hence to improve the consistency and breadth of linking of WWW documents at retrieval time (as readers browse the documents) and authoring time (as authors create the documents)
State-of-the-art on evolution and reactivity
This report starts by, in Chapter 1, outlining aspects of querying and updating resources on
the Web and on the Semantic Web, including the development of query and update languages
to be carried out within the Rewerse project.
From this outline, it becomes clear that several existing research areas and topics are of
interest for this work in Rewerse. In the remainder of this report we further present state of
the art surveys in a selection of such areas and topics. More precisely: in Chapter 2 we give
an overview of logics for reasoning about state change and updates; Chapter 3 is devoted to briefly describing existing update languages for the Web, and also for updating logic programs;
in Chapter 4 event-condition-action rules, both in the context of active database systems and
in the context of semistructured data, are surveyed; in Chapter 5 we give an overview of some relevant rule-based agents frameworks
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