13,779 research outputs found

    Speech-based recognition of self-reported and observed emotion in a dimensional space

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    The differences between self-reported and observed emotion have only marginally been investigated in the context of speech-based automatic emotion recognition. We address this issue by comparing self-reported emotion ratings to observed emotion ratings and look at how differences between these two types of ratings affect the development and performance of automatic emotion recognizers developed with these ratings. A dimensional approach to emotion modeling is adopted: the ratings are based on continuous arousal and valence scales. We describe the TNO-Gaming Corpus that contains spontaneous vocal and facial expressions elicited via a multiplayer videogame and that includes emotion annotations obtained via self-report and observation by outside observers. Comparisons show that there are discrepancies between self-reported and observed emotion ratings which are also reflected in the performance of the emotion recognizers developed. Using Support Vector Regression in combination with acoustic and textual features, recognizers of arousal and valence are developed that can predict points in a 2-dimensional arousal-valence space. The results of these recognizers show that the self-reported emotion is much harder to recognize than the observed emotion, and that averaging ratings from multiple observers improves performance

    Client Selection for Federated Learning with Heterogeneous Resources in Mobile Edge

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    We envision a mobile edge computing (MEC) framework for machine learning (ML) technologies, which leverages distributed client data and computation resources for training high-performance ML models while preserving client privacy. Toward this future goal, this work aims to extend Federated Learning (FL), a decentralized learning framework that enables privacy-preserving training of models, to work with heterogeneous clients in a practical cellular network. The FL protocol iteratively asks random clients to download a trainable model from a server, update it with own data, and upload the updated model to the server, while asking the server to aggregate multiple client updates to further improve the model. While clients in this protocol are free from disclosing own private data, the overall training process can become inefficient when some clients are with limited computational resources (i.e. requiring longer update time) or under poor wireless channel conditions (longer upload time). Our new FL protocol, which we refer to as FedCS, mitigates this problem and performs FL efficiently while actively managing clients based on their resource conditions. Specifically, FedCS solves a client selection problem with resource constraints, which allows the server to aggregate as many client updates as possible and to accelerate performance improvement in ML models. We conducted an experimental evaluation using publicly-available large-scale image datasets to train deep neural networks on MEC environment simulations. The experimental results show that FedCS is able to complete its training process in a significantly shorter time compared to the original FL protocol

    Low-rank and Sparse Soft Targets to Learn Better DNN Acoustic Models

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    Conventional deep neural networks (DNN) for speech acoustic modeling rely on Gaussian mixture models (GMM) and hidden Markov model (HMM) to obtain binary class labels as the targets for DNN training. Subword classes in speech recognition systems correspond to context-dependent tied states or senones. The present work addresses some limitations of GMM-HMM senone alignments for DNN training. We hypothesize that the senone probabilities obtained from a DNN trained with binary labels can provide more accurate targets to learn better acoustic models. However, DNN outputs bear inaccuracies which are exhibited as high dimensional unstructured noise, whereas the informative components are structured and low-dimensional. We exploit principle component analysis (PCA) and sparse coding to characterize the senone subspaces. Enhanced probabilities obtained from low-rank and sparse reconstructions are used as soft-targets for DNN acoustic modeling, that also enables training with untranscribed data. Experiments conducted on AMI corpus shows 4.6% relative reduction in word error rate
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