47,642 research outputs found

    Game Comonads & Generalised Quantifiers

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    Game comonads, introduced by Abramsky, Dawar and Wang and developed by Abramsky and Shah, give an interesting categorical semantics to some Spoiler-Duplicator games that are common in finite model theory. In particular they expose connections between one-sided and two-sided games, and parameters such as treewidth and treedepth and corresponding notions of decomposition. In the present paper, we expand the realm of game comonads to logics with generalised quantifiers. In particular, we introduce a comonad graded by two parameter nkn \leq k such that isomorphisms in the resulting Kleisli category are exactly Duplicator winning strategies in Hella's nn-bijection game with kk pebbles. We define a one-sided version of this game which allows us to provide a categorical semantics for a number of logics with generalised quantifiers. We also give a novel notion of tree decomposition that emerges from the construction

    Modal logics are coalgebraic

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    Applications of modal logics are abundant in computer science, and a large number of structurally different modal logics have been successfully employed in a diverse spectrum of application contexts. Coalgebraic semantics, on the other hand, provides a uniform and encompassing view on the large variety of specific logics used in particular domains. The coalgebraic approach is generic and compositional: tools and techniques simultaneously apply to a large class of application areas and can moreover be combined in a modular way. In particular, this facilitates a pick-and-choose approach to domain specific formalisms, applicable across the entire scope of application areas, leading to generic software tools that are easier to design, to implement, and to maintain. This paper substantiates the authors' firm belief that the systematic exploitation of the coalgebraic nature of modal logic will not only have impact on the field of modal logic itself but also lead to significant progress in a number of areas within computer science, such as knowledge representation and concurrency/mobility

    Abstraction, Up-To Techniques and Games for Systems of Fixpoint Equations

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    Systems of fixpoint equations over complete lattices, consisting of (mixed) least and greatest fixpoint equations, allow one to express many verification tasks such as model-checking of various kinds of specification logics or the check of coinductive behavioural equivalences. In this paper we develop a theory of approximation for systems of fixpoint equations in the style of abstract interpretation: a system over some concrete domain is abstracted to a system in a suitable abstract domain, with conditions ensuring that the abstract solution represents a sound/complete overapproximation of the concrete solution. Interestingly, up-to techniques, a classical approach used in coinductive settings to obtain easier or feasible proofs, can be interpreted as abstractions in a way that they naturally fit into our framework and extend to systems of equations. Additionally, relying on the approximation theory, we can characterise the solution of systems of fixpoint equations over complete lattices in terms of a suitable parity game, generalising some recent work that was restricted to continuous lattices. The game view opens the way for the development of local algorithms for characterising the solution of such equation systems and we explore some special cases

    Disjunctive bases: normal forms and model theory for modal logics

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    We present the concept of a disjunctive basis as a generic framework for normal forms in modal logic based on coalgebra. Disjunctive bases were defined in previous work on completeness for modal fixpoint logics, where they played a central role in the proof of a generic completeness theorem for coalgebraic mu-calculi. Believing the concept has a much wider significance, here we investigate it more thoroughly in its own right. We show that the presence of a disjunctive basis at the "one-step" level entails a number of good properties for a coalgebraic mu-calculus, in particular, a simulation theorem showing that every alternating automaton can be transformed into an equivalent nondeterministic one. Based on this, we prove a Lyndon theorem for the full fixpoint logic, its fixpoint-free fragment and its one-step fragment, a Uniform Interpolation result, for both the full mu-calculus and its fixpoint-free fragment, and a Janin-Walukiewicz-style characterization theorem for the mu-calculus under slightly stronger assumptions. We also raise the questions, when a disjunctive basis exists, and how disjunctive bases are related to Moss' coalgebraic "nabla" modalities. Nabla formulas provide disjunctive bases for many coalgebraic modal logics, but there are cases where disjunctive bases give useful normal forms even when nabla formulas fail to do so, our prime example being graded modal logic. We also show that disjunctive bases are preserved by forming sums, products and compositions of coalgebraic modal logics, providing tools for modular construction of modal logics admitting disjunctive bases. Finally, we consider the problem of giving a category-theoretic formulation of disjunctive bases, and provide a partial solution

    Modal mu-calculi

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    A Characterization Theorem for a Modal Description Logic

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    Modal description logics feature modalities that capture dependence of knowledge on parameters such as time, place, or the information state of agents. E.g., the logic S5-ALC combines the standard description logic ALC with an S5-modality that can be understood as an epistemic operator or as representing (undirected) change. This logic embeds into a corresponding modal first-order logic S5-FOL. We prove a modal characterization theorem for this embedding, in analogy to results by van Benthem and Rosen relating ALC to standard first-order logic: We show that S5-ALC with only local roles is, both over finite and over unrestricted models, precisely the bisimulation invariant fragment of S5-FOL, thus giving an exact description of the expressive power of S5-ALC with only local roles

    A New Game Equivalence and its Modal Logic

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    We revisit the crucial issue of natural game equivalences, and semantics of game logics based on these. We present reasons for investigating finer concepts of game equivalence than equality of standard powers, though staying short of modal bisimulation. Concretely, we propose a more finegrained notion of equality of "basic powers" which record what players can force plus what they leave to others to do, a crucial feature of interaction. This notion is closer to game-theoretic strategic form, as we explain in detail, while remaining amenable to logical analysis. We determine the properties of basic powers via a new representation theorem, find a matching "instantial neighborhood game logic", and show how our analysis can be extended to a new game algebra and dynamic game logic.Comment: In Proceedings TARK 2017, arXiv:1707.0825

    Propositional dynamic logic for searching games with errors

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    We investigate some finitely-valued generalizations of propositional dynamic logic with tests. We start by introducing the (n+1)-valued Kripke models and a corresponding language based on a modal extension of {\L}ukasiewicz many-valued logic. We illustrate the definitions by providing a framework for an analysis of the R\'enyi - Ulam searching game with errors. Our main result is the axiomatization of the theory of the (n+1)-valued Kripke models. This result is obtained through filtration of the canonical model of the smallest (n+1)-valued propositional dynamic logic
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