2,181 research outputs found

    Creativity and Autonomy in Swarm Intelligence Systems

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    This work introduces two swarm intelligence algorithms -- one mimicking the behaviour of one species of ants (\emph{Leptothorax acervorum}) foraging (a `Stochastic Diffusion Search', SDS) and the other algorithm mimicking the behaviour of birds flocking (a `Particle Swarm Optimiser', PSO) -- and outlines a novel integration strategy exploiting the local search properties of the PSO with global SDS behaviour. The resulting hybrid algorithm is used to sketch novel drawings of an input image, exploliting an artistic tension between the local behaviour of the `birds flocking' - as they seek to follow the input sketch - and the global behaviour of the `ants foraging' - as they seek to encourage the flock to explore novel regions of the canvas. The paper concludes by exploring the putative `creativity' of this hybrid swarm system in the philosophical light of the `rhizome' and Deleuze's well known `Orchid and Wasp' metaphor

    Automatic Metadata Generation using Associative Networks

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    In spite of its tremendous value, metadata is generally sparse and incomplete, thereby hampering the effectiveness of digital information services. Many of the existing mechanisms for the automated creation of metadata rely primarily on content analysis which can be costly and inefficient. The automatic metadata generation system proposed in this article leverages resource relationships generated from existing metadata as a medium for propagation from metadata-rich to metadata-poor resources. Because of its independence from content analysis, it can be applied to a wide variety of resource media types and is shown to be computationally inexpensive. The proposed method operates through two distinct phases. Occurrence and co-occurrence algorithms first generate an associative network of repository resources leveraging existing repository metadata. Second, using the associative network as a substrate, metadata associated with metadata-rich resources is propagated to metadata-poor resources by means of a discrete-form spreading activation algorithm. This article discusses the general framework for building associative networks, an algorithm for disseminating metadata through such networks, and the results of an experiment and validation of the proposed method using a standard bibliographic dataset

    The Faculty Notebook, April 2020

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    The Faculty Notebook is published periodically by the Office of the Provost at Gettysburg College to bring to the attention of the campus community accomplishments and activities of academic interest. Faculty are encouraged to submit materials for consideration for publication to the Associate Provost for Faculty Development. Copies of this publication are available at the Office of the Provost

    Self-Organised Music

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    Self-organisation, as manifest, for example, by swarms, flock, herds and other collectives, is a powerful natural force, capable of generating large and sustained structures. Yet the individuals who participate in these social groups may not even be aware of the structures that they are creating. Almost certainly, these structures emerge through the application of simple, local interactions. Improvised music is an uncertain activity, characterised by a lack of top-down organisation and busy, local activity between improvisers. Emerging structures may only be perceivable at a (temporal) distance. The development of higher-level musical structure arises from interactions at lower levels, and we propose here that the self-organisation of social animals provides a very suggestive analogy. This paper builds a model of interactivity based on stigmergy, the process by which social insects communicate indirectly by environment modification. The improvisational element of our model arises from the dynamics of a particle swarm. A process called interpretation extracts musical parameters from the aural sound environment, and uses these parameters to place attractors in the environment of the swarm, after which stigmergy can take place. The particle positions are reinterpreted as parameterised audio events. This paper describes this model and two applications, Swarm Music and Swarm Granulator

    Bio-Inspired Search Strategies for Robot Swarms

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    A particle swarm optimisation-based Grey prediction model for thermal error compensation on CNC machine tools

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    Thermal errors can have a significant effect on CNC machine tool accuracy. The thermal error compensation system has become a cost-effective method of improving machine tool accuracy in recent years. In the presented paper, the Grey relational analysis (GRA) was employed to obtain the similarity degrees between fixed temperature sensors and the thermal response of the CNC machine tool structure. Subsequently, a new Grey model with convolution integral GMC(1, N) is used to design a thermal prediction model. To improve the accuracy of the proposed model, the generation coefficients of GMC(1, N) are calibrated using an adaptive Particle Swarm Optimisation (PSO) algorithm. The results demonstrate good agreement between the experimental and predicted thermal error. Finally, the capabilities and the limitations of the model for thermal error compensation have been discussed. Keywords: CNC machine tool, Thermal error modelling, ANFIS, Fuzzy logic, Grey system theory

    Generative sound art as poeitic poetry for an information society

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    This paper considers computer music in relation to broader society and asks what algorithmic composition can learn from the metaphysical shift which is happening in the so-called information societies. This is explored by taking the mapping problem inherent in the use of extra- musical models in generative composition and presenting a simple generative schema which prioritises sound, ex- ploiting the generative potential of digital audio. It is sug- gested that the exploration of such models has more than aesthetic relevance and that the interdisciplinary nature of digital sound art represents a microcosm of an emerging reality, thereby constituting a poietic playground for com- ing to terms with the implications and challenges of the information age
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